AmitM9S6rwb17_ESO wrote: »I only wish to focus on PVE..
But is the dmg different betwen 1H and 2H that big? or pretty little ?
I've seen 1H skills do more dmg then 2H...
It's more a question of skill combinations rather than single skill dmg.
Shieldbash (1h+board)as an example will grant you a higher dps than the uppercut (2h) since you are able to hit more often with the bash than you can with the uppercut during the same time. But if you combine several 2h skills you'll still end up in killing npc's faster. A valid option here would be 1st. momentum, 2nd critical charge, 3rd uppercut, 4th enemy most likely dead.
p_tsakirisb16_ESO wrote: »AmitM9S6rwb17_ESO wrote: »I currently have a lvl 12 Nord, which use 2H sword, and I enjoy him a lot...
but I feel kinda weak.. and my 2H skills are kinda... "not fun"...
Maybe the game is suppost to be like that, but I mainly think about playing either
1H and a shield or 2H Sword.
Also, I have the Imperial Edition...
Which one should I play ?
I love doing lots of dmg, yet I dont love dying in a sec... (Need the balance betwen dmg and tankyness, yet still need to do some good dmg)..
What you think fits for me ?
Also, do 2H Sword do more dmg then 1H Swords? or it isnt that noticeable?
and yet, 1H Sword and a Shield, are way more tanky?
I'd appreciate tips too (I'm a begginer, playing for about 10 days).
Thanks!
Mate, at level 15 you shouldn't haven an issue. Yes, you do not have that many abilities unlocked at the moment, but believe me, 2H is not as bad as you think.
I ran a 2H stamina build with my Templar, between 1.1.2 and pre 1.2.3 at VR2-8.
(anyone played that period remembers how tough was to kill 3 VR trash mobs with stamina build)
While PvE was challenging and "impossible difficulty" on, was pretty awesome experience.
Also my level 13 Khajiit NB is wielding 2H weapon, and he will never go to another one weapon. Wait until you get Momentum and Executioner. That is where all the fun begins.
Finally another thing. Anyone who has managed to kill my Templar, carried a 2H weapon and "pulled his tail" with Stampede -> Uppercut -> Double executioner, while Momentum was on.
If you go the Shield route you need to use more magicka class abilities after the Stun openers.
NorthernFury wrote: »AmitM9S6rwb17_ESO wrote: »I only wish to focus on PVE..
But is the dmg different betwen 1H and 2H that big? or pretty little ?
I've seen 1H skills do more dmg then 2H...
It's more a question of skill combinations rather than single skill dmg.
Shieldbash (1h+board)as an example will grant you a higher dps than the uppercut (2h) since you are able to hit more often with the bash than you can with the uppercut during the same time. But if you combine several 2h skills you'll still end up in killing npc's faster. A valid option here would be 1st. momentum, 2nd critical charge, 3rd uppercut, 4th enemy most likely dead.
This is a good explanation.
1H + shield skills in concert with using your dragonknight skills like flame lash and talons is going to end up doing more damage. And I say this after running 2H up through VR12......It's disappointing for anything other than the execute morph from reverse slash.
AmitM9S6rwb17_ESO wrote: »About Momentum: if my calculations are correct, after 10 sec of cast, my dmg is increased by 30%. I can use it instantly, every second ?
p_tsakirisb16_ESO wrote: »AmitM9S6rwb17_ESO wrote: »About Momentum: if my calculations are correct, after 10 sec of cast, my dmg is increased by 30%. I can use it instantly, every second ?
Cast is and start the attack.
The moment is cast if gives you 10% more Weapon Damage. The duration is 23 seconds. That is 11 ticks of +2% each.
So 10 seconds after you cast it, you have 5 ticks. Unfortunately is flat raise not cumulative. So you will have 20% more Weapon Damage. 20 seconds you have 30% damage. At 22 seconds 32% damage.
However. Atm, with blue 2h CRAFTED weapon, you will hit the weapon power cap at 6-8 seconds. With gold more likely you hit the cap at around 4 seconds.
(that is pre 1.3 and without power glyphs on).
p_tsakirisb16_ESO wrote: »Stick to 2H, until you get the skill to 50. Then try the others.
What class you are?
Artemiisia wrote: »dont know if you use it, but start using right mouse click when you can see mobs getting ready to attack you with like knockbacks, they have similar animations.
At lvl 15 you will be able to have 2 sets of weapons for weapon swapping, if you like the 2hander use it I would suggest still, have fun with it.
and have another weapon for second, with more survivability like restro staff, where you can heal yourself, just by swapping weapon in fight.
If I will have a Healing Staff, wont I need a skill in order to heal my self ?
How does this work ? and Why is it better then my normal 2H sword for single target and boss? I am a warrior, not a mage!
Also, if you'd be able to answer my questions(about the dmg and tankyness betwen 1h and 2H), It'd be really wonderful
Thanks!
p_tsakirisb16_ESO wrote: »I will stand at the last of what @Kcttocs said.
When you hit 15. On Qbar 2, you can level 6 skill lines at the time and with that qbar you hand over the quests.
1 for the equiped weapon. 1 per ability the line belongs.
So you can have eg Bow, and slotted abilities from 1H, 2H, DW, Resto, Destro.
(or class abilities from the 3 difference lines)
All of the skill lines will level equally.
Same works for armour. Always go down the 5/1/1 route to level all armour.
You never know when you gonna need eg light armour later date.
My Khajiit Templar has levelled the lot, and depending what weapon I wield and what armour parts I wear and my mood what I want to play as, can do so.
As bowman, as distant caster, as tank, or as close and personal dps with thanks to that Puncturing Sweep and Blazing Spear are AoE, can kill the enemy DKs in Cyrodiil, without getting affected by their defences
NorthernFury wrote: »AmitM9S6rwb17_ESO wrote: »I only wish to focus on PVE..
But is the dmg different betwen 1H and 2H that big? or pretty little ?
I've seen 1H skills do more dmg then 2H...
It's more a question of skill combinations rather than single skill dmg.
Shieldbash (1h+board)as an example will grant you a higher dps than the uppercut (2h) since you are able to hit more often with the bash than you can with the uppercut during the same time. But if you combine several 2h skills you'll still end up in killing npc's faster. A valid option here would be 1st. momentum, 2nd critical charge, 3rd uppercut, 4th enemy most likely dead.
This is a good explanation.
1H + shield skills in concert with using your dragonknight skills like flame lash and talons is going to end up doing more damage. And I say this after running 2H up through VR12......It's disappointing for anything other than the execute morph from reverse slash.
Some say 2H is great, 1H and shield is bad, and I shouldent give up my Nord,
while others like you say 1H is great...
I'm pretty confused..