make it a passive and replace the empty skill tree ability with something elsepitdemon_ESO wrote: »While they're at it, change Evasion from the Medium tree to something actually worth slotting please.
Maybe something NOT totally useless and completely rehashed in the NB skill line maybe?
.... but its a heavy armor skill.... and it lets you use it with no heavy armor on..... ya know what? I said I would not argue, and I meant it. ill leave you to your playstyle. as long as you don't start hacking it wont be THAT much of a problem.Haha been doing this for awhile now as a light armour user. When I first figured out I could use it without any heavy armour on my first thought was " there's going to be a forum about this being OP and not fair and it needs to be fixed" and here it is haha! Took long enough for someone to bring it up though lmao. My only real question is can the other two armour abilities be used by players not using that armour type? For instance can a heavy armour 7/7 player use Evasion under the medium armour tree? If not then I think there is a huge problem and it needs to be fixed. If everyone can use all the armour abilities as long as they have that skill the required level then I don't see the problem with it.
Now this is because the morphs are completely useless without actually using the armour type( The morphs effects all state they are increased per piece of that armour type and without any of that armour type the effects are 0 percent )
So the abilities are better for those who use the right armour type for the skill... So I would leave it as working as intended.
Kewljag_66_ESO wrote: »Yes balance a skill everyone can use... You forget that the morphs of immovable (Immovable Brute, Unstoppable) are stronger with more heavy armor on.
Just stop plz.
Exactly, anyone should not be able to use it unless they are actually using heavy armor. You don't need the morphs, the base ability is already rediculously power when combined with light armor.
You cannot seriously tell me this is balanced and should be allowed the way it is. Don't try to justify it just because it is part of your play style, you know it is bad for the game
Immovable is good in what ever armor. Light armor doesnt make immovable better. Immovable is a strong skill especially in pvp. Theres nothing unbalanced about a skill everyone can use. In fact wearing heavy armor either increases melee dmg or increases the buff time so you don have to recast it as often.
Maybe you should try incorporating immovable into your builds. See if you can come up with a seven light armor build to keep immovable up 100% of the time while in combat.
Increase damage? Lol how about lower damage due to no crit ability... buff times are to small and are not even worth the morph....
My only real question is can the other two armour abilities be used by players not using that armour type? For instance can a heavy armour 7/7 player use Evasion under the medium armour tree? If not then I think there is a huge problem and it needs to be fixed. If everyone can use all the armour abilities as long as they have that skill the required level then I don't see the problem with it.
Now this is because the morphs are completely useless without actually using the armour type( The morphs effects all state they are increased per piece of that armour type and without any of that armour type the effects are 0 percent )
So the abilities are better for those who use the right armour type for the skill... So I would leave it as working as intended.
If immovable required 5 pieces of heavy armor to use, it would make heavy a much more attractive armor type to use despite the underwhelming passives.
SBR_QuorTek wrote: »If immovable required 5 pieces of heavy armor to use, it would make heavy a much more attractive armor type to use despite the underwhelming passives.
5 Pieces of Heavy armor to use that skill would seem appropiate.
My additional suggestion would be like having rapid maneuver only adding a speed buff to group and no actual immunities as well, maybe increase the speed buff by 10% or something.
NookyZooky wrote: »just make it to where to use an armor ability, you need 5 or more of the pieces. im not going to reply to anyone, as im not getting into forum war about it. all I ask, is that you don't dislike this idea simply because its your play style. have an actual good reason:)
Haha been doing this for awhile now as a light armour user. When I first figured out I could use it without any heavy armour on my first thought was " there's going to be a forum about this being OP and not fair and it needs to be fixed" and here it is haha! Took long enough for someone to bring it up though lmao. My only real question is can the other two armour abilities be used by players not using that armour type? For instance can a heavy armour 7/7 player use Evasion under the medium armour tree? If not then I think there is a huge problem and it needs to be fixed. If everyone can use all the armour abilities as long as they have that skill the required level then I don't see the problem with it.
Now this is because the morphs are completely useless without actually using the armour type( The morphs effects all state they are increased per piece of that armour type and without any of that armour type the effects are 0 percent )
So the abilities are better for those who use the right armour type for the skill... So I would leave it as working as intended.
Hmmm...
Light armour wearers can cast class skills while blocking AND use heavy amour skills without wearing heavy armour...
LOL
Sounds to me like a wannabe-mage developer wanted to have his cake and eat it too!!
Yes balance a skill everyone can use... You forget that the morphs of immovable (Immovable Brute, Unstoppable) are stronger with more heavy armor on.
Just stop plz.
Kewljag_66_ESO wrote: »Yes balance a skill everyone can use... You forget that the morphs of immovable (Immovable Brute, Unstoppable) are stronger with more heavy armor on.
Just stop plz.
Exactly, anyone should not be able to use it unless they are actually using heavy armor. You don't need the morphs, the base ability is already rediculously power when combined with light armor.
You cannot seriously tell me this is balanced and should be allowed the way it is. Don't try to justify it just because it is part of your play style, you know it is bad for the game
Immovable is good in what ever armor. Light armor doesnt make immovable better. Immovable is a strong skill especially in pvp. Theres nothing unbalanced about a skill everyone can use. In fact wearing heavy armor either increases melee dmg or increases the buff time so you don have to recast it as often.
Maybe you should try incorporating immovable into your builds. See if you can come up with a seven light armor build to keep immovable up 100% of the time while in combat.
Kewljag_66_ESO wrote: »Yes balance a skill everyone can use... You forget that the morphs of immovable (Immovable Brute, Unstoppable) are stronger with more heavy armor on.
Just stop plz.
Exactly, anyone should not be able to use it unless they are actually using heavy armor. You don't need the morphs, the base ability is already rediculously power when combined with light armor.
You cannot seriously tell me this is balanced and should be allowed the way it is. Don't try to justify it just because it is part of your play style, you know it is bad for the game
Immovable is good in what ever armor. Light armor doesnt make immovable better. Immovable is a strong skill especially in pvp. Theres nothing unbalanced about a skill everyone can use. In fact wearing heavy armor either increases melee dmg or increases the buff time so you don have to recast it as often.
Maybe you should try incorporating immovable into your builds. See if you can come up with a seven light armor build to keep immovable up 100% of the time while in combat.
A skill that can be used by everyone currently. I dont see how making immovable only usable once you have 5 heavy equipped makes the game more diverse. This type of change wont benefit anyone. The people who currently know how to build their characters right (skills,gear,etc) will continue to give people who dont something to complain about.
You folks are acting like its a I WIN button but its far from it. Its like you see something and come to the forums talking like you read the whole book but are actually just looking at the cover.
pitdemon_ESO wrote: »A skill that can be used by everyone currently. I dont see how making immovable only usable once you have 5 heavy equipped makes the game more diverse. This type of change wont benefit anyone. The people who currently know how to build their characters right (skills,gear,etc) will continue to give people who dont something to complain about.
You folks are acting like its a I WIN button but its far from it. Its like you see something and come to the forums talking like you read the whole book but are actually just looking at the cover.
Just because something can be used by everyone isn't really a good qualifier for whether or not it requires adjustment.
Looking at the vampire and weapon skill nerfs, ZOS doesn't think so either
One alternative would be to reduce Immovable's base duration to five seconds, then add one second for each piece of heavy armor equipped. There's already a morph that does this, but it should be core to the ability and the difference should be more dramatic.
A skill that can be used by everyone currently. I dont see how making immovable only usable once you have 5 heavy equipped makes the game more diverse. This type of change wont benefit anyone. The people who currently know how to build their characters right (skills,gear,etc) will continue to give people who dont something to complain about.
You folks are acting like its a I WIN button but its far from it. Its like you see something and come to the forums talking like you read the whole book but are actually just looking at the cover.