So you must not know about August?rammstein2001pub18_ESO wrote: »one of the reasons i quit playing along with all of my friends guilds that emp flip over an over .. kill the game for me i just pve when i log on now.. but even then i haven't played teso in over a week .. really have no interest in renewing my sub unless major changes happen
david271749 wrote: »
Reset All Emperors (It's been abused. 90% didn't truly earn the title anyway.)
Set Rules to obtain title and passives.
1. Have to be in home campaign for a month before eligible. (No switching campaigns and becoming emperor in a day or two.)
2. Earn most AP in Alliance. (Can obtain title but not passives unless had earned most AP between all alliances period.)
3. Have to hold title longest amongst all Alliance Factions in campaign. (Between campaign start to finish the time as Emperor is factored.)
4. Have to hold title at campaign end. (Can hold emperor throughout the campaign multiple times but for the passives to be awarded the player must also hold the position at the end game.) This will give incentive for sides to fight on all sides. If a Emperor needs to be sitting the throne at end game his faction fights to put him there or keep him there. Enemy factions fight to dethrone him even if their faction leader can't earn the passives because they don't have most time on the throne.
I'd be happier if the Former Emperor title and it's benefits ceased to exist. My concern is that the new 7 day camps will become exactly what the low population camps are now.
With organized guilds accustomed to numerous methods involving emperor trading - it's all but a foregone conclusion. Suffice to say, resetting is not aggressive enough imo to combat the problem.