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Impenetrable Fix

Pixysticks
Pixysticks
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Would be nice to get this change in before 1.3, so PvP sets won't be useless.

At least one of these three changes needs to happen:

1.) Make impenetrable not overpowered. If Impenetrable was -2% crit a piece instead of -10%, it would still be better than every other trait in PvP.
2.) Put impenetrable on every piece of PvP gear
3.) Make it so you can change the trait of a piece of gear like you can change an enchant.

I don't care which you do, just please do it before 1.3 drops. TY.
Edited by Pixysticks on July 25, 2014 4:17PM
Alacrity

Retired 05/04/15.
  • Pancake-Tragedy
    Pancake-Tragedy
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    I agree, impenetrable really needs to change.
    Pancake Tragedy - Sorcerer
  • Nala_
    Nala_
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    agreed.

    p.s. AD...please make pixysticks emperor.

    signed,
    DC
  • Pixysticks
    Pixysticks
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    lol, thanks but Perma is too far ahead. I gave up on getting it until new campaign starts. ;)
    Alacrity

    Retired 05/04/15.
  • pitdemon_ESO
    pitdemon_ESO
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    IMO this is one mechanic needs to stay (and I play a DW Nightblade).

    The TTK is a bit short in PvP currently. There are new stat caps in 1.3 but without the crit deduction we'd be back at the 2-3 shot kills of early beta
    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • Pixysticks
    Pixysticks
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    IMO this is one mechanic needs to stay (and I play a DW Nightblade).

    The TTK is a bit short in PvP currently. There are new stat caps in 1.3 but without the crit deduction we'd be back at the 2-3 shot kills of early beta

    NBs still do 2-3 shot kills even with 700 Impenetrable. Anyway, no one being able to crit isn't a fix to people dying too quickly. If that is your fix please take being able to crit out of the game permanently, so people don't have to only wear gear with impenetrable on it.

    Alacrity

    Retired 05/04/15.
  • Thechemicals
    Thechemicals
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    So a defense against the most widely used as a main stat, being critical hit, should be nerfed.....
    Sorry but no. You will never see a nerf to impenetrable because crit is simply too powerful in pvp.
    Edited by Thechemicals on July 25, 2014 5:17PM
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Kewljag_66_ESO
    Kewljag_66_ESO
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    In a game where its mostly offensive damage and people dieing in 4 seconds this is actually one of the few things that helps to balance the game. if anything we need more things like this trait.

    "Wait..... I am a sorc and i didnt kill someone from max range with 3 shards...... this is unacceptable, we need to get rid of impenatrable trait, i must insta kill people"
  • Nala_
    Nala_
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    mfw random pugs read OPs post in which he lists solutions as "putting impen on all pvp gear", or "make it so you can change traits on gear so any set can be changed to have impen", and assumes he is complaining and accuses him of being a sorc that cant kill people instantly and is upset.

    C1GUO.png
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Pixysticks wrote: »
    Would be nice to get this change in before 1.3, so PvP sets won't be useless.

    At least one of these three changes needs to happen:

    1.) Make impenetrable not overpowered. If Impenetrable was -2% crit a piece instead of -10%, it would still be better than every other trait in PvP.
    2.) Put impenetrable on every piece of PvP gear
    3.) Make it so you can change the trait of a piece of gear like you can change an enchant.

    I don't care which you do, just please do it before 1.3 drops. TY.

    Not another "Booooohoooo I cannot kill someone with 1 hit from stealth".

    Impenetrable is the only defence atm at PvP. If they remove the critical damage stat, then ZoS can remove the Impenetrable.

    Until there, no matter how much you QQ I do not care.
    (I run around with 5 gold impenetrable which means you will never crit damage me)
  • Pixysticks
    Pixysticks
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    tl;dr- this thread
    Pixysticks wrote: »
    Would be nice to get this change in before 1.3, so PvP sets won't be useless:

    At least one of these three changes needs to happen:

    2.) Put impenetrable on every piece of PvP gear
    "Wait..... I am a sorc and i didnt kill someone from max range with 3 shards...... this is unacceptable, we need to get rid of impenatrable trait, i must insta kill people"
    Nala_ wrote: »
    mfw random pugs read OPs post in which he lists solutions as "putting impen on all pvp gear", or "make it so you can change traits on gear so any set can be changed to have impen", and assumes he is complaining and accuses him of being a sorc that cant kill people instantly and is upset.

    Not another "Booooohoooo I cannot kill someone with 1 hit from stealth".

    no matter how much you QQ I do not care.
    (I run around with 5 gold impenetrable which means you will never crit damage me)

    tumblr_inline_mu0me4NlYe1rl8lzg.jpg
    Alacrity

    Retired 05/04/15.
  • pitdemon_ESO
    pitdemon_ESO
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    Pixysticks wrote: »
    IMO this is one mechanic needs to stay (and I play a DW Nightblade).

    The TTK is a bit short in PvP currently. There are new stat caps in 1.3 but without the crit deduction we'd be back at the 2-3 shot kills of early beta

    NBs still do 2-3 shot kills even with 700 Impenetrable. Anyway, no one being able to crit isn't a fix to people dying too quickly. If that is your fix please take being able to crit out of the game permanently, so people don't have to only wear gear with impenetrable on it.

    Last I checked you can get 60% melee crit or so with gear, DW/daggers, passives, etc. In 1.3 you will be able to far surpass that with the new incremental 2,3, and 4 set pieces for melee coming out.

    The max you will be able to deduct from armor traits is -49% crit while using both hands or -56% crit with 1h/Shield. I'd say that's fairly balanced and gives players exactly what they want when deciding on gear and builds - choices.

    Want to be a glass cannon? Go for it, but don't cry when you stick your head out of the zerg bubble and get it chopped off for your effort.



    If you want to complain about Snipe being overpowered (not a NB skill for the record), go for it, but that has nothing to do with using diamonds on your gear.
    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • Pancake-Tragedy
    Pancake-Tragedy
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    ...

    If you want to complain about Snipe being overpowered (not a NB skill for the record), go for it, but that has nothing to do with using diamonds on your gear.

    Who said anything about Snipe?
    Pancake Tragedy - Sorcerer
  • Pixysticks
    Pixysticks
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    ...

    If you want to complain about Snipe being overpowered (not a NB skill for the record), go for it, but that has nothing to do with using diamonds on your gear.

    Who said anything about Snipe?

    People read one line and jump to a conclusion, then go off tangent, then start complaining about Tom Cruise movies.

    Alacrity

    Retired 05/04/15.
  • Pancake-Tragedy
    Pancake-Tragedy
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    Back on topic:

    So, there is no other reason to use any other trait besides Impenetrable for pvp. All of the other traits give you a negligible bonus compared to the survivability you get from impenetrable.

    You can still be a glass cannon spec when you trait your gear impenetrable, you just prevent yourself from being critted. So here soon, everyone that wants to be competitive in pvp will be wearing it, just like everyone is currently using light armor and staves.

    If one trait is required to be competitive in pvp, then I would say there is something wrong with that trait.
    Pancake Tragedy - Sorcerer
  • Irissa
    Irissa
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    The way I read Pixy's suggestions are more to do with the fact that the PvP sets as they currently stand are useless or not as valuable - as in not worth wearing when compared to Impenetrable gear sets.

    We all want the best set of well rounded gear (ie dmg + defence), regardless of our class/playstyle/build.

    So either putting Impen traits on the set gear, reducing Impen to be more in line with other stats so there are more choices, or allowing a TRAIT change on Set gear makes perfect sense.
  • Brandoid
    Brandoid
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    Back on topic:

    So, there is no other reason to use any other trait besides Impenetrable for pvp. All of the other traits give you a negligible bonus compared to the survivability you get from impenetrable.

    You can still be a glass cannon spec when you trait your gear impenetrable, you just prevent yourself from being critted. So here soon, everyone that wants to be competitive in pvp will be wearing it, just like everyone is currently using light armor and staves.

    If one trait is required to be competitive in pvp, then I would say there is something wrong with that trait.

    I would say there is something wrong with the other traits. The only ones that have any use even outside of pvp are infused(on head, legs, and torso only), divines(only if you go full divines), and training.
    Brandoid - Templar - Ebonheart Pack
  • Pancake-Tragedy
    Pancake-Tragedy
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    @brandoid I could agree with that, but power creep becomes an issue if the trend continues of "keep buffing everything".
    Pancake Tragedy - Sorcerer
  • Brandoid
    Brandoid
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    @brandoid I could agree with that, but power creep becomes an issue if the trend continues of "keep buffing everything".

    Nerfing impen doesn't make the other traits any more useful.
    Brandoid - Templar - Ebonheart Pack
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Even with the great survivabilty of Impenatrable most people in PVP do not use it and go with more offenseive traits or infused. Smart players will use 4 pieces of imp on the 4 minor armor pieces, there really is no need for more. you have 3 major pieces to the otherr traits on. but the people who actually do this is very small
  • Pixysticks
    Pixysticks
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    Irissa wrote: »
    The way I read Pixy's suggestions are more to do with the fact that the PvP sets as they currently stand are useless or not as valuable - as in not worth wearing when compared to Impenetrable gear sets.

    Yes.

    Back on topic:

    So, there is no other reason to use any other trait besides Impenetrable for pvp. All of the other traits give you a negligible bonus compared to the survivability you get from impenetrable.

    You can still be a glass cannon spec when you trait your gear impenetrable, you just prevent yourself from being critted. So here soon, everyone that wants to be competitive in pvp will be wearing it, just like everyone is currently using light armor and staves.

    If one trait is required to be competitive in pvp, then I would say there is something wrong with that trait.

    Yes.
    Even with the great survivabilty of Impenatrable most people in PVP do not use it and go with more offenseive traits or infused. Smart players will use 4 pieces of imp on the 4 minor armor pieces, there really is no need for more. you have 3 major pieces to the otherr traits on. but the people who actually do this is very small

    You need more than 4 pieces of impen.

    Alacrity

    Retired 05/04/15.
  • Garetth
    Garetth
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    Has anyone called the waaaaaambulance for the OP?
  • Nala_
    Nala_
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    Even with the great survivabilty of Impenatrable most people in PVP do not use it and go with more offenseive traits or infused. Smart players will use 4 pieces of imp on the 4 minor armor pieces, there really is no need for more. you have 3 major pieces to the otherr traits on. but the people who actually do this is very small

    even with 70% impen youll still randomly get crit, really no reason not to just use 7 pieces. but its funny how youre trying to actually add something to the conversation without apologizing to OP after you derailed it with your "omg you cant nerf impen youre a sorc who cant kill people in 3 crystal frags" because you didnt read his post before commenting, lol.


  • pitdemon_ESO
    pitdemon_ESO
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    Who said anything about Snipe?

    It's the only ability that allows you to 2-3 shot someone regularly with more than 2k HP in PvP.

    I just assumed you knew what you were talking about. My apologies, won't happen again

    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • Pancake-Tragedy
    Pancake-Tragedy
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    Who said anything about Snipe?

    It's the only ability that allows you to 2-3 shot someone regularly with more than 2k HP in PvP.

    I just assumed you knew what you were talking about. My apologies, won't happen again

    Oh really? Ambush + nearly any other skill also fits that bill.
    Pancake Tragedy - Sorcerer
  • Nala_
    Nala_
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    Who said anything about Snipe?

    It's the only ability that allows you to 2-3 shot someone regularly with more than 2k HP in PvP.

    I just assumed you knew what you were talking about. My apologies, won't happen again
    try ambush/ambush/conceal, dead before the animation for breakstun finishes with 2.7k hp and 700 impen.

  • Pancake-Tragedy
    Pancake-Tragedy
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    Who said anything about Snipe?

    It's the only ability that allows you to 2-3 shot someone regularly with more than 2k HP in PvP.

    I just assumed you knew what you were talking about. My apologies, won't happen again

    Oh, you can also do combat prayer + ambush + any other skill.
    Pancake Tragedy - Sorcerer
  • Pixysticks
    Pixysticks
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    Who said anything about Snipe?

    It's the only ability that allows you to 2-3 shot someone regularly with more than 2k HP in PvP.

    I just assumed you knew what you were talking about. My apologies, won't happen again

    Every other NB I see ambushes me for 1.3k+ from stealth, I also use full impen.

    But now this thread should probably be closed before people start accusing it of being about NBs doing overpowered damage.
    Edited by Pixysticks on July 25, 2014 8:53PM
    Alacrity

    Retired 05/04/15.
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Nala_ wrote: »
    Even with the great survivabilty of Impenatrable most people in PVP do not use it and go with more offenseive traits or infused. Smart players will use 4 pieces of imp on the 4 minor armor pieces, there really is no need for more. you have 3 major pieces to the otherr traits on. but the people who actually do this is very small

    even with 70% impen youll still randomly get crit, really no reason not to just use 7 pieces. but its funny how youre trying to actually add something to the conversation without apologizing to OP after you derailed it with your "omg you cant nerf impen youre a sorc who cant kill people in 3 crystal frags" because you didnt read his post before commenting, lol.


    Actually i did read it, and that comment wasnt aimed at the OP, it was aimed at the sorcs who usually claim about critical surge and their crit shards not critting and they expect to always be able to faceroll everyone. It was also to lighten up the mood with a silly comment people could actually visualize a sorc playing saying, I never said the OP was a sorc or it was at them.

    Why do i need to apologize? i think the trait is works well and is needed the way it is. Something needs to be their to counter crit damage and it does it well. Thre trait doesnt touch base damage which is the majority of damage. Instead of crit damage to you can also go spell damage or weapon damage which the trait does nothing against.

    Like i said this an offensive heavy game, we need thing like imp trait the way they are, nerfing it would just make the game even more offensive heavy. Could the other traits use a buff? yes. but nothing that will add more offense to the game.

    As for 4 pieces of the imp trait...... Most people are not at or over 50% crit. 40% will cover most enemy players and you get the full effect of 40% crit reduction from the 4 minor armor pieces. The other 3 pieces chest, legs, helm are more valuable to some other traits, you get more armor and stats points form the traits, especially health with infused. Already having 4 impenatrable pieces you will already be taking all the crit chance away from most enemys, any more pieces with it and you will be getting dimenished returns or nothing at all. Yes in some cases you would want 5 pieces and the only exception is NBs using crit cloak where you coulnt counter all their crit. But % wise and the best all around against all enemies you only need the 4 minor pieces imp traited
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Nala_ wrote: »

    Who said anything about Snipe?

    It's the only ability that allows you to 2-3 shot someone regularly with more than 2k HP in PvP.

    I just assumed you knew what you were talking about. My apologies, won't happen again
    try ambush/ambush/conceal, dead before the animation for breakstun finishes with 2.7k hp and 700 impen.

    There is no reason to ambush / ambush. that skill is a cap closer. if you are alrdy on the target Conceal does alot more damage and cost less to use.

    Ambush /conceal/conceal is what they should be doing.

    If they are really good they will land a sneak attack with Conceal.

    If they go for Suprise morph over conceal they will do even more damage which most NBs do

    Ambush from a sneak attack is close to a 3 second stun, Conceal or Suprise sneak atatck hits alot harder and is a 5 second stun
    Edited by Kewljag_66_ESO on July 25, 2014 9:15PM
  • Ifthir_ESO
    Ifthir_ESO
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    Want to be a glass cannon? Go for it, but don't cry when you stick your head out of the zerg bubble and get it chopped off for your effort.
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