No one uses heavy armour. It got a tiny buff this last patch, but more is definitely needed. The passives arent good enough, for once. Other issue is that spell resistance and armour rating is fairly irrelevant in PvP. Player penetration passives more or less nullifies it. So the strengths of heavy armour, holds no actual value against other players.
I have noticed that my NB running Medium Armor is more effective with Bladed Attacks. I use 1H/S and used to use Bow, but now use Dest Staff. Prior to the patch, I could not even get past the first boss in Sancre Tor. Going back, this time after leveling the Staff, I did not even need the stick. I have also noticed that Coldharbor is easier to Melee. Again, I have 1H so I don't have the DPS of a DW, but I am meleeing 3 Mobs just fine.
Prior to this I was doing 80% mana and using Melee to keep enemies occupied or interrupt spells. Now, I throw in a spell every now and then when I am thinking about it. I just won against Molag Bal today with my DK with mostly Melee and just a few spells.
pinstripesc wrote: »You don't have to go into stick/dress to complete VR content. It sounds like you get pigeonholed pretty good in trials, though.
If you think a 50% damage buff is small and not a sign that they are reworking the skills, then our definitions of "working on it" are propably not even remotely similar.No offense to those saying it, but I wish people who said things like "they made changes toward making ____ better" would provide specifics. Most of the time people say that, I go look at patch notes for the last updates and see nothing except bug fixes and maybe one very very small change.
So am I really pigeonholed to Light Armor, a Dress and a Staff to survive/be effective post 50?