Maintenance for the week of May 4:
• PC/Mac: No maintenance – May 4

Thornblade[NA]

  • RedTalon
    RedTalon
    ✭✭✭✭✭
    LMAO I have been posting about the night-capping NON PVP play in the campaigns for weeks if not months. Here we are seeing the slow death because of it.

    As I have repeatedly said, servers need timezone locked or keeps need super-buffed to minimize / prevent rewarding NON PVP play on off hours. Actually I don't care what the solution is we just need something to discourage night-capping through PVE play. PVP campaigns are utterly stupid when off hour players PVE the server keeps.

    I know of several players who have just walked away because of the pointless work in trying to cap so many resources that were just PVE'd in the early morning hours and will be again the next early morning.

    Bottom line, make PVP campiagns actually require PVPing to win. Right now the campaigns are typically won by whatever faction happens to have the largest off hours population to PVE all the resources when the other factions are asleep. The biggest joke are the people who try to defend the practice.

    Don't expect that to happen the goal of the new campaigns was to condense the playerbase to help prevent that. Think in the end ESO lacks numbers NA side

    Think just two campaigns for na would work best.
    Edited by RedTalon on August 21, 2014 8:10PM
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    RedTalon wrote: »
    LMAO I have been posting about the night-capping NON PVP play in the campaigns for weeks if not months. Here we are seeing the slow death because of it.

    As I have repeatedly said, servers need timezone locked or keeps need super-buffed to minimize / prevent rewarding NON PVP play on off hours. Actually I don't care what the solution is we just need something to discourage night-capping through PVE play. PVP campaigns are utterly stupid when off hour players PVE the server keeps.

    I know of several players who have just walked away because of the pointless work in trying to cap so many resources that were just PVE'd in the early morning hours and will be again the next early morning.

    Bottom line, make PVP campiagns actually require PVPing to win. Right now the campaigns are typically won by whatever faction happens to have the largest off hours population to PVE all the resources when the other factions are asleep. The biggest joke are the people who try to defend the practice.

    Don't expect that happen the goal of the new campaigns was to condense the playerbase to help prevent that. Think in the end ESO lacks numbers NA side

    Think just two campaigns for na would work best.

    As I said, anything to limit night-capping. Have a sever actually played 24/7 by all factions would be be nice :)
  • Ifthir_ESO
    Ifthir_ESO
    ✭✭✭✭✭
    Pixysticks wrote: »

    Conclusion: EP complains as much as AD and DC combined.

    You'd be fired as an analyst at any reputable company with that type of conclusion based on your limited data set.

  • RedTalon
    RedTalon
    ✭✭✭✭✭
    RedTalon wrote: »
    LMAO I have been posting about the night-capping NON PVP play in the campaigns for weeks if not months. Here we are seeing the slow death because of it.

    As I have repeatedly said, servers need timezone locked or keeps need super-buffed to minimize / prevent rewarding NON PVP play on off hours. Actually I don't care what the solution is we just need something to discourage night-capping through PVE play. PVP campaigns are utterly stupid when off hour players PVE the server keeps.

    I know of several players who have just walked away because of the pointless work in trying to cap so many resources that were just PVE'd in the early morning hours and will be again the next early morning.

    Bottom line, make PVP campiagns actually require PVPing to win. Right now the campaigns are typically won by whatever faction happens to have the largest off hours population to PVE all the resources when the other factions are asleep. The biggest joke are the people who try to defend the practice.

    Don't expect that happen the goal of the new campaigns was to condense the playerbase to help prevent that. Think in the end ESO lacks numbers NA side

    Think just two campaigns for na would work best.

    As I said, anything to limit night-capping. Have a sever actually played 24/7 by all factions would be be nice :)

    Well hopefully one day but we will see, just my hopes are low for pvp in the long run. We see how things go if they ever add the imp city and/or the arena there.
  • LonePirate
    LonePirate
    ✭✭✭✭✭
    ✭✭✭
    Nala_ wrote: »
    more like you and your faction cant field any decent players

    If by decent players you actually mean players who rely on Bat Swarm, unbreakable CC and 12 hours a day of PVDoor action in order to win a campaign, then I fully agree with you that EP doesn't have a fraction of the decent players that AD has.
  • Tintinabula
    Tintinabula
    ✭✭✭✭✭
    This will kill PvP. ZOS need s to figure out how to force alliance integration.
  • Komma
    Komma
    ✭✭✭✭✭
    Strategy to win by each alliance...

    DC-Send everyone at a keep and lag it out sometimes causing the zone to crash.

    AD-Take everything after other alliances get low.

    EP-Move to Chillrend.

    Bout raps it up imo.
    Kohma Kozzy-cr160-Stamblade
    Komma-cr160-Magicblade
    Komma the Great-cr160-Stam DK
    Kommah-cr160-Mag DK
    Komma Kozzy-cr160-Mag Templar
    Kommuh Kozzy-cr160-Stam Templar
    Komma the White-cr160-Mag Sorc
    The Tazmanian Devil-cr160-Stamsorc
    OTG
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nala_ wrote: »
    Pixysticks wrote: »
    Chillrend = EP Aussie Zerg.
    Thornblade = AD Aussie Zerg.

    Which campaign does the DC Aussie Zerg reside on? Why can't they all pick the same campaign and fight each other there instead of all the PVE/repair rotation that appears to go on every night. I know it ruined Chillrend, and after seeing it tonight on AD it will ruin Thornblade.

    I wish we had an Aussie crowd on DC. It is a common repeating theme on Thorn, AD dominates at night and takes over the map. Come morning for most US players, DC takes the scrolls, dethrones, and etc.
    Tripwyr wrote: »
    DC has EGL to zerg all throughout the day. When EGL logs on while the Oceanic team is online, they get crushed. EGL has enough numbers to crash the campaign, Oceanic AD does not. Analyze this as you will.

    Before I logged out yesterday to get some sleep, AD was poplocked while EP and DC were at one bar :x

    I don't blame Aussies for playing when they're awake though. What else are they supposed to do? Wait for U.S. primetime? I just wish they were more evenly spread out between factions so we don't have to try and make up score differences during U.S. primetime :p.

    DC: Wahhhhh aussie zergs win the campaign for you
    AD: Wahhhhh EG lags everyone out in the campaign and zergs it for you
    EP: Wahhhhh DC zergs everyone and AD has aussies.

    Conclusion: EP complains as much as AD and DC combined.

    i'm not sure how AD can really whine about EG...since when EG is on in full force, AD is population capped as well.

    "Damn you DC for having equal numbers to us, log off so we can farm your doors!"

    if you ever entered a keep you would know what theyre talking about, but you just sit in between keeps picking off scrubs on horses and claiming your group is leet on the forums.

    trying going to a keep that EG is lagging out by spamming their bs springs, you cant use any abilities or kill anyone, ive only seen one other group on the server do it, and it was some AD pug once

    Umm, I have videos of me fighting in keeps.....I know exactly what you're talking about.

    Its called AOE caps and zerg balls...and the area lags whenever it happens...Doesn't matter if its EG or not...


  • SienneYviete
    SienneYviete
    ✭✭✭✭✭
    That healing springs lag is just as annoying for DC when it pops from an AD or EP blob ball, but meh....... what can you do shoot a message in zone for people to stop using healing springs? or send a bunch of angry tells to your opposition? It's not the players fault no matter what faction (peeps need healz yo) It's just poor game design.
    Delta
    Valheru's
  • rackman
    rackman
    Chillrend = EP Aussie Zerg.
    Thornblade = AD Aussie Zerg.

    Which campaign does the DC Aussie Zerg reside on? Why can't they all pick the same campaign and fight each other there instead of all the PVE/repair rotation that appears to go on every night. I know it ruined Chillrend, and after seeing it tonight on AD it will ruin Thornblade.

    I wish we had an Aussie crowd on DC. It is a common repeating theme on Thorn, AD dominates at night and takes over the map. Come morning for most US players, DC takes the scrolls, dethrones, and etc.

    Who want to have a bunch of people trying to be british?
    Let the Aussies play only mages and think they are important
  • Renuo
    Renuo
    ✭✭✭
    rackman wrote: »
    Chillrend = EP Aussie Zerg.
    Thornblade = AD Aussie Zerg.

    Which campaign does the DC Aussie Zerg reside on? Why can't they all pick the same campaign and fight each other there instead of all the PVE/repair rotation that appears to go on every night. I know it ruined Chillrend, and after seeing it tonight on AD it will ruin Thornblade.

    I wish we had an Aussie crowd on DC. It is a common repeating theme on Thorn, AD dominates at night and takes over the map. Come morning for most US players, DC takes the scrolls, dethrones, and etc.

    Who want to have a bunch of people trying to be british?
    Let the Aussies play only mages and think they are important

    Thus doesn't make sense but I'm sure you were trying to offend people like me...
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • ThisOnePosts
    ThisOnePosts
    ✭✭✭✭✭
    And tonight, AD took back Emperor. In an obliterating fashion nonetheless. Yellow all over your purple. :grinning:
  • serenenightmare
    serenenightmare
    ✭✭✭
    And tonight, AD took back Emperor. In an obliterating fashion nonetheless. Yellow all over your purple. :grinning:

    Good job with poplocked AD vs 1-2 bar DC and EP? Lol.
    v14 Sorcerer: Aerendyl Merith
    Former Empress of Volendrung, first cycle.
    Former Empress of Thornblade, fourth cycle.
    v14 Templar: Aeren-chan
    v1 Dragonknight: Aelrindel Merith
    v1 Nightblade: Arendelle Merith
    No Mercy.
    Aeren Cartel, Best Drugs North America
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    And tonight, AD took back Emperor. In an obliterating fashion nonetheless. Yellow all over your purple. :grinning:

    Good job with poplocked AD vs 1-2 bar DC and EP? Lol.

    Doors are scary lolz
  • ThisOnePosts
    ThisOnePosts
    ✭✭✭✭✭
    And tonight, AD took back Emperor. In an obliterating fashion nonetheless. Yellow all over your purple. :grinning:

    Good job with poplocked AD vs 1-2 bar DC and EP? Lol.


    Zerg vs Zerg DC had the same numbers. EP gave up when they saw what we did to DC. LOL but cry more :grinning:
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    EP has no room to talk about people capping when no one is on. Most of yesterday AD/DC were locked while most of EP was in the 14 day and only had two bars in Thorn and was the only one locked in the 14. I mean you specifically went to the campaign that no one was on to dominate. It is one thing to go to the main campaign and be in a time zone the enemy doesn't have many players on, its another to pass up the full campaign for an empty one in prime time.

    Last night once EP finally came back to Thorn and got it locked to try to impulse zerg ball Roe (Blue is just better at this sorry) they basically once again only managed to allow blue to get a scroll and made no progress.
  • frwinters_ESO
    frwinters_ESO
    ✭✭✭✭
    Nala_ wrote: »
    As I keep repeating daycapping makes PvP a joke. What is the point of campaigns when one faction comes in with everyone is awake and face-rolls all the keeps.

    This isn't PvP. The campaigns need to be timezone matched with keeps outside normal play hours either locked or super-buffed.

    Zen you are making a small monatary gain now but in time players will stop playing because being anything other than the daycapping faction becomes pointless.

    So thats why i went from 500th in line for emperor to 300th in line in a matter of a few days....and here i thought i was getting more awesome at PvP....
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    And tonight, AD took back Emperor. In an obliterating fashion nonetheless. Yellow all over your purple. :grinning:

    Good job with poplocked AD vs 1-2 bar DC and EP? Lol.

    Yes that is exactly what happened. I just do not understand peops who think PVDoor somehow demonstrates superior play. They could very well be great players but for now only the doors know ;) I would find it boring and pointless. Winning a PVP server without actually PVPing.

    Oh and as far as the attempt at a moral equivalency changing night-capping to day-capping the effort is so foolish on its face that all I need to do is call out how vapid that was to demonstrate the weakness of the argument.
  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    And tonight, AD took back Emperor. In an obliterating fashion nonetheless. Yellow all over your purple. :grinning:

    It is a bummer that a fairly balanced campaign during US primetime will be won because of a larger presence of aussies in one faction to paint the map yellow while US sleeps. Oh well, nothing to do about it, I suppose.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • ZOS_UlyssesW
    ZOS_UlyssesW
    ✭✭✭
    Hello folks. We have had to remove several comments from this thread that violated our Forum Code of Conduct. We do not allow for discussion of disciplinary action on the forums. If you have specific questions you can refer to our Code of Conduct, and any further questions about disciplinary actions taken against your account should be submitted to our Customer Support team for review. Please note that specific actions will only ever be discussed with the individual who received the action. Thank you for your understanding.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | ESO Knowledge Base
    Staff Post
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    So at the end of the campaign you might get a little less gold but what else does losing the campaign really matter?

    In the current setup during prime time yellow is the biggest target for blue and red with both assaulting yellow from every direction. This makes it so yellow can't defend against both alliances and you actually get more AP during your play time. You get to do the scroll quests, the keep take quests etc and siege far more keeps while yellow is scattering around the map trying to defend every angle. Ok you lose the amount of gold you can get farming for an hour or two but gain a ton of AP.
  • Viracocha
    Viracocha
    Soul Shriven
    Komma wrote: »
    Strategy to win by each alliance...

    DC-Send everyone at a keep and lag it out sometimes causing the zone to crash.

    AD-Take everything after other alliances get low.

    EP-Move to Chillrend.

    Bout raps it up imo.


    This man speaks the truth

  • Aoe_Barbecue
    Aoe_Barbecue
    ✭✭✭✭✭
    There's a lot of Reds on Chillrend at Oceanic primetime. If the Aussie Dominion were interested in more than super intense PvKeep they might go contend EP's attempt to create a new buff server ...
  • Krinaman
    Krinaman
    ✭✭✭
    The problem is many people are playing to win the campaign, not farm AP. For those folks there's not a lot of fun playing to win something knowing you have no chance of winning.

  • Nala_
    Nala_
    ✭✭✭✭
    Komma wrote: »
    Strategy to win by each alliance...

    DC-Send everyone at a keep and lag it out sometimes causing the zone to crash.

    AD-Take everything after other alliances get low.

    EP-Move to Chillrend

    Bout raps it up imo.

    perfect explanation, except a few guilds followed the EP to chillrend and now the process is repeating itself LMAO. some EP are already leaving chillrend now
  • Viracocha
    Viracocha
    Soul Shriven
    At the end of the day, we all know that DC is the strongest primetime, AD has some good guilds doing work, but without the pvers in the off-hours, they would be below DC in points, and EP, EP just hopes noone notices them while they take dragonclaw.

  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    kitsinni wrote: »
    So at the end of the campaign you might get a little less gold but what else does losing the campaign really matter?

    In the current setup during prime time yellow is the biggest target for blue and red with both assaulting yellow from every direction. This makes it so yellow can't defend against both alliances and you actually get more AP during your play time. You get to do the scroll quests, the keep take quests etc and siege far more keeps while yellow is scattering around the map trying to defend every angle. Ok you lose the amount of gold you can get farming for an hour or two but gain a ton of AP.

    It doesn't quite work like that. What happens is one side has all the buffs and EMP, they are also POP locked at prime time so all the lower pop alliances end up doing is feeding the super-buffed POP locked side AP. The power balance shifts to hard in this game with scroll buffs and EMP all on one side. Especially when that same side still has the largest population.
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    Krinaman wrote: »
    The problem is many people are playing to win the campaign, not farm AP. For those folks there's not a lot of fun playing to win something knowing you have no chance of winning.

    I do not mind struggling but I do agree there is no fun in playing a game you can't win because of a disadvantage you can do nothing about. Such as the ability to win by playing off hours and avoiding PVP in general.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    kitsinni wrote: »
    So at the end of the campaign you might get a little less gold but what else does losing the campaign really matter?

    In the current setup during prime time yellow is the biggest target for blue and red with both assaulting yellow from every direction. This makes it so yellow can't defend against both alliances and you actually get more AP during your play time. You get to do the scroll quests, the keep take quests etc and siege far more keeps while yellow is scattering around the map trying to defend every angle. Ok you lose the amount of gold you can get farming for an hour or two but gain a ton of AP.

    It doesn't quite work like that. What happens is one side has all the buffs and EMP, they are also POP locked at prime time so all the lower pop alliances end up doing is feeding the super-buffed POP locked side AP. The power balance shifts to hard in this game with scroll buffs and EMP all on one side. Especially when that same side still has the largest population.

    I don't think there has been a time during this campaign that AD had "all the buffs". The most i have seen is offensive II and defensive I. That is what 5% spell power, 5% weapon power and 5% armor and emperor and as soon as prime time hits those start going away and usually emperor is dropped by 7:00 pm est the few times AD has even had them. Honestly AD has only really had a buff advantage the last couple days. While those are nice buffs it isn't game changing, especially with two entire alliance attacking opposite keeps and sometimes 3-4 keeps at once. There is not "largest population" during prime time everyone is locked, unless red is running to the 14 day.
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    kitsinni wrote: »
    kitsinni wrote: »
    So at the end of the campaign you might get a little less gold but what else does losing the campaign really matter?

    In the current setup during prime time yellow is the biggest target for blue and red with both assaulting yellow from every direction. This makes it so yellow can't defend against both alliances and you actually get more AP during your play time. You get to do the scroll quests, the keep take quests etc and siege far more keeps while yellow is scattering around the map trying to defend every angle. Ok you lose the amount of gold you can get farming for an hour or two but gain a ton of AP.

    It doesn't quite work like that. What happens is one side has all the buffs and EMP, they are also POP locked at prime time so all the lower pop alliances end up doing is feeding the super-buffed POP locked side AP. The power balance shifts to hard in this game with scroll buffs and EMP all on one side. Especially when that same side still has the largest population.

    I don't think there has been a time during this campaign that AD had "all the buffs". The most i have seen is offensive II and defensive I. That is what 5% spell power, 5% weapon power and 5% armor and emperor and as soon as prime time hits those start going away and usually emperor is dropped by 7:00 pm est the few times AD has even had them. Honestly AD has only really had a buff advantage the last couple days. While those are nice buffs it isn't game changing, especially with two entire alliance attacking opposite keeps and sometimes 3-4 keeps at once. There is not "largest population" during prime time everyone is locked, unless red is running to the 14 day.

    I think we disagree on what is game changing, yes I agree often it is not such that a faction has everything, but not having your scrolls and the other side having emp and most all the map as a starting point each night does not encourage others to play. Add to that the reason for the unbalance is typically not hard fought PVP campaigns and people just stop caring imo.
Sign In or Register to comment.