^ This.UnholyPerfection wrote: »Nah.
phaneub17_ESO wrote: »We have enough action button slots; however, I do agree to the point that we need a faster way to swap out buttons on the action bar without having to open the skills window. It's more annoying as a healer when I need to change out an ability for different situations then suddenly the group pulls without notice...
I may have the idea that fits better to your needs:
http://forums.elderscrollsonline.com/discussion/126717/quickslot-radial-function-for-every-action-and-ultimate-buttons#latest
There are also Skill Swap and Wykkyds outfitter (also does gear).Alphashado wrote: »phaneub17_ESO wrote: »We have enough action button slots; however, I do agree to the point that we need a faster way to swap out buttons on the action bar without having to open the skills window. It's more annoying as a healer when I need to change out an ability for different situations then suddenly the group pulls without notice...
I may have the idea that fits better to your needs:
http://forums.elderscrollsonline.com/discussion/126717/quickslot-radial-function-for-every-action-and-ultimate-buttons#latest
There is an addon called called Alpha Tools that does what you want. It allows you to set up as many bar combinations as you wish and swap between them with keybinds. It's incredibly useful. You cannot swap during combat though, as it's no different than manually changing skills on a bar. Just much faster and hassle free.
Not sure about that. I mean, I could totally use the extra real estate on my action bar but... It's a challenge to pick the right skills and in some way it sets ESO apart from other MMO I've played.
NadiusMaximus wrote: »They should do what the secret world did after releasing the rocket launcher, give an extra slot, but only that item could be placed in it.
Not a TES game.1. Darkfall was the exact opposite of ESO. It had a 1-9 hotbar but you could bind 100's of "hotbars" to any key config you wanted. You could have 200 abilities permaslotted if you really wanted to. It was just too much, way too much.
Not TES games.2. Ultima Online, Diablo, and Asheron's Call made a choice to go 1-9 which has worked wonderfully in every game to copy it, including WoW. What a harmonious balance!
Prove it. Until now, TES games required the player to choose between a weapon or a spell in each hand. Consider the 5 spells plus weapons to be an improvement from what was already a great series.3. ESO only has 1-5 which most people agree just isn't enough.
Not a TES game.1. Darkfall was the exact opposite of ESO. It had a 1-9 hotbar but you could bind 100's of "hotbars" to any key config you wanted. You could have 200 abilities permaslotted if you really wanted to. It was just too much, way too much.Not TES games.2. Ultima Online, Diablo, and Asheron's Call made a choice to go 1-9 which has worked wonderfully in every game to copy it, including WoW. What a harmonious balance!Prove it. Until now, TES games required the player to choose between a weapon or a spell in each hand. Consider the 5 spells plus weapons to be an improvement from what was already a great series.3. ESO only has 1-5 which most people agree just isn't enough.
Like said before, this is a deck hand game. You choose your cards and play them. You don't get to have every card in the deck. You can either accept this and L2P, or go play a game which gives you what you want.
Prove it. Until now, TES games required the player to choose between a weapon or a spell in each hand. Consider the 5 spells plus weapons to be an improvement from what was already a great series.
Like said before, this is a deck hand game. You choose your cards and play them. You don't get to have every card in the deck. You can either accept this and L2P, or go play a game which gives you what you want.
2 would be ok but I'd settle for 1 and an additional slot just for pets/minions (as they are more of a passive than a skill)
3. ESO only has 1-5 which most people agree just isn't enough.
This dumbing down to 1-5 is probably to make it work better on Console. That said, I know more than a few people who cited it as Amateur and left the game feeling reduced to only getting to benefit from so few skills at a time.
If you think less is more, imagine how much more that "more" would be.
Rescorla_ESO wrote: »
3. ESO only has 1-5 which most people agree just isn't enough.
This dumbing down to 1-5 is probably to make it work better on Console. That said, I know more than a few people who cited it as Amateur and left the game feeling reduced to only getting to benefit from so few skills at a time.
If you think less is more, imagine how much more that "more" would be.
You are correct on both the dumbing down part as well as work better on the console part.
I wonder how many of the people saying 5 skill keys per bar is enough are spamming Pulsar/Elemental Ring?
2 would be ok but I'd settle for 1 and an additional slot just for pets/minions (as they are more of a passive than a skill)
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
Not a TES game.1. Darkfall was the exact opposite of ESO. It had a 1-9 hotbar but you could bind 100's of "hotbars" to any key config you wanted. You could have 200 abilities permaslotted if you really wanted to. It was just too much, way too much.Not TES games.2. Ultima Online, Diablo, and Asheron's Call made a choice to go 1-9 which has worked wonderfully in every game to copy it, including WoW. What a harmonious balance!Prove it. Until now, TES games required the player to choose between a weapon or a spell in each hand. Consider the 5 spells plus weapons to be an improvement from what was already a great series.3. ESO only has 1-5 which most people agree just isn't enough.
Like said before, this is a deck hand game. You choose your cards and play them. You don't get to have every card in the deck. You can either accept this and L2P, or go play a game which gives you what you want.
Rescorla_ESO wrote: »The current restriction on the number of skill slots is probably 100% attributable to console UI limitations. It sucks that PC players are forced to also suffer from those same limitations.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.