quakedawg_ESO wrote: »Oblivion might be the game for you. No other players to fret over.
quakedawg_ESO wrote: »Oblivion might be the game for you. No other players to fret over.
No you're not. You're asking for players whose playtime/style doesn't suit you to be locked out of "your" campaign. War doesn't build character... I mean, doesn't pause because soldiers are tired.skwornub18_ESO wrote: »Try again, I am actually asking to PVP more, ergo fight more online players not less. I desire to have FEWER players AVOID PVP playing like it was a single player game as opposed to actually ENGAGING players.
No you're not. You're asking for players whose playtime/style doesn't suit you to be locked out of "your" campaign. War doesn't build character... I mean, doesn't pause because soldiers are tired.skwornub18_ESO wrote: »Try again, I am actually asking to PVP more, ergo fight more online players not less. I desire to have FEWER players AVOID PVP playing like it was a single player game as opposed to actually ENGAGING players.
Rune_Relic wrote: »So is it not general battle tactics to attack when resistance is lowest ?
Few are in game 24 hours a day.
skwornub18_ESO wrote: »Please look into some way to make campaigns timezone locked or objectives to powerful so a small group cannot take out 2/3 the map when the majority of the players are asleep.
skwornub18_ESO wrote: »Wow I say I want more PVP and that those who avoid PVP should not be able to PVE objectives meant for PVP and you tell me the problem is i just do not like that play-style, your are just a frigging genius.
whats your problem?skwornub18_ESO wrote: »NookyZooky wrote: »Oblivion is an awesome game.
Then go play it.
The problem is you want to lock people out based on timezone, which doesn't even make sense, and have delusions that it will somehow make these people pvp when and where you want them to.
skwornub18_ESO wrote: »The night-capping is getting stupid. What is the point of a campaign when players in another timezone use that to take objectives while the others are asleep.
I have requested this before and still think it needs to happen. It is not PVP when players log in and take objectives unopposed except by NPC's.
Please look into some way to make campaigns timezone locked or objectives to powerful so a small group cannot take out 2/3 the map when the majority of the players are asleep. Night-capping makes the whole idea of an epic struggle more a petty merri-go-round.
skwornub18_ESO wrote: »Rune_Relic wrote: »So is it not general battle tactics to attack when resistance is lowest ?
Few are in game 24 hours a day.
Yes if this was war but it is a game where PVP is the goal, not PVE. By your logic we should all get one avatar and when it dies we are done, no more playing. I mean after all in war when a person dies they hardly get back up at a spawn at a new point to go fight some more.
skwornub18_ESO wrote: »The night-capping is getting stupid. What is the point of a campaign when players in another timezone use that to take objectives while the others are asleep.
I have requested this before and still think it needs to happen. It is not PVP when players log in and take objectives unopposed except by NPC's.
Please look into some way to make campaigns timezone locked or objectives to powerful so a small group cannot take out 2/3 the map when the majority of the players are asleep. Night-capping makes the whole idea of an epic struggle more a petty merri-go-round.
Why do you care what others do while you sleep? How do you know they're in a different time zone? And what makes you think your day-capping is more honorable? You can hardly judge whether it's PvP or not when you're not there.
If you want to find the game in the same state you left it yesterday, perhaps you should look for one with save & load feature.
But otherwise I'm all for boosting NPCs, especially near their home base. Yesterday I checked the non-vet campaign, and it feels NPCs really matter there, unlike in all other campaigns where they're just a nuissance.
Nox_Aeterna wrote: »Why do you care what others do while you sleep? How do you know they're in a different time zone? And what makes you think your day-capping is more honorable? You can hardly judge whether it's PvP or not when you're not there.
If you want to find the game in the same state you left it yesterday, perhaps you should look for one with save & load feature.
But otherwise I'm all for boosting NPCs, especially near their home base. Yesterday I checked the non-vet campaign, and it feels NPCs really matter there, unlike in all other campaigns where they're just a nuissance.
Actually the funny part is that , if they really are from other time zone , then the OP by capping stuff during this day time might actually be night capping stuff from the others point of view :P.