EMPEROR Solution

  • Turelus
    Turelus
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    And yet there will still be one player in a faction being boosted by his friends on alts to stay in #1 position.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Cody
    Cody
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    kijima wrote: »
    I'm not sure why everyone is so worried about former Emperor Passives, they are hardly a big deal.

    Here's what you get as former emp:

    1. For former Emperors, increases health, magicka and stamina regeneration while in combat by 2%
    2. For former Emperors increases healing effect by 1%
    3. For former Emperors, increases siege weapon damage by 2%

    Not really a lot to it huh, the way I see it. All the people complaining about it are just annoyed that they don't have the title yet. And no, I don't have the title of former Emperor to make my comments bias in any way.
    so why do people trade and cheat for it?
  • kijima
    kijima
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    Some do it for the title because they are completionists and it's 'end game' for them. Others do it simple because they can, while others still, do it for the current Emp passives, as those are truly beastly. Who wouldn't want to run around being hugely OP. I know I would and I'd want it to last as long as possible.

    To be frank that's the only issue with being emp, you know it's not going to last forever.

    But to do it for the passives... meh, there really isn't much of a gain to be had. 1% additional healing isn't anything to write home about, and the extra 2% damage on a balista for example isn't exactly exciting either.

    You get out of passives with selective campaigning for home while guesting. It's just that simple.


    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Turelus
    Turelus
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    NookyZooky wrote: »
    kijima wrote: »
    I'm not sure why everyone is so worried about former Emperor Passives, they are hardly a big deal.

    Here's what you get as former emp:

    1. For former Emperors, increases health, magicka and stamina regeneration while in combat by 2%
    2. For former Emperors increases healing effect by 1%
    3. For former Emperors, increases siege weapon damage by 2%

    Not really a lot to it huh, the way I see it. All the people complaining about it are just annoyed that they don't have the title yet. And no, I don't have the title of former Emperor to make my comments bias in any way.
    so why do people trade and cheat for it?
    @NookyZooky different reasons but the following ones; passive buffs (though small), achievement, new dye, title, to say they have done it.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Vizier
    Vizier
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    1/ Resetting the former emperors while make every single one of them rage, most of all those who have put a lot of hard work and time to achieve it, and have a very valid claim to the "honesty" of their title.

    These players in particular, should not be deprived of their prizes.

    But as you can't tell the "honest" ones from the "less honest" ones .... better to just do nothing. Forget that reset, it shouldn't happen.

    2/ Allegedly, the emperor title has been traded between the members of several groups of players, some of them organised across factions.

    So what ? Since when have politics been strangers to leadership ?

    If you further restrict the ability to be emperor, those groups will continue hounding the title - and because they are organised, and the vast majority of us are not, they will succeed.

    So what happens ? They keep the lock on the title. We lose any sliver of a chance we might have had of obtaining it.

    Your "solution" won't work.

    And I maintain (because I've previously said it elsewhere) that there is in fact no problem. There is only a bunch of sour players who, since they can't have it, don't want anyone else to have it either.

    1. Disagree. It's not uncommon for the transgressions of some to effect change for all. It happens all the time and I don't see why TESO should be any different just because you assert the good from the bad can't be discerned. So we the community should continue to just put up with it because? I say no and I think you former emperors (little "e") are vastly outnumbered. Sounds like you have a dog in this hunt though. lols.

    2. This isn't a court of law and their are numerous accounts of it happening from eye witnesses and even those that hold the title. There is no "Allegedly" about it. It's happening. You lose all credibility with statements like that and assertions of there being "no problems."

    2b. The idea is to restrict it...GREATLY. To require it to be a monumental effort at the individual, guild and faction/alliance levels. It should not be something achievable because the community actually goes to sleep sometimes. With rules such as suggested in place you would have a sliver of a chance. Thats the idea. At the moment all one has to do is pop into one of a couple campaigns, wait till the middle of the night, fart in the general direction of the White Tower and it theirs.

    There's a bad smell in Cyrodiil right now and I say it's from the menejeri of former emperors running around.
  • Vizier
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    To those posting above about the buffs being insignificant. Maybe 1% to 2% isn't much in the scheme of things but it's enough to motivate a huge segment of the community to engage in emperor flipping.

    Individually it's not a big deal, but that is not what is happening. There are whole guilds and groups running with the buffs. I really don't think ZOS had that in mind when they set the parameters of Cyrodiil's PvP.

    The issue is 1% + 1% + 1+1 etc.. = "We are going to steam roll any group because we have 15 - 30 former emperors running with us.

    Hell, I'd even be willing to accept and support higher % and more powerful buffs if the position was actually rare. If the max a 30 day campaign could produce in a year was 12 emperors and likely less I'd be very willing to see some "Kingly" buffs applied to achievement.
  • GFBStarWars
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    Another thing that i though is to reset the skill line when a campaign ends.
  • Ardeni
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    I think the only problem here is the emperorship trading aka never defending your empire after you become an emperor. I would not remove the former titles from everybody, but I certainly would make it more worth it to defend the emperorship than it currently is. I'd probably also encourage people to hold the emperorship longer by maybe gradually increasing power, end of campaign rewards or getting better titles for being an emperor longer. I'd also remove the former emperor bonuses, at least unless you've been emperor for a very long time.
  • Vizier
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    Ardeni wrote: »
    I think the only problem here is the emperorship trading aka never defending your empire after you become an emperor. I would not remove the former titles from everybody, but I certainly would make it more worth it to defend the emperorship than it currently is. I'd probably also encourage people to hold the emperorship longer by maybe gradually increasing power, end of campaign rewards or getting better titles for being an emperor longer. I'd also remove the former emperor bonuses, at least unless you've been emperor for a very long time.

    That would be accomplished by this rule set. The title and perks are not solidified unless you are ruling from the White Tower as the campaign ends... there can be only ONE.
  • Rune_Relic
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    I think emperor should be elected by a moot :/
    Anything that can be exploited will be exploited
  • Kalann_Pander
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    Vizier wrote: »
    1. Disagree. It's not uncommon for the transgressions of some to effect change for all. It happens all the time and I don't see why TESO should be any different just because you assert the good from the bad can't be discerned. So we the community should continue to just put up with it because? I say no and I think you former emperors (little "e") are vastly outnumbered. Sounds like you have a dog in this hunt though. lols.

    3. This isn't a court of law and their are numerous accounts of it happening from eye witnesses and even those that hold the title. There is no "Allegedly" about it. It's happening. You lose all credibility with statements like that and assertions of there being "no problems."

    In fact, I'm not emperor or former emperor ... I don't even PvP. Thus the "allegedly", because I've never been in a situation to observe it. I'm not in doubt that there are some "arrangements" going on, I am defending the right of players to associate/conspire to achieve the emperorship, including by means such as subverting the opposing factions via undercover agents (i.e. Alts).
    Vizier wrote: »
    2b. The idea is to restrict it...GREATLY. To require it to be a monumental effort at the individual, guild and faction/alliance levels. It should not be something achievable because the community actually goes to sleep sometimes. With rules such as suggested in place you would have a sliver of a chance. Thats the idea. At the moment all one has to do is pop into one of a couple campaigns, wait till the middle of the night, fart in the general direction of the White Tower and it theirs.

    There's a bad smell in Cyrodiil right now and I say it's from the menejeri of former emperors running around.

    ^^ This is why we will get even more shafted. They have the best organisation, so they will prevail in locking in the title, and we will be locked out. In you want it, you'll have to join them, or create your own group of conspirators.

    You know, like IRL, if you want to be president, you have to join a political party.
    'Cause on your own .... you won't get anywhere.

    You see this behaviour as an exploit ; I do not.
    You believe restricting the title further would resolve the "problem" ; I believe your suggestions would in fact exacerbate what is now - at most - a minor nuisance into a real problem.

    Well, I'll just accept that we disagree.
    Opinions are like buttholes : Everybody has one, and they usually stink.

    3 things to reduce stamina/magicka imbalance :
    - Use magicka to block abilities costing magicka, instead of stamina.
    - Add % damage reduction to heavy armor.
    - Add block penetration to 2H.
  • Vizier
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    Kalaan... You don't even PvP, but your looking after players rights pull the title of emperor out of a Cracker-Jack box? That's mighty Elvish of you.

    And what is the real problem?

    I appreciate your desire to be a loner and not part of a guild, but being Emperor doesn't just happen. It's a community effort or at least it should be. Every player should be able to feel some pride when a faction member becomes Emperor. Guild's by virtue of being an organization will always be more "organized" or better said will be able to coordinate amongst themselves and others to greater effect. Shrug. Personally I don't think you should be able to become emperor without the sponsorship of a guild, but that's another matter.

    If the above mentioned rules means you feel assed out. I don't know what to say other than join a guild, start a guild, but don't expect that we should accept a system that allows for a Kingdom of One.
    Edited by Vizier on August 6, 2014 12:29AM
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