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Just looking at set bonuses, I like dual wield, crit heavy build.
But just got no idea if 14 weapon damage is good/has its uses or would a set that ads 4% crit be flat out better?
This would depend on if you are at the weapon damage soft cap or not. As the game is right now there is no cap for crit so if your other primary stats are capped then crit is always better
IMO it depends on whether you're doing pvp or pve, and how close you are to the weapon damage soft cap. Also depends on your class, as a melee sorc would benefit more from spell damage and crit(crit being the priority) due to Critical Surge almost always capping weapon damage soft cap and being based on spell damage. Including your class would have been helpful, OP. Now as far as pvp vs pve... Due to impenetrable stacking, weapon damage is the better option. Again, jst my lil opinion.