Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
True werewolf run animation - soon?
So I noticed while playing werewolf that the dodge forward animation is pretty much the same as the Skyrim run on all fours, but for just one dash. This means they basically have the coding for a true run animation, so maybe they will implement it once they've worked on a new dodge animation (small pounce). Or maybe it will stay as just a dodge, but I really hope not.
Have you guys noticed this, and do you think it would be easy to just have that animation repeated for the sprint?
(If I had recording software I would show the current dodge animation, but I don't so any werewolves out there who haven't seen it, try it out next time you transform)