So i was trying to force supersampling through the driver and not the same way the nvidia control panel would handle this or nvidia inspector. This is done through a external file to attempt to overwrite settings as all other attempts to force this fail from what ive heard its got to do with not having true full screen mode.Im sure i wont get a honest answer to this but is the engine scripted to override any outside instructions in regards to changing the resolution in one location then downscaling that back to native ?
No the files are not mine i did not write them the tool im using is the only tool ik of that can force triple buffering and ssaa in dx8,9,10,11 games.
If anyone reading has any info in regards of why they think this may not be working or if there is a possible work around im sure there are other players looking for a similar solution cause the in game aa seriously sucks no joke its barely effective
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