Here's the simplest way to put it:
Magicka is for both offense and defense.
Stamina is for either offense or defense.
If you spec hard into Stamina, your skill usage comes at the cost of being able to block, CC break, etc. If you spec hard into Magicka, your skill usage comes only at the cost of using other skills. If you scale everything based on which is highest the magicka specialized build remains supreme and now can be even more versatile with using weapon skills such as Invasion benefited by their spell damage. Sure, stamina specs could now do more damage with magicka based skills, but without light armor they do so without the resource recovery, resistance bypass, or cost reduction. It's an unsustainable burst spec.
Now being a hybrid is generally a good middle of the road as is, given you focus primarily on using magicka for offense and stamina for defense. If suddenly everything scaled off of which ever is highest, the hybrid becomes less viable. This is because the specilized build applies it's highest of the two to everything and the effort put in to get both at a median point by the hybrid is rendered a pointless exercise: either specialization will out damage you in both stamina and magicka based applications. Though you will be more sustainable than a pure stamina specialization, it's higher damage due to specialization being applied to it's magicka abilities will make it hit harder than you with those magicka abilities, despite having no attributes involved in boosting that damage that you have invested in as a hybrid.
In short making it scale off of one or the other continues to leave stamina specialization at a disadvantage, improves magicka specialization, and discourages any middle ground between them (hybrids).
ExiledKhallisi wrote: »Here's the simplest way to put it:
Magicka is for both offense and defense.
Stamina is for either offense or defense.
If you spec hard into Stamina, your skill usage comes at the cost of being able to block, CC break, etc. If you spec hard into Magicka, your skill usage comes only at the cost of using other skills. If you scale everything based on which is highest the magicka specialized build remains supreme and now can be even more versatile with using weapon skills such as Invasion benefited by their spell damage. Sure, stamina specs could now do more damage with magicka based skills, but without light armor they do so without the resource recovery, resistance bypass, or cost reduction. It's an unsustainable burst spec.
Now being a hybrid is generally a good middle of the road as is, given you focus primarily on using magicka for offense and stamina for defense. If suddenly everything scaled off of which ever is highest, the hybrid becomes less viable. This is because the specilized build applies it's highest of the two to everything and the effort put in to get both at a median point by the hybrid is rendered a pointless exercise: either specialization will out damage you in both stamina and magicka based applications. Though you will be more sustainable than a pure stamina specialization, it's higher damage due to specialization being applied to it's magicka abilities will make it hit harder than you with those magicka abilities, despite having no attributes involved in boosting that damage that you have invested in as a hybrid.
In short making it scale off of one or the other continues to leave stamina specialization at a disadvantage, improves magicka specialization, and discourages any middle ground between them (hybrids).
Say that to stamina based sorc builds who have over 200 weapon damage stacking surge with other weapon damage abilities. Can you say 1 shotting people with Crystal Fragments?
ExiledKhallisi wrote: »Here's the simplest way to put it:
Magicka is for both offense and defense.
Stamina is for either offense or defense.
If you spec hard into Stamina, your skill usage comes at the cost of being able to block, CC break, etc. If you spec hard into Magicka, your skill usage comes only at the cost of using other skills. If you scale everything based on which is highest the magicka specialized build remains supreme and now can be even more versatile with using weapon skills such as Invasion benefited by their spell damage. Sure, stamina specs could now do more damage with magicka based skills, but without light armor they do so without the resource recovery, resistance bypass, or cost reduction. It's an unsustainable burst spec.
Now being a hybrid is generally a good middle of the road as is, given you focus primarily on using magicka for offense and stamina for defense. If suddenly everything scaled off of which ever is highest, the hybrid becomes less viable. This is because the specilized build applies it's highest of the two to everything and the effort put in to get both at a median point by the hybrid is rendered a pointless exercise: either specialization will out damage you in both stamina and magicka based applications. Though you will be more sustainable than a pure stamina specialization, it's higher damage due to specialization being applied to it's magicka abilities will make it hit harder than you with those magicka abilities, despite having no attributes involved in boosting that damage that you have invested in as a hybrid.
In short making it scale off of one or the other continues to leave stamina specialization at a disadvantage, improves magicka specialization, and discourages any middle ground between them (hybrids).
Say that to stamina based sorc builds who have over 200 weapon damage stacking surge with other weapon damage abilities. Can you say 1 shotting people with Crystal Fragments?
ExiledKhallisi wrote: »You guys are either misunderstanding what im trying to say or I am not understanding you.
In 1.4 if they make it so Whichever one is higher is used....
People with stacked weapon power will be more powerful than other builds making spell power obsolete. This is a problem.
ExiledKhallisi wrote: »If they make Weapon and Spell damage effect both weapon and skills based on which one is highest there will be some serious issues I fear...
The most notable..
-Hybrid builds will be the only ones worth playing.
-Currently you can get much more weapon damage than spell damage.
-Why would anyone not jsut stack weapon damage? It seems Spell damage would get rendered obsolete because with it you could have the best of both worlds.
Anyone able to shed some more light on this? It seems like a terrible oversight from my point of view and what I've read about it so far. I may just be misunderstanding.
ExiledKhallisi wrote: »You guys are either misunderstanding what im trying to say or I am not understanding you.
In 1.4 if they make it so Whichever one is higher is used....
People with stacked weapon power will be more powerful than other builds making spell power obsolete. This is a problem.
ExiledKhallisi wrote: »You guys are either misunderstanding what im trying to say or I am not understanding you.
In 1.4 if they make it so Whichever one is higher is used....
People with stacked weapon power will be more powerful than other builds making spell power obsolete. This is a problem.
Are you referring to this effect applying to Ultimates (which appears to already be in game) or are you referring to this effect applying to all skills in game?
If it is the latter, is there plans to do this? I've not read anywhere that the changes were meant to be for anything other than Ultimates...
ExiledKhallisi wrote: »You guys are either misunderstanding what im trying to say or I am not understanding you.
In 1.4 if they make it so Whichever one is higher is used....
People with stacked weapon power will be more powerful than other builds making spell power obsolete. This is a problem.
ExiledKhallisi wrote: »If they make Weapon and Spell damage effect both weapon and skills based on which one is highest there will be some serious issues I fear...
The most notable..
-Hybrid builds will be the only ones worth playing.
-Currently you can get much more weapon damage than spell damage.
-Why would anyone not jsut stack weapon damage? It seems Spell damage would get rendered obsolete because with weapon damage you could have the best of both worlds.
Anyone able to shed some more light on this? It seems like a terrible oversight from my point of view and what I've read about it so far. I may just be misunderstanding.