fromtesonlineb16_ESO wrote: »It's interesting many people round here sneer at WOW, but that game has pretty much what you're asking for, at least all zones in a particular landmass are open and there aren't many 'zone lines' in narrow canyons, etc.
What MMORPGs are 'sandboxes' in your terms, none I play are.
DanteVFenris wrote: »I was hoping this would be the mmo to do this. I know there's a lot of people that like the hold your hand theme park setting because it's simple.
-I'd like no loading screens between zones
-more points to enter zones, instead of making a giant mountain across that didn't exist in previous games.
-make more quests so we have more options.
-(I know people won't agree because they disagreed on a previous forum) but make a system where I can do higher level quests scale to me so the game isn't so cookie cutter. This would be similar to cyrodil where I can go to Burma and then go to another town half way around the map wit no penalty. Questing in cyrodil is fun.
nerevarine1138 wrote: »DanteVFenris wrote: »I was hoping this would be the mmo to do this. I know there's a lot of people that like the hold your hand theme park setting because it's simple.
-I'd like no loading screens between zones
-more points to enter zones, instead of making a giant mountain across that didn't exist in previous games.
-make more quests so we have more options.
-(I know people won't agree because they disagreed on a previous forum) but make a system where I can do higher level quests scale to me so the game isn't so cookie cutter. This would be similar to cyrodil where I can go to Burma and then go to another town half way around the map wit no penalty. Questing in cyrodil is fun.
In order:
- I'd like a pink pony, but it's not gonna happen. The loading screens are there because your computer would melt without them.
- Sure, why not?
- Unless you have your Tamriel Hero achievement already, you really don't have much room to be asking for more quests. And if you do, then you're aware that the game already has a metric ton of quests available for you.
- No. Player levels can be scaled. Quests can't.
However, you are getting your wish. The new Champion system will make the post-50 experience much more sandbox-esque.
How do you allow unrestricted access in an MMO? Off-line games do it by the crass level scaling that many (such as I) hated about Oblivion and Skyrim.DanteVFenris wrote: »fromtesonlineb16_ESO wrote: »It's interesting many people round here sneer at WOW, but that game has pretty much what you're asking for, at least all zones in a particular landmass are open and there aren't many 'zone lines' in narrow canyons, etc.
What MMORPGs are 'sandboxes' in your terms, none I play are.
Wows a great game. But it is cookie cutter. There is multiple zones for the same level but it's still restricted for certain levels.
fromtesonlineb16_ESO wrote: »It's interesting many people round here sneer at WOW, but that game has pretty much what you're asking for, at least all zones in a particular landmass are open and there aren't many 'zone lines' in narrow canyons, etc.
What MMORPGs are 'sandboxes' in your terms, none I play are.
nerevarine1138 wrote: »DanteVFenris wrote: »I was hoping this would be the mmo to do this. I know there's a lot of people that like the hold your hand theme park setting because it's simple.
-I'd like no loading screens between zones
-more points to enter zones, instead of making a giant mountain across that didn't exist in previous games.
-make more quests so we have more options.
-(I know people won't agree because they disagreed on a previous forum) but make a system where I can do higher level quests scale to me so the game isn't so cookie cutter. This would be similar to cyrodil where I can go to Burma and then go to another town half way around the map wit no penalty. Questing in cyrodil is fun.
In order:
- I'd like a pink pony, but it's not gonna happen. The loading screens are there because your computer would melt without them.
- Sure, why not?
- Unless you have your Tamriel Hero achievement already, you really don't have much room to be asking for more quests. And if you do, then you're aware that the game already has a metric ton of quests available for you.
- No. Player levels can be scaled. Quests can't.
However, you are getting your wish. The new Champion system will make the post-50 experience much more sandbox-esque.
No, some of us like theme park MMOs because they have the better stories.DanteVFenris wrote: »I was hoping this would be the mmo to do this. I know there's a lot of people that like the hold your hand theme park setting because it's simple.
Not going to happen, this would take a rewrite of the game engine.-I'd like no loading screens between zones
Yeah I would like that too, but it's built into the engine, and they are not going to rewrite the entire game just for that.-more points to enter zones, instead of making a giant mountain across that didn't exist in previous games.
Always a good idea.-make more quests so we have more options.
Oh god, not this. It's a bad idea, why?, say you aren't the best player in the world, and you can't do a quest, you level up a bit, and then finish it. But if the quest scales with you, levelling doesn't help, in fact it can make it worse. And asking for help gets only the smart-alecs who say "Learn to Play" or other similarly brain-dead advice, but won't actually help you.-(I know people won't agree because they disagreed on a previous forum) but make a system where I can do higher level quests scale to me so the game isn't so cookie cutter. This would be similar to cyrodil where I can go to Burma and then go to another town half way around the map wit no penalty. Questing in cyrodil is fun.
nerevarine1138 wrote: »DanteVFenris wrote: »I was hoping this would be the mmo to do this. I know there's a lot of people that like the hold your hand theme park setting because it's simple.
-I'd like no loading screens between zones
-more points to enter zones, instead of making a giant mountain across that didn't exist in previous games.
-make more quests so we have more options.
-(I know people won't agree because they disagreed on a previous forum) but make a system where I can do higher level quests scale to me so the game isn't so cookie cutter. This would be similar to cyrodil where I can go to Burma and then go to another town half way around the map wit no penalty. Questing in cyrodil is fun.
In order:
- I'd like a pink pony, but it's not gonna happen. The loading screens are there because your computer would melt without them.
- Sure, why not?
- Unless you have your Tamriel Hero achievement already, you really don't have much room to be asking for more quests. And if you do, then you're aware that the game already has a metric ton of quests available for you.
- No. Player levels can be scaled. Quests can't.
However, you are getting your wish. The new Champion system will make the post-50 experience much more sandbox-esque.
fromtesonlineb16_ESO wrote: »It's interesting many people round here sneer at WOW, but that game has pretty much what you're asking for, at least all zones in a particular landmass are open and there aren't many 'zone lines' in narrow canyons, etc.
What MMORPGs are 'sandboxes' in your terms, none I play are.
nerevarine1138 wrote: »- Unless you have your Tamriel Hero achievement already, you really don't have much room to be asking for more quests. And if you do, then you're aware that the game already has a metric ton of quests available for you.
infraction2008b16_ESO wrote: »
I have my Tamriel Hero achievement and I would like more quests at endgame due to already completed most of what the game has to offer in the space of a few weeks, your move....
Careful, you're in danger of asserting 'facts' you have no way of knowing.Sallington wrote: »infraction2008b16_ESO wrote: »
I have my Tamriel Hero achievement and I would like more quests at endgame due to already completed most of what the game has to offer in the space of a few weeks, your move....
The space of a few weeks? How many hours a day are we talking here? That is nowhere close to how much time the average person can spend ingame.
fromtesonlineb16_ESO wrote: »Careful, you're in danger of asserting 'facts' you have no way of knowing.Sallington wrote: »infraction2008b16_ESO wrote: »
I have my Tamriel Hero achievement and I would like more quests at endgame due to already completed most of what the game has to offer in the space of a few weeks, your move....
The space of a few weeks? How many hours a day are we talking here? That is nowhere close to how much time the average person can spend ingame.
infraction2008b16_ESO wrote: »nerevarine1138 wrote: »- Unless you have your Tamriel Hero achievement already, you really don't have much room to be asking for more quests. And if you do, then you're aware that the game already has a metric ton of quests available for you.
I have my Tamriel Hero achievement and I would like more quests at endgame due to already completed most of what the game has to offer in the space of a few weeks, your move....
DanteVFenris wrote: »I was hoping this would be the mmo to do this. I know there's a lot of people that like the hold your hand theme park setting because it's simple.
-I'd like no loading screens between zones
-more points to enter zones, instead of making a giant mountain across that didn't exist in previous games.
-make more quests so we have more options.
-(I know people won't agree because they disagreed on a previous forum) but make a system where I can do higher level quests scale to me so the game isn't so cookie cutter. This would be similar to cyrodil where I can go to Burma and then go to another town half way around the map wit no penalty. Questing in cyrodil is fun.