Maintenance for the week of March 3:
• PC/Mac: No maintenance – March 3
• ESO Store and Account System for maintenance – March 4, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
• NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
• EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)

Char Build without Class Skills

VikeKing27
VikeKing27
Soul Shriven
Hello all,

Was just wondering if anyone knows if a nord templar build using only weapon and armor skills without using any class skills would work for soloing. I want to make a nord that uses as little magic as possible and it seems all class skills mostly use magic. I am pretty new to this game by the way so I probably have no idea what I am talking about lol. But if anyone has any suggestions or helpful tips that would awesome. Thanks in advance.
  • Kaloran
    Kaloran
    ✭✭✭
    It is a relatively common observation and lament that these kinds of "stamina" builds far under-perform compared to magicka builds. However, I would say to just do it, and see how it plays out for you. The important part is that you have fun within the game.

    Keep in mind, though, that some class skill line passives can have a positive affect outside of the class skills, and those skill lines level faster when you have the skills slotted.
    Hope is the first step on the road to disappointment.
  • Hypertionb14_ESO
    Hypertionb14_ESO
    ✭✭✭✭✭
    Yes, but its not really good...

    this game is not a good place to RP "purist" builds... you will constantly run into walls that would be easily navigated with a few class skills...
    I play every class in every situation. I love them all.
  • AlexDougherty
    AlexDougherty
    ✭✭✭✭✭
    ✭✭
    You can do it. It wouldn't matter which class you choose, if you're not using any class abilities.

    But stamina builds are subject to running out of steam quicker than magic builds. I use a few weapons skills on my Templar, mainly because he uses up magic like nobody's business, and I find that the stamina bar drops almost as fast.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • LtCrunch
    LtCrunch
    ✭✭✭✭✭
    For soloing pretty much anything is viable. So go for it.
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Spottswoode
    Spottswoode
    ✭✭✭✭✭
    If you insist on no magicka, the Fighter's Guild skill line is basically your only other build options other than weapon builds. I could offer more guidance based on the specific weapons or type of damage focus (aoe, dps, dot, etc.) you want to use. However, Blood Craze will almost be essential unless you would consent to using Rite of Passage or its variants.
    Proud Player of The Elder Bank Screen Online.
    My khajiit loves his moon sugar.
    Steam Profile
    Libertas est periculosum. Liberum cogitandi est haeresis. Ergo, et ego terroristis.
    Current main PC build:
    i7 3770 (Not overclocking currently.)
    MSI Gaming X GTX 1070
    32gb RAM

    Laptop:
    i7-7700HQ
    GTX 1060
    16gb RAM

    Secondary build:
    i3 2330
    GTX 660
    8gb RAM
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    As others have posted, the game wasn't initially designed for a player to simply ignore their most powerful abilities for RP purposes. They are fixing this, but it's a slow process requiring many balance passes.

    Also to note, even if you don't spend a point in magicka, that will still be a resource pool you aren't using in a fight. That's a huge penalty you are putting on yourself. Throwing a spear or popping a heal to drain that untapped will double your capabilities in a fight, and thus shouldn't be ignored.

    And as @Brandalf said, if you are just solo leveling, almost anything can be used. You *can* go naked with just a single dagger if you want, though unarmed doesn't quite cut it.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Falmer
    Falmer
    ✭✭✭✭
    Its doable on a Redguard perhaps... not so sure about Nord. The Redguard passives are all geared to stamina replenishment.

    I think with the next update there is going to be skills that transform magicka into stamina.... thus a build like this might be more viable in the future.
  • Kalann_Pander
    Kalann_Pander
    ✭✭✭
    Kaloran wrote: »
    Keep in mind, though, that some class skill line passives can have a positive affect outside of the class skills, and those skill lines level faster when you have the skills slotted.

    In fact, if you don't have any abilities of a class skill-line slotted, that skill-line doesn't progress at all.

    @VikeKing27 : Abstaining from all class skills will be challenging at low level, and probably impossible higher up - more so if you don't have access to high quality equipment.

    If you want to keep to the concept, you'd probably be better off going Nord / Dragonknight, and slotting a few useful class skills to bolster your concept - stuff like Dragon Blood (good self-heal) or Molten Weapons (boost weapon damage).

    Crucially, these skills have long durations, and their effects don't depend on being magicka-intensive.

    Templar skills don't seem so well-suited to a low-intensity magicka build.
    Opinions are like buttholes : Everybody has one, and they usually stink.

    3 things to reduce stamina/magicka imbalance :
    - Use magicka to block abilities costing magicka, instead of stamina.
    - Add % damage reduction to heavy armor.
    - Add block penetration to 2H.
  • Aeratus
    Aeratus
    ✭✭✭✭✭
    Not optimal, but definitely viable if only for solo content. It's just going to be harder.

    For an all-weapon setup, I'd prefer the bow, since it's the most well-rounded in terms of offense and defense, for both single target (stuns/disables), and multi-target (crowd control) situations.

    Unfortunately, if you're a total weapons purist, you might still be disappointed in that a lot of weapon skills have flashy and unrealistic-looking effects.
  • VikeKing27
    VikeKing27
    Soul Shriven
    Thanks for all the info everybody!

    @Spottswoode‌ I have looked for the blood craze, can't find it. What skill line is it under? Also was think of doing an axe with shield, 5 med/ 2 heavy armor. Templar nord or dk nord have not decided yet.

    So pretty much in order for this not to fall flat on my face I want to pump all my points into stamina and health? Mix in weapon and armor skills along with a few fighters guild skills and get really good equipment?

    Edit: @Spottswoode‌ also not sure if I want a dps, aoe, etc. Any suggestions?
    Edited by VikeKing27 on July 23, 2014 4:02PM
  • Kaloran
    Kaloran
    ✭✭✭
    Kaloran wrote: »
    Keep in mind, though, that some class skill line passives can have a positive affect outside of the class skills, and those skill lines level faster when you have the skills slotted.
    In fact, if you don't have any abilities of a class skill-line slotted, that skill-line doesn't progress at all.
    Ah, yes. I think I had the skill increase you get from books in the back of my mind for some reason.
    Hope is the first step on the road to disappointment.
  • Rosveen
    Rosveen
    ✭✭✭✭✭
    ✭✭✭✭
    Blood Craze is in the dual wield line, morph of Twin Slashes. It's a HoT, I assume Spottswoode considers it essential because it's the only somewhat reliable stamina-based self heal. The problem is that it's triggered by the bleeding effect which doesn't work on undead or constructs.

    What could work is taking passives from class skills - technically you're not casting spells, so I think it wouldn't go against your purist build. Dragonknights have a few good defensive passives in Draconic Power tree. Nords have increased combat health regeneration and incoming damage reduction. Together they might help you with much needed survivability.

    Axe and shield is fine on your survivability bar, but it has poor damage output, so you'll want another kind of weapon on the second bar.
    Edited by Rosveen on July 23, 2014 4:47PM
  • catpower
    catpower
    ✭✭✭
    If was you, I would consider slotting one Templar heal so you have both a use for magicka and a way to heal while remaining fairly pure to your original concept.

    Once you get weapon swapping, consider a leveling weapon set where you have some class skills so you can progress those in case you change your mind later and want to try out the class skills.
  • aaron.higashib14_ESO
    aaron.higashib14_ESO
    Soul Shriven
    I wanted to do something similar. I don't know if my solution will work for you, since it involves a small compromise, but I have found it to be very satisfying to play.

    I made a nightblade. The only class skills I use are the ones that could "plausibly" be performed without magic. In the past I have used killer's blade and ambush, which seem more super human to me than "magical." Presently I only use incapacitate on my primary two hander bar, which again, just lets me attack faster and is "low magic" if anything. The other bar uses the bow and has mass hysteria and reaper's mark on it. I suppose in my head, making people afraid of my awesome skills, or especially concentrating on an opponent are not as magical as throwing balls of fire or sucking the life out of someone. The nightblade has a few skills that fall into this "kinda magical but not" space.

    In any case, it's easy enough for me to rationalize that I've enjoyed my "no magic" character.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    If you do I would still suggest taking the passives that will help you out. If Templar you probably would want Balanced Warrior and Restoring Spirit.
  • Spottswoode
    Spottswoode
    ✭✭✭✭✭
    VikeKing27 wrote: »
    Thanks for all the info everybody!

    @Spottswoode‌ I have looked for the blood craze, can't find it. What skill line is it under? Also was think of doing an axe with shield, 5 med/ 2 heavy armor. Templar nord or dk nord have not decided yet.

    So pretty much in order for this not to fall flat on my face I want to pump all my points into stamina and health? Mix in weapon and armor skills along with a few fighters guild skills and get really good equipment?

    Edit: @Spottswoode‌ also not sure if I want a dps, aoe, etc. Any suggestions?

    Blood Craze is one of the morphs of the first ability under dual weapon. It heals as the bleed effect is occuring. It's basically essential if you refuse to use any magic.

    I wouldn't recommend weapon and shield if you aren't going to at least use Consuming Trap (Soul Trap morph) or Rite of Passage as an Ultimate. Weapon and shield ultimately caters to tanking roles and unless you have some good self heals to fall back on it most likely won't end well for you. Healing is a bit handicapped in this game so it is unwise to rely entirely on a healer for your self preservation.

    For your purposes, I would recommend the following items:
    http://esohead.com/skills/40169-ring-of-preservation
    http://esohead.com/skills/40194-evil-hunter (specifically for anchors and some dungeons)
    http://esohead.com/skills/38845-blood-craze
    http://esohead.com/skills/38891-whirling-blades
    Regardless of your other build choices, I recommend all of the above. Basically, you need to make dual wielding part of your build if you don't want to spend a lot of time respawning. (You will anyway, given your decision to not use magic. But let's lessen that some.) Blood Craze will heal you (keep it going as often as possible) and Ring of Preservation will boost passive health recovery. Whirling blades will restore stamina for each enemy it hits. Evil hunter can be a huge boon when it is applicable.

    In your situation, I'd go either aoe or dot dps. As stamina is your primary resource, it makes little sense to focus on go for broke burst dps.
    For melee aoe or dot:
    Use 2 handed as your alt
    http://esohead.com/skills/40300-silver-shards Use this to open at range and drop monsters at anchors
    http://esohead.com/skills/38754-brawler if you won't use Rite of Passage
    http://esohead.com/skills/38745-carve If you will.
    http://esohead.com/skills/38823-reverse-slice or Whirling blades for finishing.
    http://esohead.com/skills/38788-stampede against fleeing enemies.
    Avoid heavy damage stamina abilities with the sole exception of
    http://esohead.com/skills/38814-dizzying-swing


    Ranged aoe or dot:
    Use a bow as your alt
    http://esohead.com/skills/38701-acid-spray For aoe
    http://esohead.com/skills/38645-venom-arrow For Dot dps
    http://esohead.com/skills/38689-scorched-earth Open for aoe
    http://esohead.com/skills/38669-draining-shot For stuns
    http://esohead.com/skills/40300-silver-shards For low cost aoe (It's weak but it can make a difference)
    http://esohead.com/skills/40372-lightweight-beast-trap For CC
    http://esohead.com/skills/40382-rearming-trap For kiting

    Snipe isn't recommended unless you are doing full dps and you have a healer with you.


    Templar Specific:
    http://esohead.com/skills/22223-rite-of-passage for one of your ultimates if you go templar and this doesn't violate your no magic rule
    http://esohead.com/skills/40161-flawless-dawnbreaker This one should technically follow if the above rule is true
    http://esohead.com/skills/26209-restoring-aura Keep this slotted in one of your roles (preferrably not your dual wield) and use it to heal passively

    DragonKnight Specific:
    http://esohead.com/skills/32947-standard-of-might Good ultimate for your no magicka build.
    http://esohead.com/skills/32715-ferocious-leap If you insist on going aggressive.
    http://esohead.com/skills/17878-corrosive-armor If you insist on tanking.


    Hope this helps. :D
    Edited by Spottswoode on July 23, 2014 11:21PM
    Proud Player of The Elder Bank Screen Online.
    My khajiit loves his moon sugar.
    Steam Profile
    Libertas est periculosum. Liberum cogitandi est haeresis. Ergo, et ego terroristis.
    Current main PC build:
    i7 3770 (Not overclocking currently.)
    MSI Gaming X GTX 1070
    32gb RAM

    Laptop:
    i7-7700HQ
    GTX 1060
    16gb RAM

    Secondary build:
    i3 2330
    GTX 660
    8gb RAM
  • Obscure
    Obscure
    ✭✭✭✭✭
    It is possible to solo the game stark naked using nothing but your fists and no skills at all. Ill advised, but possible.

    If your doing it as a sort of personal challenge just go for it and let the chips fall as they may. Though I'd urge extreme caution that you don't expect it to be effective or practical. Magicka using, dress wearing, staff wigglers run this here town, and no manner of wishful thinking is going to change that any time soon.
  • VikeKing27
    VikeKing27
    Soul Shriven
    @Spottswoode‌ Hey thanks for all the information. This really helps out a lot. I will try the things you have suggested!

    Thanks everyone else for the information. This will make this game that much more enjoyable for me. Stay well!
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    So you basically want to bring a knife to a magic fight?
    http://www.youtube.com/watch?v=3I_Ds2ytz4o
    Edited by SFBryan18 on July 24, 2014 1:51AM
  • jamie.goddenrwb17_ESO
    Mwahaha I found it!! From the first Reddit AMA, I think just prior to release. Nick Konkle answered the question "What classes will you all be playing?" with:

    "All of them! Also, I want to make a no-class character based entirely on weapon, armor, guild, and world skills".

    So if the lead game play designer thinks it should be possible then I would like to think that it will be at some point!
    I can has typing!
  • moxiesauce
    moxiesauce
    ✭✭✭
    VikeKing27 wrote: »
    Hello all,

    Was just wondering if anyone knows if a nord templar build using only weapon and armor skills without using any class skills would work for soloing. I want to make a nord that uses as little magic as possible and it seems all class skills mostly use magic. I am pretty new to this game by the way so I probably have no idea what I am talking about lol. But if anyone has any suggestions or helpful tips that would awesome. Thanks in advance.

    There's far less tree's that have abilities that use stam, melee wep tree's and fighter's guild, so starting out your only picking abilities from 1 tree.. your weapon, then much later you'll get silver shards... then evil hunter which is good for only daedra n undead, It's very limiting using only stam abilities. Hopefully once TG and DBH hit they will both be stam tree's and many more options will be given to players.
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Interesting idea.

    Stamina problems notwithstanding I bet a magicka build using staff and light armor plus guild lines would do pretty well.
  • The_Sadist
    The_Sadist
    ✭✭✭✭✭
    It would be a little bit counterproductive to not utilise your class spells so as it stands, outside of roleplaying purposes, I don't recommend it. That being said there have been some interesting suggestions mentioned already but they are rather impractical once you hit a certain point in game. Either way, good luck in your classless endeavours!
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Wicked_Wolf
    Wicked_Wolf
    ✭✭✭✭
    This is what drives me crazy. In all prior Elder Scrolls games and in all the MMO's I've played, my main character was always a big warrior with a big weapon, heavy armor, no magic, up close and personal head smasher. And, theyve always been effective. Yet, for some reason, I just don't see how you can do that in ESO.

    I have to forsake my favorite playstyle, from both elder scrolls and mmo's.
  • SirJesto
    SirJesto
    ✭✭✭
    Kaloran wrote: »
    Keep in mind, though, that some class skill line passives can have a positive affect outside of the class skills, and those skill lines level faster when you have the skills slotted.

    In fact, if you don't have any abilities of a class skill-line slotted, that skill-line doesn't progress at all.

    Not entirely true because they can be raised slightly by reading books, but now we're splitting hairs. :-p
  • jamie.goddenrwb17_ESO
    This is what drives me crazy. In all prior Elder Scrolls games and in all the MMO's I've played, my main character was always a big warrior with a big weapon, heavy armor, no magic, up close and personal head smasher. And, theyve always been effective. Yet, for some reason, I just don't see how you can do that in ESO.

    I have to forsake my favorite playstyle, from both elder scrolls and mmo's.

    Same here, I usually use one or two restoration spells as well just to make me a little more "Paladinesque" but mostly it's just heavy armor and cleaving like a champ!
    I can has typing!
  • Thannazzar
    Thannazzar
    ✭✭✭✭✭
    For soloing there are a couple of options. You can go down the witcher route.

    For undead and daedra haunts. Just put all of the fighter guild powers on your bar, buff with evil hunter and spam Silver Shards.

    Use a 2 handed sword on the back bar for a range closer, heavy attack and execute. Throw a sun fire morph in there (looks like your throwing a grenade/potion).

    Max your alchemy so that you can pop potions with virtually no downtime in combat.

    Ultimates that work for flavor include Flawless Dawn breaker from fighters guild and warhorn from assault pvp line.

    Use 5 piece twice born star crafted with 2 mundus for health and stamina regen with leeching vengence jewelry and the monster set from ruins of mazatun and you should be good to go.
    Edited by Thannazzar on June 2, 2017 2:25PM
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    Did you not realize this thread was from three years ago, @Thannazzar ?
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Haha, how do people necro stuff like this?
  • DocFrost72
    DocFrost72
    ✭✭✭✭✭
    ✭✭✭✭
    Edit: God's no, I didn't wanna be a necromancer! I just wanted to raise a family!

    Edited by DocFrost72 on June 2, 2017 3:20PM
Sign In or Register to comment.