Perphection wrote: »Not raging at all. It's just stupid, every patch is like a *** Christmas where Santa brings you coal instead of gifts.
timidobserver wrote: »Perphection wrote: »Not raging at all. It's just stupid, every patch is like a *** Christmas where Santa brings you coal instead of gifts.
The people that run sets of legendary gear are good and screwed, Ill give you that much. IMO, legendary gear should come with the benefit of leveling with you, kind of like GW2 legendaries. It is too expensive to constantly be remaking.
However, for the smart people that run purple, it isn't that big of a deal. I am going to spend what will probably amount to 4-8 hours of gameplay getting to the new cap and getting my new gear crafted, and then back to my normal routine.
NookyZooky wrote: »some people like the well-fitted trait:)
Perphection wrote: »timidobserver wrote: »Perphection wrote: »Not raging at all. It's just stupid, every patch is like a *** Christmas where Santa brings you coal instead of gifts.
The people that run sets of legendary gear are good and screwed, Ill give you that much. IMO, legendary gear should come with the benefit of leveling with you, kind of like GW2 legendaries. It is too expensive to constantly be remaking.
However, for the smart people that run purple, it isn't that big of a deal. I am going to spend what will probably amount to 4-8 hours of gameplay getting to the new cap and getting my new gear crafted, and then back to my normal routine.
Yeah, I refused to upgrade my VR10 sets to legendary for that exact reason. VR12 was coming and we knew it. However, they recently said "VR system is garbage, no one likes it so we're going to remove it."
Thing is, I know lots of people who upgraded their new VR12 sets to Legendary under the impression that VR was leaving and that they would have time to enjoy their newly crafted VR 12 legendary sets. 2 weeks later, VR 14 is announced.
It sounds like they were hoping people would waste their legendary mats to try and remove some of the millions of mats that were duped early in the game.
it usefull for when you have to flee a battle in PvP after having CC breaked and rolled 3-4 times. and why would I sprint across the PvE zone? thats skipping mats and wasting valuable stamina.Skafsgaard wrote: »NookyZooky wrote: »some people like the well-fitted trait:)
I guess it can be useful for questing if you cannot afford a horse.
Perphection wrote: »timidobserver wrote: »Perphection wrote: »Not raging at all. It's just stupid, every patch is like a *** Christmas where Santa brings you coal instead of gifts.
The people that run sets of legendary gear are good and screwed, Ill give you that much. IMO, legendary gear should come with the benefit of leveling with you, kind of like GW2 legendaries. It is too expensive to constantly be remaking.
However, for the smart people that run purple, it isn't that big of a deal. I am going to spend what will probably amount to 4-8 hours of gameplay getting to the new cap and getting my new gear crafted, and then back to my normal routine.
Yeah, I refused to upgrade my VR10 sets to legendary for that exact reason. VR12 was coming and we knew it. However, they recently said "VR system is garbage, no one likes it so we're going to remove it."
Thing is, I know lots of people who upgraded their new VR12 sets to Legendary under the impression that VR was leaving and that they would have time to enjoy their newly crafted VR 12 legendary sets. 2 weeks later, VR 14 is announced.
It sounds like they were hoping people would waste their legendary mats to try and remove some of the millions of mats that were duped early in the game.
Perphection wrote: »Yeah, I refused to upgrade my VR10 sets to legendary for that exact reason. VR12 was coming and we knew it. However, they recently said "VR system is garbage, no one likes it so we're going to remove it."
Perphection wrote: »Yeah, I refused to upgrade my VR10 sets to legendary for that exact reason. VR12 was coming and we knew it. However, they recently said "VR system is garbage, no one likes it so we're going to remove it."
I don't recall Zenimax ever saying this. I do recall them saying that the planned max VR level would be 15 and that they were going to do away with veteran experience. But I can't say I ever read anything that even suggested that veteran levels were going to be removed.
busy? so more people will be doing the grinds? I guess that is busy:/.Yup ^ 100% agree.
I guess that's why I've got three different crafted sets of medium purple armour that I use for different things. VR14, meh.... whatever.
Craglorn will be busy again, even if only for a few days. Think of it that way.
Perphection wrote: »Perphection wrote: »Yeah, I refused to upgrade my VR10 sets to legendary for that exact reason. VR12 was coming and we knew it. However, they recently said "VR system is garbage, no one likes it so we're going to remove it."
I don't recall Zenimax ever saying this. I do recall them saying that the planned max VR level would be 15 and that they were going to do away with veteran experience. But I can't say I ever read anything that even suggested that veteran levels were going to be removed.
ZOS_GinaBruno wrote: »
Once the Champion System has been fully rolled out, it will replace Veteran Ranks. Don't worry, we'll go into much more detail as we get closer to releasing this new system. It's still being developed, though, so there are still some unknowns.
This part is taken from their Off the Record with Quest Gaming Network.
Champion System (VR Overhaul Phase 3)
This will replace the Veteran system. This is a system where you are constantly adding points (Champion Points) into passives that will make your character stronger – i.e. critical hit or spell defense. You will add % that will increase these rating. It is a bit like the alternative advancement system (AA) in other games (i..e EQ1, EQ2)
Perphection wrote: »Perphection wrote: »Yeah, I refused to upgrade my VR10 sets to legendary for that exact reason. VR12 was coming and we knew it. However, they recently said "VR system is garbage, no one likes it so we're going to remove it."
I don't recall Zenimax ever saying this. I do recall them saying that the planned max VR level would be 15 and that they were going to do away with veteran experience. But I can't say I ever read anything that even suggested that veteran levels were going to be removed.
ZOS_GinaBruno wrote: »
Once the Champion System has been fully rolled out, it will replace Veteran Ranks. Don't worry, we'll go into much more detail as we get closer to releasing this new system. It's still being developed, though, so there are still some unknowns.
This part is taken from their Off the Record with Quest Gaming Network.
Champion System (VR Overhaul Phase 3)
This will replace the Veteran system. This is a system where you are constantly adding points (Champion Points) into passives that will make your character stronger – i.e. critical hit or spell defense. You will add % that will increase these rating. It is a bit like the alternative advancement system (AA) in other games (i..e EQ1, EQ2)
Thanks for those citations. However I'm not sure how anybody could read those and expect veteran ranks to go away as soon as the next update. The first quote puts everybody on notice that veteran ranks won't go away until after "the Champion System has been fully rolled out."
According to today's Road Ahead, the Champion System falls into the "expect to see in a while" category.
Perphection wrote: »Perphection wrote: »Perphection wrote: »Yeah, I refused to upgrade my VR10 sets to legendary for that exact reason. VR12 was coming and we knew it. However, they recently said "VR system is garbage, no one likes it so we're going to remove it."
I don't recall Zenimax ever saying this. I do recall them saying that the planned max VR level would be 15 and that they were going to do away with veteran experience. But I can't say I ever read anything that even suggested that veteran levels were going to be removed.
ZOS_GinaBruno wrote: »
Once the Champion System has been fully rolled out, it will replace Veteran Ranks. Don't worry, we'll go into much more detail as we get closer to releasing this new system. It's still being developed, though, so there are still some unknowns.
This part is taken from their Off the Record with Quest Gaming Network.
Champion System (VR Overhaul Phase 3)
This will replace the Veteran system. This is a system where you are constantly adding points (Champion Points) into passives that will make your character stronger – i.e. critical hit or spell defense. You will add % that will increase these rating. It is a bit like the alternative advancement system (AA) in other games (i..e EQ1, EQ2)
Thanks for those citations. However I'm not sure how anybody could read those and expect veteran ranks to go away as soon as the next update. The first quote puts everybody on notice that veteran ranks won't go away until after "the Champion System has been fully rolled out."
According to today's Road Ahead, the Champion System falls into the "expect to see in a while" category.
Paul Sage said they expect it with the 1.4 release. In an interview he had prior to the most recent road ahead.
In phase 2, which arrive with Update 4 most likely. We will remove the Veteran Points system and have normal experience gains direct the growth of the Veteran System.
Some people, including myself, like to read the piles of *** Zenimax spews out.
Kewljag_66_ESO wrote: »They have greatly increased the exp gain from PVP and PVP quests, it should only take people a week to hit V14 from straight PVP. SO you dont have to PVE or grind. Just play PVP and the V12 to V14 probaly wont even be a noticable difference