james_vestbergb16_ESO wrote: »i5 3570K, gtx 780, 1920x1080. All settings maxed except: draw distance down to 75, shadows set to high, particles set to high, water reflections set to medium.
Dropping to 15 fps in large pvp battles, 60-100 FPS is small battles in the wilderness, this is an issue, ppl with the same setup saying ALL maxed no issues, please be more specific, cause i honestly dont think you guys PvP and understand what issues ppl are talking about or know much about your pc, so please prove me wrong.
Rubberbanding when campaigns are locked out, skill delays u name it.
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A lot of good points in what you said. About memory, I just said for gaming purposes with standard background applications. Additional applications generally aren't going to be running while gaming. At least not with the average user who knows better.
As for how you've never gone below 30 FPS, I can believe that if you haven't been in PVP lately. I almost never go below 30, but when a siege gets large enough, the absolute lowest I've seen was 17. That is a rare occurrence, but it happened.
As for my exact system specifications, they are...
Windows 8.1 Pro (latest release as of this post + updates)
ASUS Z87 Pro Motherboard
i7-4770k @ 4.6 GHz / 4.4 GHz cache
16GB 2x8 Corsair Vengeance Pro @ MHz
EVGA GTX 770 Classified 4GB, currently @ EVGA stock clocks
ESO / OS on Samsung 840 EVO 500GB SSD
All drivers are up to date. No throttling due to temperatures (CPU always under 65 in gaming, GPU always under 80). Running 1920x1080 maximum settings, 100 view distance.
Also, I have a Micro Center near me and I paid $199 for my CPU and $100 for the motherboard.
Anyway, a lot of people say multithreading is the future and more cores is the way to go, but we don't live in the future. We live here, where IPC dominates in the vast majority of current releases. In most cases, I'd say FX with a powerful GPU is good enough, but minimum framerates are simply better with the Intel options. I've seen much more than a 5-6 frame difference in some titles, ESO included, but that was with a stock 8350. Still, even 5-6 is a big difference to me when those arguably few frames dip it below certain thresholds.


All good points again. Perhaps there is something going on that I am unaware of, but I also believe the different game situations we've all experienced are factoring in. There's just too many variables to account for.
But yeah, we're all on the same team, AMD or Intel. I just always assume by the time that future tech will be in place, there will be some other reason to upgrade to the latest and greatest. In this case, I feel like by the time enough games use those cores to warrant cores over IPC, there will be a much better option for me to buy into than what I have today. I'm actually more curious to see how the whole heterogeneous systems and reduced overhead thing plays out for AMD. They are heavily invested in their APUs these days. Some of the HSA-optimized benches I've seen have been really impressive, and Mantle is another interesting development that just isn't there yet.
We'll see. For now, I just hope they sort out ESO performance, but that seems like a massive undertaking, if not an impossible one. I don't know the specifics of their coding issues, but it is apparent that this game could run better than it currently does.
Until then, I enjoy discussions like this. I'm always out to learn more. It's something I really love doing. I have no formal IT education, but I am looking into changing that and moving into a career path that suits my interests. Being 21, I'd say it's a good time to get on that.
Oh, by the way, I know your motherboard as "Metro: Last Light; The Motherboard."