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An argument (via video example) for a third person camera toggle
Good video, however this may create a new problem.
If the player is centred over the reticle the character will obstruct your view when trying to target objects or enemies.
Kohma Kozzy-cr160-Stamblade
Komma-cr160-Magicblade
Komma the Great-cr160-Stam DK
Kommah-cr160-Mag DK
Komma Kozzy-cr160-Mag Templar
Kommuh Kozzy-cr160-Stam Templar
Komma the White-cr160-Mag Sorc
The Tazmanian Devil-cr160-Stamsorc
OTG
Good video, however this may create a new problem.
If the player is centred over the reticle the character will obstruct your view when trying to target objects or enemies.
That just takes a height adjustment or rather a pivot point adjustment. There are times now pulled back that I am looking through my character to target things depending on terrain.
Enjoy the game, life is what you really want to be worried about.
PakKat "Everything was going well, until I died"
Gary Gravestink "I am glad you died, I needed the help"