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Which Elder Scrolls game has the best lock picking system

  • GnatB
    GnatB
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    Morrowind (nobody could seriously vote for this one)
    Gythral wrote: »
    Daggerfall without a doubt, nothing since has been a patch on it in any area but eye candy xD

    This. TES is supposed to be an RPG. Whether my character can pick a lock should be dependent on my characters lockpicking skill, not based on how good I (the player) am at some silly minigame. Yet another design trend I blame on the console crowd (who, I'm convinced, generally don't actually like RPG's.)
    Achievements Suck
  • DenverRalphy
    DenverRalphy
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    Skyrim
    GnatB wrote: »
    Gythral wrote: »
    Daggerfall without a doubt, nothing since has been a patch on it in any area but eye candy xD

    This. TES is supposed to be an RPG. Whether my character can pick a lock should be dependent on my characters lockpicking skill, not based on how good I (the player) am at some silly minigame. Yet another design trend I blame on the console crowd (who, I'm convinced, generally don't actually like RPG's.)

    To be fair, the TES titles were the same. You could pick any lock with varying degrees of difficulty. Investing skill points in it made it easier sure... But any character could pick a lock. And player skills had a significant impact.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Morrowind (nobody could seriously vote for this one)
    GnatB wrote: »
    Gythral wrote: »
    Daggerfall without a doubt, nothing since has been a patch on it in any area but eye candy xD

    This. TES is supposed to be an RPG. Whether my character can pick a lock should be dependent on my characters lockpicking skill, not based on how good I (the player) am at some silly minigame. Yet another design trend I blame on the console crowd (who, I'm convinced, generally don't actually like RPG's.)

    To be fair, the TES titles were the same. You could pick any lock with varying degrees of difficulty. Investing skill points in it made it easier sure... But any character could pick a lock. And player skills had a significant impact.

    no, this was not the case in Morrowind. You equipe the lockpick and use the use button to activate it while facing the locked item. There was a percent chance of success.
    Dear Sister, I do not spread rumors, I create them.
  • Anvos
    Anvos
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    Skyrim
    Skyrim as you still got a minigame but that minigame was one you could strategize out instead of using luck and twitch.

    ESO is better than Oblivion in my opinion though, especially since other than the gem the loot tends to be kind of meh.
    Edited by Anvos on August 14, 2014 8:44PM
  • Rosveen
    Rosveen
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    Anything that relies on character's skill instead of player's skill. So Morrowind or any autoattempt. Minigames suck. Being able to pick master locks with zero points in lockpicking is just stupid.
    Edited by Rosveen on August 14, 2014 8:49PM
  • nine9six
    nine9six
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    Morrowind (nobody could seriously vote for this one)
    Because I don't want to have to play a mini-game just to open a lock.


    This. Just spam-click that ***.
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  • Blackhorne
    Blackhorne
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    ESO
    <JohnMcLaughlin>
    WRONG! The correct answer is ARENA! All of the subsequent iterations are but shadows of the original Elder Scrolls Action RPG Lockpicking System!
    </JohnMcLaughlin>
    Edited by Blackhorne on August 14, 2014 8:50PM
  • BBSooner
    BBSooner
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    Skyrim
    I prefer not to see the tumblers, even if it's intuitive to the minigame. Id like a mixture of the two, maybe you see the lock on the outside and you spin it in position to line up with each of the 5 tumblers - and then look for the shakes on the lock to see how long to apply pressure.
    Edited by BBSooner on August 14, 2014 9:14PM
  • GnatB
    GnatB
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    Morrowind (nobody could seriously vote for this one)
    Rosveen wrote: »
    Anything that relies on character's skill instead of player's skill. So Morrowind or any autoattempt. Minigames suck. Being able to pick master locks with zero points in lockpicking is just stupid.

    To be honest, for some reason I remembered Morrowind as having a minigame, which is why I picked Daggerfall, which I knew was console influence free. You're right though, Morrowind didn't have it either.

    Achievements Suck
  • Moonscythe
    Moonscythe
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    Skyrim
    Skyrim's could be understood and learned. ESO can be understood but still requires some finesse and a non-sticky track ball. I hated Oblivion's so just used Open spells and got the skeleton key for the few locks that couldn't be opened with magic. In ESO I still can't do more than a simple lock due to the aformentioned sticky track ball
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  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Morrowind (nobody could seriously vote for this one)
    Oblivion was rough, but when I actually figured it out, it became fairly easy. Or maybe it was because I consoled in 100 lockpicks at a time, they just seemed so rare early on.
    Dear Sister, I do not spread rumors, I create them.
  • Nestor
    Nestor
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    Morrowind (nobody could seriously vote for this one)
    Seriously pick Morrowind? That was the best lockpicking in the series. It was the last true RPG Lockpicking mechanic. The only way you were getting past that lock was skill, equipment, and stats. No Player skill involved.

    As for a Player Skill one, Skyrim.
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  • Reiterpallasch
    Reiterpallasch
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    Morrowind (nobody could seriously vote for this one)
    What's not to love about equipping a lockpick and stabbing a door or box open?

    On a more serious note, I feel like Skyrim did it pretty well just from how you interacted with the locks, and feel like ESOs way is just "meh". Maybe if there was a bit of a random element to it, such as what order you do it in and such.
  • zdkazz
    zdkazz
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    daggerfall, you could break down doors by hitting them with heavy weapons, (could do in arena aswell)
  • GFBStarWars
    GFBStarWars
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    Skyrim
    Fallout 3, ehmm skyrim
  • Shizashane
    Shizashane
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    Oblivion
    Oblivion especially if you had the lock bash mod loved it!
    I have to give Morrowind credit however because I ended up just using my Alteration lockpick spell... ahh good Morrow Alteration spells good stuff!
    Edited by Shizashane on August 15, 2014 1:43AM
    "Sound the charge, into glory ride! 10,000 side by side"
  • Tabbycat
    Tabbycat
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    ESO
    I have the easiest time with ESO's lockpick system. Skyrim's is ok. I never could figure out Oblivion's.
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