milesrodneymcneely2_ESO wrote: »Why isn't Werewolf form a toggle like the sorc's conjuration skills?
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
sigh swear this is the 30th time I've post this but....
Future of ESO Q&A
Werewolves are in need of updates. Are there changes in places for werewolves?
Nick: Yes, absolutely. There are two phases of changes. For starters, we are going to balance the ultimate – decrease cost, increase damage etc. In the second phase we are going to add in more active abilities.
http://dulfy.net/2014/07/18/eso-quakecon-the-future-of-eso-panel-notes/
Quakecon wasn't that long ago guys :P
sigh swear this is the 30th time I've post this but....
Future of ESO Q&A
Werewolves are in need of updates. Are there changes in places for werewolves?
Nick: Yes, absolutely. There are two phases of changes. For starters, we are going to balance the ultimate – decrease cost, increase damage etc. In the second phase we are going to add in more active abilities.
http://dulfy.net/2014/07/18/eso-quakecon-the-future-of-eso-panel-notes/
Quakecon wasn't that long ago guys :P
After making my first two characters Werewolves, and just now making an alt (lvl43 atm) a Vampire, I have to say - WOW What a huge shaft Werewolves get!
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So... when is this expected WW over haul coming? We are months deep in one of the worst skill lines in the game, and it has been ignored for a long while now.
The Vamp skills are ridiculous, benefit the player in every way (just pop Fire resist buffs) increase stealth speed, increase magic and stam, damage mitigation, all on, all the time. They get BATS - FFS this skill in either morph is ridiculous. They get Drain, great CC and great heal/stam regen.
WW get jack *** for passives, and our only ability worth anything is the actual transformation, and the ultimate cost is nonsense. All other buffs apply while in form, and that has a limited timer. I have BATS down to a 128 Ultimate without trying, and WW gets down to near 700.
Seriously I know everyone thinks this is low on the list, but the fact that it has been ignored for so long is sad...
Please ZOS you are WW only hope. Lets jump on this issue, tackle it to the ground, tear its face off, and it eat for dinner!
milesrodneymcneely2_ESO wrote: »Why isn't Werewolf form a toggle like the sorc's conjuration skills?
rob.shzaub17_ESO wrote: »milesrodneymcneely2_ESO wrote: »Why isn't Werewolf form a toggle like the sorc's conjuration skills?
This is kind of what I've been requesting. Change ww ultimate to act like Sorcerer Overload ultimate, and change devour to a heal + small ultimate boost. That would make it wayyyyyy better!
OP - While I agree Vamp specials are nice, in ww form I slaughter enemies. What I found funny about the two is how much easier it is to become a Vampire over a Werewolf.
smeeprocketnub19_ESO wrote: »rob.shzaub17_ESO wrote: »milesrodneymcneely2_ESO wrote: »Why isn't Werewolf form a toggle like the sorc's conjuration skills?
This is kind of what I've been requesting. Change ww ultimate to act like Sorcerer Overload ultimate, and change devour to a heal + small ultimate boost. That would make it wayyyyyy better!
OP - While I agree Vamp specials are nice, in ww form I slaughter enemies. What I found funny about the two is how much easier it is to become a Vampire over a Werewolf.
you obviously don't use any sort of damage calculator or your current build just completely sucks.
You will always do more damage outside of werewolf form (and not sacrifice an ultimate slot) and in pvp bows won't destroy you. Any class with an even remotely effective build will lose dps and functionality when in werewolf.
rob.shzaub17_ESO wrote: »smeeprocketnub19_ESO wrote: »rob.shzaub17_ESO wrote: »milesrodneymcneely2_ESO wrote: »Why isn't Werewolf form a toggle like the sorc's conjuration skills?
This is kind of what I've been requesting. Change ww ultimate to act like Sorcerer Overload ultimate, and change devour to a heal + small ultimate boost. That would make it wayyyyyy better!
OP - While I agree Vamp specials are nice, in ww form I slaughter enemies. What I found funny about the two is how much easier it is to become a Vampire over a Werewolf.
you obviously don't use any sort of damage calculator or your current build just completely sucks.
You will always do more damage outside of werewolf form (and not sacrifice an ultimate slot) and in pvp bows won't destroy you. Any class with an even remotely effective build will lose dps and functionality when in werewolf.
So because I kick-a** in werewolf my build sucks???
rob.shzaub17_ESO wrote: »That's what roar is for. But seriously my Nord is no slouch outside of transformation. The improved speed, and heavy attack buffs along with the roar is pretty sweet.
rob.shzaub17_ESO wrote: »You'd roar in lieu of a dodge, and then kill your enemies, or you could leap away and skip the roar. It's all about timing.
phaneub17_ESO wrote: »I'm curious why some of the Passives for Werewolf aren't at least 50/50 where you get half the effect while in Humanoid form and then get the full bonus while in Werewolf like for Pursuit and Savage Strength; Blood Rage should always be active. The Ultimate should be a toggle that drains Ultimate away while its active and doesn't revert you back not by a time limit, but when your Ultimate resource is depleted. In this case Call of the Pack would drain less Ultimate per tick.
rob.shzaub17_ESO wrote: »That video is great, but the I'm guessing (based on what looked like light/medium + staff) that the character isn't a stamina build. Regardless we have two different play styles and I enjoy my wolf in combat.