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Perfect class for an archer?

santixd7
santixd7
Soul Shriven
Hello, me again lol
So all I want to know this time, is: Which of the ESO's classes (mage, templar etc) is the best one for being an archer (bow and arrow) and why?
I demand a trial by combat
  • Mr.Turtlesworth
    Mr.Turtlesworth
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    druid
    I r robot
    hear me roar
  • frankuguzzb16_ESO
    Race is more important than class!
    I think every class can use bow!
  • Orchish
    Orchish
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    While any class can indeed use a bow, i would go with Nightblade.
  • Vis
    Vis
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    DK.

    Be a self healing tank who will also reflect any and all range counter attacks. DK, you will thank me later.
    v14 Sorc Vae Exillis
    v14 DK Costs
    v14 NB 'Vis
    v14 Temp Fiat Lux

  • DuelWieldingCheesyPoofs
    Sorc, encase, critical surge, snipe, venom, arrow sprey, duel wield and crit surge is good to, due to heal backs, critical surge and spam arrow sprey facerolls even in public dungeons doing it solo, full medium armor and 2h is face rolls to with crit surge, that's not including ultis
  • DuelWieldingCheesyPoofs
    And in pvp hit and run with bolt esc
  • Taz
    Taz
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    I think it depends on your intended playstyle, as all the classes have different strengths/weaknesses that could contribute to the bow style.

    Sneaky archer nightblade, arcane archer sorcerer, healing archer templar, fortified archer DK, or however you build yourself.

    I'm partial to nightblades myself, but I'd recommend considering your tastes, glancing through some abilities and checking what you want and what best fits your preference: here's a helpful skill calculator I sometimes use.
  • daneyulebub17_ESO
    daneyulebub17_ESO
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    Agreed that any class can do it, but I really think Nightblade is the intended archer class in this game. You're average archer type doesn't want to tank, cast or heal. He wants to sneak around and do huge dps, which is what NB is suited for.
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  • Woolenthreads
    Woolenthreads
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    My dedicated Archer is a Sorcerer because Minions but that doesn't make it good :). I did it because She's my "Classic D&D Ranger" ;) only developing the Daedric Summoning line for class skills for her and no I'm not playing her much, it was a concept I felt the need to create. I think the Nightblade does Archery best if you intend to do it at all because of the extra weapon crit skills.
    Oooh look, lot's of Butterflies! Wait! Butterflies? Get out of here Sheo, stop bugging me!

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  • Ligeros
    Ligeros
    Soul Shriven
    I like my Bow Templar a lot, used to be more popular then it seems to be now though
  • hamon
    hamon
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    santixd7 wrote: »
    Hello, me again lol
    So all I want to know this time, is: Which of the ESO's classes (mage, templar etc) is the best one for being an archer (bow and arrow) and why?

    lucky you put the (bow and arrow) there for us , lots of us would have been very confused as to what an archer was......i thought an archer was a guy who made arches... thanks for clearing that up for me =d

  • Lynx7386
    Lynx7386
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    In my experience, nightblade or templar make the best archers.

    Most of the Dragonknight's abilities are very short range. The longest range you'll get (aside from morphed fiery grip, which you dont want to use as an archer) is around 18 meters with obsidian shard, or 10 meters with flame lash. Few of the abilities mesh well with archery as well.

    Sorceror abilities all scale with spell critical/spell damage. Typically as an archer you're going to want to use medium armor for extra weapon crit and stamina regen/cost reduction, and that just doesnt mesh well with a class entirely based around spell stats. The one build that does work here is a ranger/beastmaster build, using the sorceror's summoned daedra as 'pets' to tank the enemy for you. Unfortunately those pets are pretty useless in endgame pve and pvp.



    Nightblades get a somewhat ranged execute (impale, 18 meters) which the bow lacks. They also get additional bonuses to stamina regeneration, stealth damage, and critical damage. Many of the nightblade's class skills use weapon critical chance to determine their crits, which functions well with the medium armor bow builds.

    Templars, similarly, have many abilities which work off of melee critical chance. The bowplar build is very common, and mostly relies on the use of aedric spear abilities to help you kite as a bow user. Aurora javelin/binding javelin can be used at range in conjunction with bow attacks to knock back and stun your target. Blazing spear is excellent for stacking with bow AoE damage as well. You can also use the healing spells to keep yourself up in bad situations, and repentance as a free stamina recovery.



    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • santixd7
    santixd7
    Soul Shriven
    Lynx7386 wrote: »
    In my experience, nightblade or templar make the best archers.

    Most of the Dragonknight's abilities are very short range. The longest range you'll get (aside from morphed fiery grip, which you dont want to use as an archer) is around 18 meters with obsidian shard, or 10 meters with flame lash. Few of the abilities mesh well with archery as well.

    Sorceror abilities all scale with spell critical/spell damage. Typically as an archer you're going to want to use medium armor for extra weapon crit and stamina regen/cost reduction, and that just doesnt mesh well with a class entirely based around spell stats. The one build that does work here is a ranger/beastmaster build, using the sorceror's summoned daedra as 'pets' to tank the enemy for you. Unfortunately those pets are pretty useless in endgame pve and pvp.



    Nightblades get a somewhat ranged execute (impale, 18 meters) which the bow lacks. They also get additional bonuses to stamina regeneration, stealth damage, and critical damage. Many of the nightblade's class skills use weapon critical chance to determine their crits, which functions well with the medium armor bow builds.

    Templars, similarly, have many abilities which work off of melee critical chance. The bowplar build is very common, and mostly relies on the use of aedric spear abilities to help you kite as a bow user. Aurora javelin/binding javelin can be used at range in conjunction with bow attacks to knock back and stun your target. Blazing spear is excellent for stacking with bow AoE damage as well. You can also use the healing spells to keep yourself up in bad situations, and repentance as a free stamina recovery.


    So... Which one do you recommend.
    I demand a trial by combat
  • pitdemon_ESO
    pitdemon_ESO
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    santixd7 wrote: »
    Lynx7386 wrote: »
    In my experience, nightblade or templar make the best archers.

    Most of the Dragonknight's abilities are very short range. The longest range you'll get (aside from morphed fiery grip, which you dont want to use as an archer) is around 18 meters with obsidian shard, or 10 meters with flame lash. Few of the abilities mesh well with archery as well.

    Sorceror abilities all scale with spell critical/spell damage. Typically as an archer you're going to want to use medium armor for extra weapon crit and stamina regen/cost reduction, and that just doesnt mesh well with a class entirely based around spell stats. The one build that does work here is a ranger/beastmaster build, using the sorceror's summoned daedra as 'pets' to tank the enemy for you. Unfortunately those pets are pretty useless in endgame pve and pvp.



    Nightblades get a somewhat ranged execute (impale, 18 meters) which the bow lacks. They also get additional bonuses to stamina regeneration, stealth damage, and critical damage. Many of the nightblade's class skills use weapon critical chance to determine their crits, which functions well with the medium armor bow builds.

    Templars, similarly, have many abilities which work off of melee critical chance. The bowplar build is very common, and mostly relies on the use of aedric spear abilities to help you kite as a bow user. Aurora javelin/binding javelin can be used at range in conjunction with bow attacks to knock back and stun your target. Blazing spear is excellent for stacking with bow AoE damage as well. You can also use the healing spells to keep yourself up in bad situations, and repentance as a free stamina recovery.


    So... Which one do you recommend.

    The one that sounds best to you?

    Outside of becoming a DK Vampire Emperor, there is no best way to play here.
    Nightblade and Templar are as different as night and day (literally...). Completely different playstyles.

    http://esohead.com/calculator/skills
    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • MercutioElessar
    MercutioElessar
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    I go with Imperial NB. Mine is a Vet10 and I really like playing it.
    If I've ever offended you,
    just know that from the bottom of my heart,
    I really don't give a ***.

    144
  • Ser Lobo
    Ser Lobo
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    I enjoy my nightblade hunter build (archer/archer). All in all, nightblade has a lot of good synergy with ranged attacks in the siphoning line. I have a solo and group bar, though Alpha Tools lets me setup several bars overall.

    My standard bar looks something like: Poison Arrow (interrupt, stamina dump); Crippling Grasp/Swallow Soul (ranged magicka dump, Swallow Soul for groups); Draining Shot/Bombard (knockback or cone AOE for group play); Malefric Wreath/Volcanic Rune (one locks down a target completely, the other is awesome in groups); and finally, Focused Attacks/Siphoning Strikes (for stat regen; in groups, the damage penatly isn't so stout).

    I would note that overall damage with the bow is lower than what you'll see with any other weapon or spell. Simply put, we're the lowest on the totem pole for outright DPS. But our abilities do have some great CC, plus we get opening strike from range, and we have an amazing knockback. Don't forget that in VR dungeons, having an archer with poison arrow on tap for anti-healers makes the whole thing a LOT easier.

    I have seen all other classes as archers, but the 'from stealth' benefits that nightblades get for opening strikes, plus the surplus of ranged additives we bring over from class abilities, seems to synergize really well and give us an edge.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • TheBull
    TheBull
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    DK is the best for all weapons by a longshot. Go dk. There is no substitute for being able to heal yourself from 1%-100% at will, on demand.
    Edited by TheBull on July 20, 2014 1:52PM
  • Ser Lobo
    Ser Lobo
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    TheBull wrote: »
    DK is the best for all weapons by a longshot. Go dk. There is no substitute for being able to heal yourself from 1%-100% at will, on demand.

    That's a good point. As a nightblade, I just don't let myself get hit if I can help it. Don't have to do much healing anymore unless I messup.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Lunerdog
    Lunerdog
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    Wood Elf, Nightblade, medium armour, attributes favouring health and stamina, armour enchanted with add stamina, secondary weapon is healing staff.

    Thanks to Snipe morphed to Focused Aim the only things that get near me are world bosses, then it's switch to healing staff and grind them down while healing myself.
  • Auric_ESO
    Auric_ESO
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    Lurikeen ranger
    "The purpose of training is to tighten up the slack, toughen the body, and polish the spirit." Morihei Ueshiba
  • AngryNord
    AngryNord
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    Bosmer Nightblade
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