Should the other parts of Cyrodiil be added as PvP or PvE?

nicholaspingasb16_ESO
nicholaspingasb16_ESO
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Edited by nicholaspingasb16_ESO on August 15, 2014 8:50PM
Sanguine's Beta Tester

Should the other parts of Cyrodiil be added as PvP or PvE? 78 votes

The other parts of cyrodiil should be added as PvE adventure zones
53%
theyanceyGalenNewBlacksmurfPsychobunniMercyKillingLonePirateopajSer LoboSchattenherzPhantaxCoatmagicTannakaobiAlienSlofRazielSRNebthet78SkulclutterbabylonNhs1982rwb17_ESOnickreb17_ESOrainith2000nub18_ESO 42 votes
The other parts of cyrodiil should be added as PvP areas, with keeps and outposts just like in central cyrodiil now.
20%
kevlarto_ESOcoryevans_3b14_ESOderuddb14_ESOJaxomEliteZThatRedguardGuynicholaspingasb16_ESOShareeTarrinDuelWieldingCheesyPoofsNox_AeternaAnastasiajackydDDemonSFBryan18Kingof green 16 votes
The other parts of Cyrodiil should be added as PvP areas WITHOUT keeps or outposts.
25%
Gidorickclayandaudrey_ESONorthernFuryForestd16b14_ESOzdkazzTrollwutGrandspasEnodocSamadhimadangrypallyZabusanothermeSC0TY999UrQuanFfastylTheSojournerolemanwinterReverbYinmaigaoRustedValor 20 votes
  • Ser Lobo
    Ser Lobo
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    The other parts of cyrodiil should be added as PvE adventure zones
    I would prefer some PvE zones which are focused on the war. Maybe one or two larger zones where players, post 50, can go to feel loyal to their alliance. Full of repeatable raids and fort capturing, but all on the PvE side.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Nox_Aeterna
    Nox_Aeterna
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    The other parts of cyrodiil should be added as PvP areas, with keeps and outposts just like in central cyrodiil now.
    PvP in coming to the PvE side , there is no reason to therefore remove the PvE side from the PvP side of the game.

    With that said i wonder , what other parts of cyrodiil you mean? I thought there was only the imp city missing and they already gave an idea of how that will work.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Ser Lobo
    Ser Lobo
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    The other parts of cyrodiil should be added as PvE adventure zones
    PvP in coming to the PvE side , there is no reason to therefore remove the PvE side from the PvP side of the game.

    With that said i wonder , what other parts of cyrodiil you mean? I thought there was only the imp city missing and they already gave an idea of how that will work.

    Anvil, Kvatch, etc. Cyrodiil borders all the way down Black Marsh to the south and to the ocean to the west.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • FreedomDude
    FreedomDude
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    Other parts of Cyrodill? You mean opening up towns like Bravil and so on?

    Or are you referring to Tamriel?
    Edited by FreedomDude on August 15, 2014 9:21PM
  • MasterSpatula
    MasterSpatula
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    The other parts of cyrodiil should be added as PvE adventure zones
    Unless I'm mistaken, the Trans-Niben is currently part of Elseweyr. Wouldn't mind visiting Anvil, though. Or Kvatch!
    Edited by MasterSpatula on August 15, 2014 9:47PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • nicholaspingasb16_ESO
    nicholaspingasb16_ESO
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    The other parts of cyrodiil should be added as PvP areas, with keeps and outposts just like in central cyrodiil now.
    Other parts of Cyrodill? You mean opening up towns like Bravil and so on?

    Or are you referring to Tamriel?

    Cyrodiil, as in bravil, leyawin, kvatch, skingrad, anvil.
    Sanguine's Beta Tester

  • Sunrock
    Sunrock
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    I think that Cyrodiil should be an open world PvP experience where you have both PvP and PvE elements but are always "flagged" for PvP even when you do all the PvE content. As an old school MMO and MUD player I miss the "RP PvP" scenarios when player attacked and killed each other for RP reasons. Not because they farmed some PvP ranking exp, or to buy gear or what ever. Just because I see an opportunity to rob is bloody corpse of all his valuables. Knowing I will be hunted by his friends for the next month like the dirty little thief I am...
  • MasterSpatula
    MasterSpatula
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    The other parts of cyrodiil should be added as PvE adventure zones
    Other parts of Cyrodill? You mean opening up towns like Bravil and so on?

    Or are you referring to Tamriel?

    Cyrodiil, as in bravil, leyawin, kvatch, skingrad, anvil.

    Again, Leyawiin is currently part of Elseweyr.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • UrQuan
    UrQuan
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    The other parts of Cyrodiil should be added as PvP areas WITHOUT keeps or outposts.
    I'm a PVE player who really doesn't care about doing PVP at all, but I think that adding some more PVP areas would be a good thing for the game. You've got the vast area of Cyrodil as an alliance war PVP zone now, so I think it'd be nice if the smaller additional parts of Cyrodil were added as more standard PVP zones.
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  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    oh ffs how is this even a poll? Seriously, you get the rest of tamriel, cyrodiil is ours. The rule is you have to risk pvp to play there. That should include new towns like Kvatch and Bravil (yes please to that!) There's even pve in cyrodiil! We are only just about to get any pvp in the rest of the world.
    Dear Sister, I do not spread rumors, I create them.
  • WebBull
    WebBull
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    I am ok with the rest of the areas being added as PvE as long as it is open world PvP.
  • Ser Lobo
    Ser Lobo
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    The other parts of cyrodiil should be added as PvE adventure zones
    oh ffs how is this even a poll? Seriously, you get the rest of tamriel, cyrodiil is ours. The rule is you have to risk pvp to play there. That should include new towns like Kvatch and Bravil (yes please to that!) There's even pve in cyrodiil! We are only just about to get any pvp in the rest of the world.

    But there is PvP in Cyrodiil. I don't think the original poster was trying to remove PvP from what is currently Cyrodiil. Simply asking if any they expand to include other areas of the empire, should they still be PvP, etc.

    It's a valid questions. Cyrodiil itself is obviously built with balance in mind with the number of forts and their placement. But the heartland of the Empire, in my opinion, doesn't have to be entirely PvP-gated.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • RazielSR
    RazielSR
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    The other parts of cyrodiil should be added as PvE adventure zones
    Yes please. I see as a crime to see almost the whole of Cyrodill being pvp. Cities like Bruma being in the middle of pvp is just not TES.
  • Nox_Aeterna
    Nox_Aeterna
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    The other parts of cyrodiil should be added as PvP areas, with keeps and outposts just like in central cyrodiil now.
    PvP in coming to the PvE side , there is no reason to therefore remove the PvE side from the PvP side of the game.

    With that said i wonder , what other parts of cyrodiil you mean? I thought there was only the imp city missing and they already gave an idea of how that will work.

    Anvil, Kvatch, etc. Cyrodiil borders all the way down Black Marsh to the south and to the ocean to the west.

    Ah that part of cyrodiil.

    Well , in that case i would actually change my vote , should be PvE.

    Adding it to the AvA would make a mess since it would break the balance of power that we get by the triangular form.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • zdkazz
    zdkazz
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    The other parts of Cyrodiil should be added as PvP areas WITHOUT keeps or outposts.
    add it to the world to allow for more pvp roaming but keep the triangle ballanced shape in the middle, cyrodill is at war not just part of it , this includes towns like skingrad, adding those to a seperate load screen would be bad as they are all part of the same map, it would feel jarring, open it to pvp.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    oh ffs how is this even a poll? Seriously, you get the rest of tamriel, cyrodiil is ours. The rule is you have to risk pvp to play there. That should include new towns like Kvatch and Bravil (yes please to that!) There's even pve in cyrodiil! We are only just about to get any pvp in the rest of the world.

    But there is PvP in Cyrodiil. I don't think the original poster was trying to remove PvP from what is currently Cyrodiil. Simply asking if any they expand to include other areas of the empire, should they still be PvP, etc.

    It's a valid questions. Cyrodiil itself is obviously built with balance in mind with the number of forts and their placement. But the heartland of the Empire, in my opinion, doesn't have to be entirely PvP-gated.

    right, and I think all areas of cyrodiil that follow should be pvp. Cyrodiil should all be pvp. Everything else they add is going to be pve, so leave cyrodiil to us at the very least.

    Also, I want to murder people in bravil. That's my home!
    Dear Sister, I do not spread rumors, I create them.
  • Enodoc
    Enodoc
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    The other parts of Cyrodiil should be added as PvP areas WITHOUT keeps or outposts.
    My vote mainly was to see the poll. What I would like is open-world PvE/PvP for the remaining parts of traditional "Cyrodiil".

    I'm not sure if any of those are technically considered Cyrodiil at this time though. When there is no Empire, that which is considered "Cyrodiil" usually is confined just to the Heartlands (the area we have currently). The other areas at such times are usually more frequently referred to as Colovia and Nibenay.

    Judging by an older version of the official map, which had zone boundary lines on, there are five potential zones that could be made from Nibenay and Colovia. Comparing with region names from Oblivion, these would be:
    Nibenay Basin, Nibenay Valley, Blackwood, Gold Coast and Colovian Highlands.
    20131112212133%21ON-map-Tamriel.jpg
    Edited by Enodoc on August 16, 2014 10:05AM
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  • Rune_Relic
    Rune_Relic
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    How about new zones are VET level openworld PVE at the borders of cyrodiil and faction territory.

    These areas would be heavily polulated with faction NPC guards and cannot be disputed like cyrodiil.

    This way you have the < level 50 PVE areas on the outskirts. 50+ PVP contested area in the center of tamriel. And 50+ PVE/PVP at the borders of the two.

    You would be brave or stupid to enter into these undisputed borderlands that are not your faction...or have to be there to fulfil 'VET content' quests. Faction guards would attack on site. Perhaps auto imprisonment by the justice system. Disguise and stealth essential.

    Making the Inns neutral territory could add some interest for inter-faction smuggling, brawling and black market trading :)

    Perhaps bribery could get you past the guards for another gold sink. Zeni can decide how bribable the guards are at any time ;)
    Edited by Rune_Relic on August 16, 2014 10:48AM
    Anything that can be exploited will be exploited
  • Kingof green
    Kingof green
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    The other parts of cyrodiil should be added as PvP areas, with keeps and outposts just like in central cyrodiil now.
    I hope they add the other parts of Cyrodiil attached like they did with upper and lower Craglorn
  • SC0TY999
    SC0TY999
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    The other parts of Cyrodiil should be added as PvP areas WITHOUT keeps or outposts.
    We need PvP content there's enough PvE already!
  • RedTalon
    RedTalon
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    Apart from the imperial city, all the other parts of that area are in just because of certian things some of those towns are in ruins, have lave streans running into them or are otherwise not fully populated but they are there complete with pve quests just you may get ganked while doing them
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    The other parts of cyrodiil should be added as PvP areas, with keeps and outposts just like in central cyrodiil now.
    So there's only ONE ZONE for pvp and you guys want to ruin it. Err mah gerrd moar pve please...derp.

    Again...ONE ZONE FOR PVP....ONE.
  • RustedValor
    RustedValor
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    The other parts of Cyrodiil should be added as PvP areas WITHOUT keeps or outposts.
    I'm for making the entire game open world PvP with inventory loot after I hit veteran 1.
  • Reverb
    Reverb
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    The other parts of Cyrodiil should be added as PvP areas WITHOUT keeps or outposts.
    Pve already has the entire open world, trials, and dungeons/pledges. The Alliance War zone has been stagnant since beta. Need moar pvp content.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
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