Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)

Road Signs

  • Horrum
    Horrum
    ✭✭✭
    This would be awesome!
  • isengrimb16_ESO
    isengrimb16_ESO
    ✭✭✭✭✭
    And Burma-Shave type signage along the side trails/back roads.
  • Kayira
    Kayira
    ✭✭✭✭
    Road signs would be great. Gives more immersion and we can stop using the map all the time. Totally supporting this idea!
    EU PC
    In Game Tag: @Silthoras

    Raid Mains: Warden and Templar Heals
    DDs: Mag Sorc and Mag Necro
  • mrmajkl
    mrmajkl
    ✭✭
    k9mouse wrote: »
    Use the ingame /feedback command, the best way to tell the devs about this great idea :smiley:
    I did before posting this :) I think more people support this then developers might really do it bcs they are asking us to give them suggestions as it's our game. We just need to be patient and give them time I know they are busy ;)
    Adonarth Le Wron, Imperial, Daggerfall Covenant.
  • gunplummer
    gunplummer
    ✭✭✭
    Unfortunately, great ideas like this are tailor made for the modding community as well as other visual improvements especially when the devs are really busy. Sadly, because of the potential to cheat, mods aren't allowed so we are stuck waiting for devs to implement these ideas if and when they have the time. For me this is probably the most disappointing thing about this game. The previous TES mods really made the some amazing improvements to the other games.
  • mrmajkl
    mrmajkl
    ✭✭
    I am really glad for responses of you all :)
    Adonarth Le Wron, Imperial, Daggerfall Covenant.
  • Navuri
    Navuri
    ✭✭✭
    All for! Great idea! Let's implement it A.S.A.P.
  • SirAndy
    SirAndy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Same here, i always thought they would be nice to have in ESO ...
    :)
  • kieso
    kieso
    ✭✭✭✭✭
    Good idea, you sir know how to put your pants on in the morning.
  • isengrimb16_ESO
    isengrimb16_ESO
    ✭✭✭✭✭
    Yes, seriously, I did love the road signs in Skyrim (once I got the mod that enabled you to actually read the things, and see them.)

    My Burma-Shave comment was entirely serious, btw. It would be fun to be following some little path somewhere just to see where it goes to, and run into a series of these (ESO lore-related, of course.) Hell, it would even be fun if we could make up our own and place them.

    SHE KISSED THE HAIRBRUSH
    BY MISTAKE
    SHE THOUGHT IT WAS
    HER HUSBAND JAKE
    Burma Shave

    DON'T LOSE YOUR HEAD
    TO GAIN A MINUTE
    YOU NEED YOUR HEAD
    YOUR BRAINS ARE IN IT
    Burma Shave

    Doggerel like that, except again, lore-friendly, spread out over four signs (minus the Burma Shave thing, or insert some lore company in there.)

  • Drazek
    Drazek
    ✭✭
    Great idea
  • Azzuria
    Azzuria
    ✭✭✭✭✭
    Make main roads more distinct than side trails. Currently, there isn't enough distinction on most maps.

    Provide road signs to help travelers.

    Add a speed boost while on main roads (love that idea).

    And add more random events along the roads, including bandit ambushes, radiant 'help me' quests, etc.

    ^This.
    Brunhilda Icehammer - Nord Dragonknight, 'Smith & Enchantress 'What is 'ranged? I need to hit something!!'
    Laehl Direthorn - Bosmer Nightblade, Purveyor of fine Clothes, Bows and Staves
    Reeza gra-Zuni - Orc Templar 'War Shaman' and Apothecary
    Noemi Snowpaw - Kajiit Dragon Knight - I laugh... or I'd have to kill you.
    Kitera Dreamon - Breton of The Dominion: Because those Daggers don't appreciate a great Mage.
    Lysara Shadowcroft - Dunmer Bloodmage: This will only hurt a lot.
  • Innocente
    Innocente
    ✭✭✭✭
    Couple million dollars and several months of development time to put a set of road signs at every intersection in the world. Then more months to debug the misspellings, the incorrect directions, the missing signs, and so forth. Sounds like a great use of development dollars and time.

    Much more important than fixing the skill lock-out bugs, or the lag bugs, or the quest bugs, and other less important issues.

    Not to mention finishing the development on the Store interface, or accurate skill descriptions, or non-functional skills.

    But, by all means: Road Signs!!!!
  • mrmajkl
    mrmajkl
    ✭✭
    Innocente wrote: »
    Couple million dollars and several months of development time to put a set of road signs at every intersection in the world. Then more months to debug the misspellings, the incorrect directions, the missing signs, and so forth. Sounds like a great use of development dollars and time.

    Much more important than fixing the skill lock-out bugs, or the lag bugs, or the quest bugs, and other less important issues.

    Not to mention finishing the development on the Store interface, or accurate skill descriptions, or non-functional skills.

    But, by all means: Road Signs!!!!

    We are talking about nice addition to the game one day... If u read the beginning Of the post u would know that we dont put this as something important !
    Adonarth Le Wron, Imperial, Daggerfall Covenant.
  • Adelwulf
    Adelwulf
    ✭✭✭
    I would love to see road signs
  • ferdiverbeekeb17_ESO2
    This is a very old topic, but I like it. It shouldn't be much work to implement this.
  • Max2497
    Max2497
    ✭✭✭
    Love this idea. I thought I remembered seeing one in early Beta. It would be a very nice addition.
Sign In or Register to comment.