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Not sure which weapon to choose - 1H Sword and a Shield / 2H Sword

  • NorthernFury
    NorthernFury
    ✭✭✭✭
    Neferath wrote: »
    I only wish to focus on PVE..

    But is the dmg different betwen 1H and 2H that big? or pretty little ?
    I've seen 1H skills do more dmg then 2H...

    It's more a question of skill combinations rather than single skill dmg.

    Shieldbash (1h+board)as an example will grant you a higher dps than the uppercut (2h) since you are able to hit more often with the bash than you can with the uppercut during the same time. But if you combine several 2h skills you'll still end up in killing npc's faster. A valid option here would be 1st. momentum, 2nd critical charge, 3rd uppercut, 4th enemy most likely dead.

    This is a good explanation.

    1H + shield skills in concert with using your dragonknight skills like flame lash and talons is going to end up doing more damage. And I say this after running 2H up through VR12......It's disappointing for anything other than the execute morph from reverse slash.

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • AmitM9S6
    AmitM9S6
    Soul Shriven
    I currently have a lvl 12 Nord, which use 2H sword, and I enjoy him a lot...
    but I feel kinda weak.. and my 2H skills are kinda... "not fun"...
    Maybe the game is suppost to be like that, but I mainly think about playing either
    1H and a shield or 2H Sword.
    Also, I have the Imperial Edition...

    Which one should I play ?

    I love doing lots of dmg, yet I dont love dying in a sec... (Need the balance betwen dmg and tankyness, yet still need to do some good dmg)..

    What you think fits for me ?

    Also, do 2H Sword do more dmg then 1H Swords? or it isnt that noticeable?
    and yet, 1H Sword and a Shield, are way more tanky?

    I'd appreciate tips too (I'm a begginer, playing for about 10 days).

    Thanks!

    Mate, at level 15 you shouldn't haven an issue. Yes, you do not have that many abilities unlocked at the moment, but believe me, 2H is not as bad as you think.

    I ran a 2H stamina build with my Templar, between 1.1.2 and pre 1.2.3 at VR2-8.
    (anyone played that period remembers how tough was to kill 3 VR trash mobs with stamina build)

    While PvE was challenging and "impossible difficulty" on, was pretty awesome experience.

    Also my level 13 Khajiit NB is wielding 2H weapon, and he will never go to another one weapon. Wait until you get Momentum and Executioner. That is where all the fun begins.

    Finally another thing. Anyone who has managed to kill my Templar, carried a 2H weapon and "pulled his tail" with Stampede -> Uppercut -> Double executioner, while Momentum was on.


    If you go the Shield route you need to use more magicka class abilities after the Stun openers.

    About Momentum: if my calculations are correct, after 10 sec of cast, my dmg is increased by 30%. I can use it instantly, every second ?

  • AmitM9S6
    AmitM9S6
    Soul Shriven
    Neferath wrote: »
    I only wish to focus on PVE..

    But is the dmg different betwen 1H and 2H that big? or pretty little ?
    I've seen 1H skills do more dmg then 2H...

    It's more a question of skill combinations rather than single skill dmg.

    Shieldbash (1h+board)as an example will grant you a higher dps than the uppercut (2h) since you are able to hit more often with the bash than you can with the uppercut during the same time. But if you combine several 2h skills you'll still end up in killing npc's faster. A valid option here would be 1st. momentum, 2nd critical charge, 3rd uppercut, 4th enemy most likely dead.

    This is a good explanation.

    1H + shield skills in concert with using your dragonknight skills like flame lash and talons is going to end up doing more damage. And I say this after running 2H up through VR12......It's disappointing for anything other than the execute morph from reverse slash.

    Some say 2H is great, 1H and shield is bad, and I shouldent give up my Nord,
    while others like you say 1H is great...

    I'm pretty confused..

  • NorthernFury
    NorthernFury
    ✭✭✭✭
    You're probably going to end up putting points in both trees, so try out both setups and decide for yourself.

    There are going to be many stamina-based changes to armor sets coming into play in the next patch so that's something to think about too.

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
    ✭✭✭✭✭
    About Momentum: if my calculations are correct, after 10 sec of cast, my dmg is increased by 30%. I can use it instantly, every second ?

    Cast is and start the attack.

    The moment is cast if gives you 10% more Weapon Damage. The duration is 23 seconds. That is 11 ticks of +2% each.

    So 10 seconds after you cast it, you have 5 ticks. Unfortunately is flat raise not cumulative. So you will have 20% more Weapon Damage. 20 seconds you have 30% damage. At 22 seconds 32% damage.

    However. Atm, with blue 2h CRAFTED weapon, you will hit the weapon power cap at 6-8 seconds. With gold more likely you hit the cap at around 4 seconds.

    (that is pre 1.3 and without power glyphs on).



    Edited by p_tsakirisb16_ESO on July 30, 2014 5:41PM
  • AmitM9S6
    AmitM9S6
    Soul Shriven
    About Momentum: if my calculations are correct, after 10 sec of cast, my dmg is increased by 30%. I can use it instantly, every second ?

    Cast is and start the attack.

    The moment is cast if gives you 10% more Weapon Damage. The duration is 23 seconds. That is 11 ticks of +2% each.

    So 10 seconds after you cast it, you have 5 ticks. Unfortunately is flat raise not cumulative. So you will have 20% more Weapon Damage. 20 seconds you have 30% damage. At 22 seconds 32% damage.

    However. Atm, with blue 2h CRAFTED weapon, you will hit the weapon power cap at 6-8 seconds. With gold more likely you hit the cap at around 4 seconds.

    (that is pre 1.3 and without power glyphs on).



    So what would you say
    Should I stick with my 2H, create 1H, or go for Dual Wield ?

  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
    ✭✭✭✭✭
    Stick to 2H, until you get the skill to 50. Then try the others.

    What class you are?
    Edited by p_tsakirisb16_ESO on July 30, 2014 6:11PM
  • AmitM9S6
    AmitM9S6
    Soul Shriven
    Stick to 2H, until you get the skill to 50. Then try the others.

    What class you are?

    Dragonknight Nord.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
    ✭✭✭✭✭
    You have no problems what ever you choose :P
  • Neferath
    Neferath
    ✭✭✭
    You have no problems what ever you choose :P

    Sad but rue :)
  • ThisOnePosts
    ThisOnePosts
    ✭✭✭✭✭
    AmitM9S6 wrote: »
    Artemiisia wrote: »
    dont know if you use it, but start using right mouse click when you can see mobs getting ready to attack you with like knockbacks, they have similar animations.

    At lvl 15 you will be able to have 2 sets of weapons for weapon swapping, if you like the 2hander use it I would suggest still, have fun with it.

    and have another weapon for second, with more survivability like restro staff, where you can heal yourself, just by swapping weapon in fight.

    If I will have a Healing Staff, wont I need a skill in order to heal my self ?
    How does this work ? and Why is it better then my normal 2H sword for single target and boss? I am a warrior, not a mage! :D

    Also, if you'd be able to answer my questions(about the dmg and tankyness betwen 1h and 2H), It'd be really wonderful :smile:

    Thanks!

    1H / Shield is great.. however I rarely use the abilities, although there are a few good ones. That extra armor as well as max stat enchantment that you can put on it is also a big plus. I honestly enjoy all of the weapons in this game. I love Duel-wield on my Nightblade and Bow is really good on just about anything. There's no need to even mention that the staves are "good", however it seems everyone and their grandma's use them due to the current way things are --- I just don't find them so much fun. Maybe it's just my mentality about it, if people were more spread out with the weapons they use in later zones, dungeons, etc.. then I guess I'd find staves more appealing as I did originally before there was a bandwagon for them due to their DPS and passives.

    As far as "damage" goes, 2H has the highest weapon power. However when you start adding passives, set bonuses, and other skill lines into the mix, it's really which do you prefer? Put a few points into 1H/Shield and try it. Everyone is supposed to be getting a free skill reset with 1.3 anyway. Now is a good time to test things.
    Edited by ThisOnePosts on July 31, 2014 3:40AM
  • shadowz081
    shadowz081
    ✭✭✭
    Your still a lv 12, so I'll just pick what you want as your 'main' and by 15, you should be able to equip your other preference, of either shield and sword or 2H depending on what you picked first.

    Pre-VR levels it doesn't matter too much on what you choose though, than when you reach VR and if ZOS haven't fixed stam builds yet, than begin training light armor and staves or you will never find a group to run trials with, unless ur a tank...Even than they expect their tanks to be in light armor.
  • indytims_ESO
    indytims_ESO
    ✭✭✭✭
    If you're staying strictly PVE - it really doesn't matter which weapon you choose. The game is insanely easy from a PVE standpoint, and you can get through content no matter what weapon you choose.

    Ultimately - TRY each weapon out and see which one feels better -to you-, then go with it.

    If you're looking at PVP - that's an entirely different story, and based on everything I've seen, you wanna switch to Staff as things stand right now.

  • Kcttocs
    Kcttocs
    ✭✭✭
    If you don't like to block, you should get immovable from the heavy armor skill line, once you get the skill, you won't necessarily need to wear any heavy at all to use the skill. Immovable will prevent you from being thrown into the air by the heavy attacks and gives a healthy armor bonus. I works amazingly well for my Templar wearing all light armor. I shield charge the healer or marksman, activate Immovable, then go to town with sweeping jabs, that heals me at the same time, so I no longer need to block those uppercuts and usually finish 3 man mobs in 8 seconds, sometimes one tries to wander off adding time that I have to hunt him down, but I can cut through mobs like none other.

    There is a lot of advice from others and a lot of it is good. The great thing is, there are so many different ways you can be successful. I would recommend leveling no more than two different weapons, i.e. sword & board and two hand till you get to level 50, then start experimenting. Remember when you turn in your quest, where they give you money, and a prize, have what ever abilities in your bar that you want to level, the more abilities from a class or weapon the more the class or weapon skills will level.
  • AmitM9S6
    AmitM9S6
    Soul Shriven
    Thanks guys!
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
    ✭✭✭✭✭
    I will stand at the last of what @Kcttocs said.

    When you hit 15. On Qbar 2, you can level 6 skill lines at the time and with that qbar you hand over the quests.
    1 for the equiped weapon. 1 per ability the line belongs.

    So you can have eg Bow, and slotted abilities from 1H, 2H, DW, Resto, Destro.
    (or class abilities from the 3 difference lines)
    All of the skill lines will level equally.


    Same works for armour. Always go down the 5/1/1 route to level all armour.

    You never know when you gonna need eg light armour later date.

    My Khajiit Templar has levelled the lot, and depending what weapon I wield and what armour parts I wear and my mood what I want to play as, can do so.

    As bowman, as distant caster, as tank, or as close and personal dps with thanks to that Puncturing Sweep and Blazing Spear are AoE, can kill the enemy DKs in Cyrodiil, without getting affected by their defences :wink:
    Edited by p_tsakirisb16_ESO on July 31, 2014 7:25AM
  • AmitM9S6
    AmitM9S6
    Soul Shriven
    I will stand at the last of what @Kcttocs said.

    When you hit 15. On Qbar 2, you can level 6 skill lines at the time and with that qbar you hand over the quests.
    1 for the equiped weapon. 1 per ability the line belongs.

    So you can have eg Bow, and slotted abilities from 1H, 2H, DW, Resto, Destro.
    (or class abilities from the 3 difference lines)
    All of the skill lines will level equally.


    Same works for armour. Always go down the 5/1/1 route to level all armour.

    You never know when you gonna need eg light armour later date.

    My Khajiit Templar has levelled the lot, and depending what weapon I wield and what armour parts I wear and my mood what I want to play as, can do so.

    As bowman, as distant caster, as tank, or as close and personal dps with thanks to that Puncturing Sweep and Blazing Spear are AoE, can kill the enemy DKs in Cyrodiil, without getting affected by their defences :wink:

    Immovable gives me ~170 armor for like 12sec

    Dragonic armor (or what ever it is called) in my dragonknight skill tree gives me +350 ARMOR for 23 seconds.

    Why should I get it instead of Dragonic Armor? it gives 2x more armor...

  • Tamanous
    Tamanous
    ✭✭✭✭✭
    It has little to do with what the entire skill set is per weapon. People saying 2h does low damage are those using most of those skills. Min/max'rs cherry pick skills to fit rotations with their class skills. Dps will vary massively due to this. I personally use only cleave with the shield for the protection against several mobs and apply the dot and critical charge and then mix in other abilities. An Orc critical charge is possibly the highest damage attack in the game or at least one of them. 2h is about burst. You need to build your own rotation for sustained Dps.

    Pick a weapon for passive and the abilities you prefer for your rotation. It should be a rare acception to use most or all it's abilities.
  • LariahHunding
    LariahHunding
    ✭✭✭✭
    Heavy attack 2-handed out of crouch crouch gives with +2000 dmg with a followup, animation canceling swallow soul, then impale = dead.

    Combined with power extraction creates all kind of group damage.

    Hardly ever use the weapons skills.

    Just like to beat on stuff with it.
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • ThoradinBloodfire
    ThoradinBloodfire
    ✭✭✭
    AmitM9S6 wrote: »
    Neferath wrote: »
    I only wish to focus on PVE..

    But is the dmg different betwen 1H and 2H that big? or pretty little ?
    I've seen 1H skills do more dmg then 2H...

    It's more a question of skill combinations rather than single skill dmg.

    Shieldbash (1h+board)as an example will grant you a higher dps than the uppercut (2h) since you are able to hit more often with the bash than you can with the uppercut during the same time. But if you combine several 2h skills you'll still end up in killing npc's faster. A valid option here would be 1st. momentum, 2nd critical charge, 3rd uppercut, 4th enemy most likely dead.

    This is a good explanation.

    1H + shield skills in concert with using your dragonknight skills like flame lash and talons is going to end up doing more damage. And I say this after running 2H up through VR12......It's disappointing for anything other than the execute morph from reverse slash.

    Some say 2H is great, 1H and shield is bad, and I shouldent give up my Nord,
    while others like you say 1H is great...

    I'm pretty confused..

    Basically one person plays 1h well, the other 2h well. any class can be played better by others. But in comparison to things like sorc, our class DK 1h/2h isnt as good. I think i still play him well enough though.

    Edited by ThoradinBloodfire on July 31, 2014 8:23PM
    There is only one god and his name is Death. And there is only one thing we say to Death: “Not today...”

    "We read fantasy to find the colors again, I think. To taste strong spices and hear the songs the sirens sang. There is something old and true in fantasy that speaks to something deep within us, to the child who dreamt that one day he would hunt the forests of the night, and feast beneath the hollow hills, and find a love to last forever somewhere south of Oz and north of Shangri-La."

    GRRM both
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