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NIghtblade Help?

morvegil
morvegil
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I'm a VR nightblade.

I notice sometimes i can ill people quickly, but other times I fight a guy and its like I keep banging on him and he keeps healing and eventually as I dont have much healing he wins. Even one time we fought a templar with 3 nightblades and we just couldnt kill him. Maybe some help or advice?

Medium Armour
Nord
Vampire
2h and Bow

2h Slot
Suprise attack
Rally
Reverse Slash
Drain Life
Swallow Soul

Bow Slow
Venom arror
Vampire Mist ( to get away sneak)
Mark Target
Summon Shades (IV - 2 shades...i use for debuff and to mess with enemies)
Aim or whatever its called

Health its probably 50%, magic/stam at 25 each.

I'm a bit frustrated with the game and respecced twice because the tool tips or explanations of how *** works isnt explained. I downloaded the Recount App to show what dmg I was doing as well.
Edited by morvegil on August 14, 2014 8:57PM
Lo'ke
Nord Vampire
Nightblade
Shield+BOW

Daggerfall Covenant
Bandit King
Bridge Bandits Guild
  • Nala_
    Nala_
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    morvegil wrote: »
    I'm a VR nightblade. I notice sometimes i can ill people quickly
    sorc or another nightblade
    morvegil wrote: »
    but other times I fight a guy and its like I keep banging on him and he keeps healing and eventually as I dont have much healing he wins.
    dk or templar
  • pitdemon_ESO
    pitdemon_ESO
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    You're going to have a rough time until you learn to recognize the different abilities that people use.

    Templar = http://esohead.com/skills/27530-blazing-shield
    http://esohead.com/skills/26992-binding-javelin



    DK = http://esohead.com/skills/33881-fragmented-shield
    http://esohead.com/skills/34021-standard-of-might
    http://esohead.com/skills/33632-green-dragon-blood

    etc.

    You either have to jump them and keep them defensive or range them and block the charge+permanent cc combo.
    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • Cody
    Cody
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    the people that hold down block and spam self heals are Dragonknights and Templars. The problem with this, is NBs don't have any spammable heal like this of their own, which often causes them to be outlasted. You just have to jump them, and kill them before they start spamming their heals. If they start spamming their heals, you may as well either just let them kill you, or retreat. also, why are you using summon shades? im just curious.
  • GRxKnight
    GRxKnight
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    Here's my bow setup (I've been a bow dw NB ever since I started playing. .. Just my playstyle)

    Siphoning strikes
    venom arrow
    Camouflaged Hunter
    Piercing Mark
    dark cloak

    siphoning strikes
    bombard
    funnel health
    haste (morph that regens stam)
    Dark cloak

    this gives you insane single target burst and decent AoE cc with the bombard root

    still paying around with the dw build but this is what I would run

    ambush
    surprise attack
    flying blade
    Blinding furry
    dark cloak

    ambush
    steel tornado
    sap essence
    camouflaged Hunter/piercing Mark
    Dark cloak

    I'm 7/7 medium armor with 5 hundings 2 night mother 3 Eagle eye with the bow and 2Eagle eye 2 two fanged snake (swords) with dual wield (will change once I find more shadow walker pieces)
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • KBKB
    KBKB
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    This PvP in ESO someone made a thread that explains it pretty damn well:

    http://forums.elderscrollsonline.com/discussion/126691/sometimes-it-feels-like-im-one-sometimes-the-other#latest

    Its the price we pay for having a diverse character building system and I don't mind it all.

  • krim
    krim
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    Going to have to wip out that resto staff.
  • morvegil
    morvegil
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    I use the summon shades as it debuffs and it also confuses teh *** out of people. Ive seen a whole party of 5 guys attack my two shades...whiel they do that i sit back and snipe a guy and run off. The summon shades is more of a psychollogical ability...it also chases stealthers...ive caught other guys trying to hide because the shade chases them. They also do DOT as well...its a free ability that is more utility then anything.
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • morvegil
    morvegil
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    I also find, if I attack a templar, if he doesnt die in the first 3 hits..its over for me.
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • Cody
    Cody
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    morvegil wrote: »
    I also find, if I attack a templar, if he doesnt die in the first 3 hits..its over for me.
    that's how it usually is.
  • krim
    krim
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    With my current set up i find the only thing i have problems with is a DK who keeps reflect up 100%
  • GRxKnight
    GRxKnight
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    If I'm fighting a dk who just used scales I'll draw a heavy attack, count three seconds, then release and venom arrow... They usually don't cast a second scales on me if I don't do anything for three seconds aside from keeping my distance and going stealth
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • morvegil
    morvegil
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    Thats good to know. Usually if i work with another NB we can do some more damage. I just wish the NB had some better healing. Also is there anyway to escape the chain CLAWS coming from the ground where i cant move?
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • krim
    krim
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    morvegil wrote: »
    Thats good to know. Usually if i work with another NB we can do some more damage. I just wish the NB had some better healing. Also is there anyway to escape the chain CLAWS coming from the ground where i cant move?

    Shadow cloak or roll dodge.
  • KleanZlate
    KleanZlate
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    Good to know I'm not the only NB experiencing this. I've found that sometimes my Soul Tether is able to break through defenses my other skills can not. Anyone else experienced this?
    Edited by KleanZlate on August 15, 2014 4:27PM
  • LunaRae
    LunaRae
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    Lots of options for handling healers, dk or templar. Start with lethal arrow for starter if you're not already and you reduce their healing received by 47%. Also have someone with Disease damage in your party (weapon enchant) which will stack and reduce healing received further. Good players will debuff themselves of these negative effects so spam them to force a tough fight on them. I've seen many players go down against disease damage weapons because they don't even know it reduces healing received. If you had three nb though if you get the jump on a temp/dk timing three big hits should make for a short fight if you time things properly.
    Stands-Strong-As-Snow ~ Argonian Templar DC NA V14
    Ytheri ~ Argonian Nightblade EP Thornblade NA V14
    Heals-All-Colours ~ Argonian Templar EP Thornblade NA V14
    Stands-In-Still-Waters~ Argonian Sorcerer EP Thornblade NA V2
  • runagate
    runagate
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    Disease (for instance, the Glyph on your weapon) stops healing.
  • Samadhi
    Samadhi
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    NookyZooky wrote: »
    ...The problem with this, is NBs don't have any spammable heal like this of their own, which often causes them to be outlasted. ...

    I wish Nightblade had a decent heal based off something other than Magicka.
    It would be great if we had a skill that healed us for a % of our HP stat instead. A skill that isn't the incredibly minor healing from Leeching Strikes.

    As it stands now, I go Magicka and HP build for survivability, while gaining damage on Class skills. I have to do this because our only half-way decent self-heal (Strife) heals based on Magicka and Spell Damage stat for damage.

    I don't mind Strife being a HoT; I just hate that if I want to go on a Stamina build I have to sacrifice sustain while not actually gaining any notable increase anywhere else.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • NorthernFury
    NorthernFury
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    GRxKnight wrote: »
    If I'm fighting a dk who just used scales I'll draw a heavy attack, count three seconds, then release and venom arrow... They usually don't cast a second scales on me if I don't do anything for three seconds aside from keeping my distance and going stealth

    Yep. I usually BE through them, create some distance, try and keep a 4 second timer in my head, and then try a Shard. The upside is that BE will often proc an insta cast shard. Sounds like the NB version works just as well =)
    Edited by NorthernFury on August 15, 2014 8:43PM

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • morvegil
    morvegil
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    So shadowy Disguise or Dark Cloak? Smeone said they are both bugged
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • GRxKnight
    GRxKnight
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    Either one is good, it's basically just preference of whether or not you want a DoT removal (strongly recommend as you won't break out of stealth when you use it (as opposed to you'll break stealth on the next DoT tick with disguise)) or a guaranteed crit. If built properly (my build for example) you should have at least 50% crit before enemy keep buffs from PvP on your bow bar and probably closer to 60 for DW (65 for daggers) so I find that I don't need the guaranteed crit as much as the defensive morph which saves you the trouble of needing to put purge on your bar against pesky DoT effects like Oil and flame balista's
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • Samadhi
    Samadhi
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    morvegil wrote: »
    So shadowy Disguise or Dark Cloak? Smeone said they are both bugged

    Shadowy Disguise if you want to be able to Crit on players that build for PvP stats, otherwise Impenetrable built players will not allow you to get crits.
    Dark Cloak if you want to be able to remove the DoT from siege weapons.

    I prefer running Shadowy Disguise, and having Efficient Purge (Alliance War line) in a back up slot if I need to remove DoTs.
    Efficient Purge also removes Piercing Mark from enemy Nightblades, allowing me to ensure stealth capabilities.

    It's up to your personal preference; as was stated, both morphs have bugs.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • GRxKnight
    GRxKnight
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    Samadhi wrote: »
    morvegil wrote: »
    So shadowy Disguise or Dark Cloak? Smeone said they are both bugged

    Shadowy Disguise if you want to be able to Crit on players that build for PvP stats, otherwise Impenetrable built players will not allow you to get crits.
    Dark Cloak if you want to be able to remove the DoT from siege weapons.

    I prefer running Shadowy Disguise, and having Efficient Purge (Alliance War line) in a back up slot if I need to remove DoTs.
    Efficient Purge also removes Piercing Mark from enemy Nightblades, allowing me to ensure stealth capabilities.

    It's up to your personal preference; as was stated, both morphs have bugs.

    Isn't a bug with shadowy disguise not giving you the crit bonus if you're already in stealth? Or was that finally fixed? Cause I know that was one of the major bugs with it and why i decided to go with cloak. Also there's the whole issue with surprise attack/concealed weapon not applying the stun if you restealth after an opener on an opponent...but that, I think, is a skill-wide bug and not a specific morph bug. Also a few NB's in my guild have been saying that dark cloak at max level isn't removing the correct number of DoT's (should remove up to 4 but it isn't doing so). I haven't noticed an issue myself so idk if they're just reading their FTC wrong or it actually is bugged.

    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • xbalint.vargaxprb19_ESO
    im still leveling my caster nb (respeced to resto staf from stamina build), but had quite a few 1v1 on my sorc and dk versus many type of players.

    a general strategy worked out for me quit well, if I cant burst down someone.

    if they can survive using their magicka, target their stamina first.

    make them regret that they permablock. a magicka based staff user, depending what potions and food they use, can block only 6-8 or so hits, so use light attacks
    summon shades may be a good idea, i have to test it.
    also, i think dots can bypass the 75% block mitigation
    as you are a nb, use mass hysteria. it can bypass block

    so the goal is, that they run out of stamina, than keep them cc-d

    use some kind of execute. at low health people will use everything to stay alive. eg. pots. dk heal is also more effective. on 25%- health targets, impale hits like a truck. just try to reach that mark when they are cc-d

    + as said before, make heals less effective. disease wpn glpyhs can be very good.

    with correct skill setup, any class can kill any opponent. nb and sorc maybe doesnt have that much direct survival skills, (but a reso staff combined with their class skills works perfectly)
    the only balance problem is the old stamina vs magicka build
    Edited by xbalint.vargaxprb19_ESO on August 16, 2014 5:26PM
  • Samadhi
    Samadhi
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    GRxKnight wrote: »
    Samadhi wrote: »
    morvegil wrote: »
    So shadowy Disguise or Dark Cloak? Smeone said they are both bugged

    Shadowy Disguise if you want to be able to Crit on players that build for PvP stats, otherwise Impenetrable built players will not allow you to get crits.
    Dark Cloak if you want to be able to remove the DoT from siege weapons.

    I prefer running Shadowy Disguise, and having Efficient Purge (Alliance War line) in a back up slot if I need to remove DoTs.
    Efficient Purge also removes Piercing Mark from enemy Nightblades, allowing me to ensure stealth capabilities.

    It's up to your personal preference; as was stated, both morphs have bugs.

    Isn't a bug with shadowy disguise not giving you the crit bonus if you're already in stealth? Or was that finally fixed? Cause I know that was one of the major bugs with it and why i decided to go with cloak. Also there's the whole issue with surprise attack/concealed weapon not applying the stun if you restealth after an opener on an opponent...but that, I think, is a skill-wide bug and not a specific morph bug. Also a few NB's in my guild have been saying that dark cloak at max level isn't removing the correct number of DoT's (should remove up to 4 but it isn't doing so). I haven't noticed an issue myself so idk if they're just reading their FTC wrong or it actually is bugged.

    Shadowy Disguise has a bug where it does not give the crit rate if you are currently crouched; that bug is new with 1.3.3 after they fixed the skill so it correctly gives 100% Spell Crit and 100% Weapon Crit at level 4.
    I don't find that bug too harmful though; a proper Sneak Attack opener auto-crits even without using invisibility. Using Disguise before an opener simply allows me to get closer and better positioned for the actual Sneak Attack bonus.
    The bonus on Disguise allows crits in combat from a standing position; it's good because it means that using Veiled Strike for it's invisible Stun + Off Balance also applies crit damage.
    It also means being able to go Shadowy Disguise --> Impale for even larger finisher damage from a crit; or Shadowy Disguise --> Death Stroke for Crit damage on Ultimate (also works with Shadowy Disguise --> Soul Tether for Crits on the AoE damage and stun).
    All of these skills also receive an additional damage bonus when used in this way, because Disguise and Cloak activate the Master Assassin passive.
    For Nightblades with Strife as self-healing Shadowy Disguise also turns the HoT ticks into guaranteed crit heals.

    Dark Cloak has some bugs where it doesn't remove all the listed DoTs and fails to remove some types of DoTs at all. It seems to work great for Siege weapons with DoT damage, but has issues removing things like bleeds or class-based DoTs.
    That's a big part of why I run Efficient Purge instead; that and Purge removes other things that block Dark Cloak from working, such as Piercing Mark or Velocious Curse.
    Even when I was using a Dark Cloak build I still ended up having to use Efficient Purge, which really defeated the whole purpose of the Cloak morph for me.

    I've only seen the issue with the stun not applying when used too soon after an opener; I think this might have to do with CC immunity, but most of the complaints I have seen about the issue apply to PvE mobs. It's been brought up with regards to both morphs, so I think it's a bug with the entire skill.

    Then, on top of all that, both morphs suffer from the same bugs where invisibility will simply break for inexplicable reasons, or if the Nightblade has a DoT applied to the enemy (Cripple will break Cloak every tick; for some reason the Bleed from Lotus Fan works fine though -- if I use Lotus Fan then go Shadowy Disguise I stay invisible and the DoT from the Bleed actually starts doing crit damage for each tick as well.)
    ...
    make them regret that they permablock. a magicka based staff user, depending what potions and food they use, can block only 6-8 or so hits, so use light attacks
    summon shades may be a good idea, i have to test it.
    ...

    I started using Dual Shades morph a week or two ago for players that are blocking; it works wonders because they hit quite quickly, and when I add in my own light attacks it is like the person is taking damage from three people at once, very quickly wiping through Stamina pool.
    The biggest appeal I have found for this is how it works with Piercing Mark. Normally, if Piercing Mark lands on a decent player they will block until it runs out; the blocking screws up Sneak Attack openers.
    It's possible to summon Dual Shades from Sneak at a distance, and not be pulled out of Sneak while they attack; this makes it so that the person can't block for the whole duration of Piercing Mark, which produces a vulnerability to Sneak Attacks.
    Some players will even try to Impulse spam the Shades, which means if I am patient before going for my opener I can wait and start actual combat with them when they are low on both Magicka and Stamina.
    Edited by Samadhi on August 16, 2014 7:43PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Nala_ wrote: »
    morvegil wrote: »
    I'm a VR nightblade. I notice sometimes i can ill people quickly
    sorc or another nightblade
    morvegil wrote: »
    but other times I fight a guy and its like I keep banging on him and he keeps healing and eventually as I dont have much healing he wins.
    dk or templar

    This is so damnnnnn true.. Unless you can kill that dk or temp in the first few seconds without them reacting then its a run away game...

    Bad designed game is bad.
  • jelliedsoup
    jelliedsoup
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    If you don't kill them or nearly dead after your opening combo dark cloak your arse out and hope he don't find you.

    I try to get them down to 25% and impale while retreating.
    Edited by jelliedsoup on August 17, 2014 6:29AM
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • morvegil
    morvegil
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    i was shooting another archer, her was vet11 im vet12...but yet hes hitting for twice what i am??!?!?
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • krim
    krim
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    Nala_ wrote: »
    morvegil wrote: »
    I'm a VR nightblade. I notice sometimes i can ill people quickly
    sorc or another nightblade
    morvegil wrote: »
    but other times I fight a guy and its like I keep banging on him and he keeps healing and eventually as I dont have much healing he wins.
    dk or templar

    This is so damnnnnn true.. Unless you can kill that dk or temp in the first few seconds without them reacting then its a run away game...

    Bad designed game is bad.

    not true at all.. bad players cant come up with good builds.
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    krim wrote: »
    Nala_ wrote: »
    morvegil wrote: »
    I'm a VR nightblade. I notice sometimes i can ill people quickly
    sorc or another nightblade
    morvegil wrote: »
    but other times I fight a guy and its like I keep banging on him and he keeps healing and eventually as I dont have much healing he wins.
    dk or templar

    This is so damnnnnn true.. Unless you can kill that dk or temp in the first few seconds without them reacting then its a run away game...

    Bad designed game is bad.

    not true at all.. bad players cant come up with good builds.

    When the "good builds" are all resto + skirt that's bad design.

    You can succeed with different builds but it's harder. With skirt+resto you simply have a numerical advantage and can be bad and still win. If you're good with that build then you're reasonably unbeatable vs other builds.

    Saying someone is a bad player for refusing to be forced into a playstyle they don't want is a bit unfair. I stick to a build I like knowing I've gimped myself but can still have fun because it's not all about best build + blockspam + win for everyone.

    I don't die much because I either execute or flee like a coward. Getting away is half the fun for me. Getting chased by a pack of 30 and thwarting them never fails to amuse me (especially after I start picking them off as stragglers overextend looking for me). I find that every bit as effective as heal/bubblespam as it's a major distraction and only the most focused groups can seem to resist chasing me down. It also enables me to do stuff like burn FCs over and over.

    The OP's build can work with some tweaks and more of a focus on getting away after the kill and also learning to flee the scene of the crime if not successful in an execution.

  • krim
    krim
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    krim wrote: »
    Nala_ wrote: »
    morvegil wrote: »
    I'm a VR nightblade. I notice sometimes i can ill people quickly
    sorc or another nightblade
    morvegil wrote: »
    but other times I fight a guy and its like I keep banging on him and he keeps healing and eventually as I dont have much healing he wins.
    dk or templar

    This is so damnnnnn true.. Unless you can kill that dk or temp in the first few seconds without them reacting then its a run away game...

    Bad designed game is bad.

    not true at all.. bad players cant come up with good builds.

    When the "good builds" are all resto + skirt that's bad design.

    You can succeed with different builds but it's harder. With skirt+resto you simply have a numerical advantage and can be bad and still win. If you're good with that build then you're reasonably unbeatable vs other builds.

    Saying someone is a bad player for refusing to be forced into a playstyle they don't want is a bit unfair. I stick to a build I like knowing I've gimped myself but can still have fun because it's not all about best build + blockspam + win for everyone.

    I don't die much because I either execute or flee like a coward. Getting away is half the fun for me. Getting chased by a pack of 30 and thwarting them never fails to amuse me (especially after I start picking them off as stragglers overextend looking for me). I find that every bit as effective as heal/bubblespam as it's a major distraction and only the most focused groups can seem to resist chasing me down. It also enables me to do stuff like burn FCs over and over.

    The OP's build can work with some tweaks and more of a focus on getting away after the kill and also learning to flee the scene of the crime if not successful in an execution.

    Sorry man but no.. just trust me.
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