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Various Suggestions

mphwetewet
mphwetewet
Soul Shriven
Some stupid some slightly

1. Adjusting game saturation, contrast, brightness. I personally think that the game looks visually dull for a "fantasy" driven game. The graphics are not bad don't get me wrong but everything just looks dirty or dead. I know, I know, dyes will come out soon but that wasn't just that what I was referring to. The world lacks vivid colors or shiny things or whatever, it just lacks that "other-world" feel to it which the fantasy genre strives to deliver. Specifically speaking, when you take a look at the artworks such as the Auridon one, when you get in the game the city or wilderness won't look as rich. The grass, the trees, the lights, the rocks etc.

2. Daedric Motif? Seriously this needs revamp. The dyes won't save its underwhelming design. At least try to keep up to Skyrim's art style or even surpass it, you released the game after it for the fanbase after all.

3. Vampiric Motif? Aristocratic looks would definitely fit. Werewolf Motif?

4. Other Mounts? What I mean by other mounts are not horses v.7.2 with different color. No. That's boring. Guars? Some lizard-like creatures? Daedras? Bears? Big Cats? Dragons(holy crap) ? Maybe add some spice like hatching the egg or us trying to feed and raise it overtime. You name it.

5. Npc animation? Although the conversations are detailed, the animations look very amateur and shallow. Coulda spent more time on this one am i right? Since 80% of the game makes you hear out all their miseries while watching their not-so-interested expressions play for 5 mins each.

6. Arranged PvP or PvPvE Arenas like Roman Gladiators for all levels? What I mean by that is not putting a lvl 14 against a lvl 48 or something because that's the issue in Cyrodiil. Matches should be arranged based on their levels. Should be fun.

7. Aerial combat? Something the franchise haven't attempted before.

8. Time loop? Heh. Like meeting the characters from the past games. Meeting da dragonborn and helping him slay Alduin BUT in a larger scale and more epic war. Pls.

9. Interactive and living environment. Weather affecting the world like lightnings randomly striking anything/anyone throughout its covered area. Earthquakes once in a while causing violent tidal waves affecting nearby cities. Aggressive mob charging at you the moment you step into its 20m radius.

10. In addition to the 9th one. Altering some of map designs like Cyrodiil's fortresses. So you have the Elder Scrolls in these castles, the driving force of the whole franchise and you place em right in the middle of a farm. At least add some excitement or epicness into it like placing the fortress on top of a dark rocky mountain, a narrow creaking bridge that will lead to your death if you ,by most chance falls. Gusting winds and snow. Volcanoes erupting. Lava flowing. Blizzard. Serpents. Fire storms. Whatever just run your imagination.

There is a lot of needed improvements to justify the price tag it presents. It's not bad to deviate from the seriousness of the lore sometimes besides how can you expect the game to succeed if you do not take the risks. If you give us something new, at least fill it with style.
  • Kaynlor
    Kaynlor
    ✭✭✭
    mphwetewet wrote: »
    Some stupid some slightly

    1. Adjusting game saturation, contrast, brightness. I personally think that the game looks visually dull for a "fantasy" driven game. The graphics are not bad don't get me wrong but everything just looks dirty or dead. I know, I know, dyes will come out soon but that wasn't just that what I was referring to. The world lacks vivid colors or shiny things or whatever, it just lacks that "other-world" feel to it which the fantasy genre strives to deliver. Specifically speaking, when you take a look at the artworks such as the Auridon one, when you get in the game the city or wilderness won't look as rich. The grass, the trees, the lights, the rocks etc.Your opinion. I think it is fine.

    2. Daedric Motif? Seriously this needs revamp. The dyes won't save its underwhelming design. At least try to keep up to Skyrim's art style or even surpass it, you released the game after it for the fanbase after all.
    Your opinion. I think it is fine.

    4. Vampiric Motif? Aristocratic looks would definitely fit. Werewolf Motif?No

    4. Other Mounts? What I mean by other mounts are not horses v.7.2 with different color. No. That's boring. Guars? Some lizard-like creatures? Daedras? Bears? Big Cats? Dragons(holy crap) ? Maybe add some spice like hatching the egg or us trying to feed and raise it overtime. You name it.They will add more mounts that are appropriate

    5. Npc animation? Although the conversations are detailed, the animations look very amateur and shallow. Coulda spent more time on this one am i right? Since 80% of the game makes you hear out all their miseries while watching their not-so-interested expressions play for 5 mins each.Your opinion. I think it is fine.

    6. Arranged PvP or PvPvE Arenas like Roman Gladiators for all levels? What I mean by that is not putting a lvl 14 against a lvl 48 or something because that's the issue in Cyrodiil. Matches should be arranged based on their levels. Should be fun.Maybe

    7. Aerial combat? Something the franchise haven't attempted before.
    No
    8. Time loop? Heh. Like meeting the characters from the past games. Meeting da dragonborn and helping him slay Alduin BUT in a larger scale and more epic war. Pls. This occurs before all the other games.

    9. Interactive and living environment. Weather affecting the world like lightnings randomly striking anything/anyone throughout its covered area. Earthquakes once in a while causing violent tidal waves affecting nearby cities. Aggressive mob charging at you the moment you step into its 20m radius.

    10. In addition to the 9th one. Altering some of map designs like Cyrodiil's fortresses. So you have the Elder Scrolls in these castles, the driving force of the whole franchise and you place em right in the middle of a farm. At least add some excitement or epicness into it like placing the fortress on top of a dark rocky mountain, a narrow creaking bridge that will lead to your death if you ,by most chance falls. Gusting winds and snow. Volcanoes erupting. Lava flowing. Blizzard. Serpents. Fire storms. Whatever just run your imagination.The terrain is set, the forts are set. See Oblivion.

    There is a lot of needed improvements to justify the price tag it presents. It's not bad to deviate from the seriousness of the lore sometimes besides how can you expect the game to succeed if you do not take the risks. If you give us something new, at least fill it with style.Lore is important to those of us who follow th ES series. Some deviation is acceptable and even expected, but not such disregard.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    If anything the game needs to be darker and more "dead". This is not Wildstar, it shouldn't be happy and fluffy.
    Dear Sister, I do not spread rumors, I create them.
  • jamie.goddenrwb17_ESO
    mphwetewet wrote: »
    Some stupid some slightly

    2. Daedric Motif? Seriously this needs revamp. The dyes won't save its underwhelming design. At least try to keep up to Skyrim's art style or even surpass it, you released the game after it for the fanbase after all.

    Check out the Imperial Daedric armor from the Quakecon panel. It looks a lot like Daedric should have in the first place. Also Dwemer and Glass armors, both look sweeeeet.
    I can has typing!
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