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What would you do IF only steam-version will allow Controller support?

  • Robotukas
    Robotukas
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    rotiferuk wrote: »
    Erock25 wrote: »
    Controller is better at what? Being slow and inaccurate?

    PC profiling software (Xpadder. Pinnacle, etc) allows a controller to be fully customised. This includes speeding up its responsiveness to that of a mouse. BTW, have you ever used an Xbox360 gamepad to play on the PC? If not you are commenting from a position of ignorance. On ESO using a game pad for combat works just fine.

    Response is to low from xppader and Pinnacle. Also isn't accurate, sometimes doesn't do commands. I tried both of them and horrible. It have to be done by developers.
  • Chuggernaut
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    Robotukas wrote: »
    rotiferuk wrote: »
    Erock25 wrote: »
    Controller is better at what? Being slow and inaccurate?

    PC profiling software (Xpadder. Pinnacle, etc) allows a controller to be fully customised. This includes speeding up its responsiveness to that of a mouse. BTW, have you ever used an Xbox360 gamepad to play on the PC? If not you are commenting from a position of ignorance. On ESO using a game pad for combat works just fine.

    Response is to low from xppader and Pinnacle. Also isn't accurate, sometimes doesn't do commands. I tried both of them and horrible. It have to be done by developers.

    I've never used Xpadder or other listed, but I do use glovePIE, and have the same response times as keyboard/mouse.
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  • Robotukas
    Robotukas
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    Brandalf wrote: »
    rotiferuk wrote: »
    Erock25 wrote: »
    Controller is better at what? Being slow and inaccurate?

    PC profiling software (Xpadder. Pinnacle, etc) allows a controller to be fully customised. This includes speeding up its responsiveness to that of a mouse. BTW, have you ever used an Xbox360 gamepad to play on the PC? If not you are commenting from a position of ignorance. On ESO using a game pad for combat works just fine.

    An analog stick will never be as accurate or as responsive as a mouse. It's not not possible with the way they work. Analog sticks have dead zones, acceleration, etc. built in which means you might be able to move your camera as fast as a mouse user but you will never be as accurate due to these things.

    I'm not anti-controller and I am happy to see they are adding native support to the game, but let's not kid ourselves here. A controller is used for sofa gaming(aka comfort) or if you have some sort of disability that prevents you from properly using a KB+mouse.Outside of that there are really no legitimate reasons to grab a controller over a KB+mouse when given the option. An exception to that statement would of course be poor console ports.

    You can use controller to play on big screen or on tablet. When you interested in technologies so you always seeking best thing in to get game experience. With controller I can do more thing than with keyboard and mouse and especially for this type game.
  • Robotukas
    Robotukas
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    Robotukas wrote: »
    rotiferuk wrote: »
    Erock25 wrote: »
    Controller is better at what? Being slow and inaccurate?

    PC profiling software (Xpadder. Pinnacle, etc) allows a controller to be fully customised. This includes speeding up its responsiveness to that of a mouse. BTW, have you ever used an Xbox360 gamepad to play on the PC? If not you are commenting from a position of ignorance. On ESO using a game pad for combat works just fine.

    Response is to low from xppader and Pinnacle. Also isn't accurate, sometimes doesn't do commands. I tried both of them and horrible. It have to be done by developers.

    I've never used Xpadder or other listed, but I do use glovePIE, and have the same response times as keyboard/mouse.

    I will tell one thing that is different between integrated support and from software. Original if you press lest say map so it brings you to map menu and with different layout. That is not a keyboard command but a controller command. Tried and GlovePie also but it is not comfortable to play, because GloviePie is using keyboard commands. With app you need more time press button than with integrated controller support.
  • Robotukas
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    Hey, all. Just as a reminder, we recently announced on our Update 3 API Patch Notes thread for PTS that we're in the early stages of adding PC support for gamepad input. While not enabled yet, this is something we're working on.

    This a good step. Because I love to play with controller and especially for this game.
  • Robotukas
    Robotukas
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    rotiferuk wrote: »
    Hey, all. Just as a reminder, we recently announced on our Update 3 API Patch Notes thread for PTS that we're in the early stages of adding PC support for gamepad input. While not enabled yet, this is something we're working on.

    How will this impact on those players using Xpadder / Pinnacle / etc?

    It doesn't impact because you can disable controller on game and use as keyboard. So players will chose with way is better.
  • Nebthet78
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    Right now, to be honest, there is no way they can really have full controller support for the PC version of this game. Not with how things are laid out right now. They are going to have to change the way some things function and display before that can happen.

    I use a third party program to be able to use a PS3 controller to play. I mapped the controls out myself to the best ability for use without having to rely on the keyboard most of the time. But, I still have to use the keyboard and mouse from time to time, especially when interacting with people to choose the different options for NPC dialogue or adding other players to a group or trading with them and sometimes for targeting (fire rune), also to be able to use skill #4 and #5.

    Controllers have this nasty habit of making you dodge when you don't want to. There is no such thing as a double tap on a controller with WASD so it just does it randomly and I really wish they would make an option that allows me to disable dodge. It causes a headache much more than it saves me in combat.

    Otherwise I love using my controller for this game. It keeps me from getting carpal tunnel in my wrists and I can play for hours.

    The response time is right on the money. No lag from the controller. If I misfire on the controller, I have the keyboard in my lap and immediately try there too. Most often the misfire is an issue in game with server lag. But unlike most people I don't use Xpadder or Pinnacle. I use Better DS3

    I can't wait to see what changes they make for support. I 'd be happy to help them with my experience using the game through Vet 10 content and what not if they would like to know.
    Edited by Nebthet78 on July 18, 2014 7:39PM
    Far too many characters to list any more.
  • Attorneyatlawl
    Attorneyatlawl
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    Nebthet78 wrote: »
    Right now, to be honest, there is no way they can really have full controller support for the PC version of this game. Not with how things are laid out right now. They are going to have to change the way some things function and display before that can happen.

    I use a third party program to be able to use a PS3 controller to play. I mapped the controls out myself to the best ability for use without having to rely on the keyboard most of the time. But, I still have to use the keyboard and mouse from time to time, especially when interacting with people to choose the different options for NPC dialogue or adding other players to a group or trading with them and sometimes for targeting (fire rune), also to be able to use skill #4 and #5.

    Controllers have this nasty habit of making you dodge when you don't want to. There is no such thing as a double tap on a controller with WASD so it just does it randomly and I really wish they would make an option that allows me to disable dodge. It causes a headache much more than it saves me in combat.

    Otherwise I love using my controller for this game. It keeps me from getting carpal tunnel in my wrists and I can play for hours.

    I can't wait to see what changes they make for support.

    Just a couple of quick notes:

    -Dialogue options are numbered... 1 for the top one, 2 for the second one, 3 for the third one, and so on, from top to bottom. You can bind buttons to handle them or use the ones you did for your hotbar 1-5 slots.

    -Double-tap to dodge can be disabled within the game's options, and a hotkey bound in its place.
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  • Phinix1
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    What would you do if a polka-dotted alien landed his flying golf cart in your swimming pool?
    Edited by Phinix1 on July 18, 2014 7:44PM
  • Nebthet78
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    Just a couple of quick notes:

    -Dialogue options are numbered... 1 for the top one, 2 for the second one, 3 for the third one, and so on, from top to bottom. You can bind buttons to handle them or use the ones you did for your hotbar 1-5 slots.

    -Double-tap to dodge can be disabled within the game's options, and a hotkey bound in its place.

    Sadly the dodge disable didn't work with me at all. I went into the control settings and changed it, but it did not stop my character from dodging uncontrollably on it's own, especially when in sneak mode. It would still translate into a double tap of WASD. I even bound it to the "O" a key I would never use in the game and it made no difference.

    Far too many characters to list any more.
  • rotiferuk
    rotiferuk
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    Brandalf wrote: »
    An analog stick will never be as accurate or as responsive as a mouse. It's not not possible with the way they work. Analog sticks have dead zones, acceleration, etc. built in which means you might be able to move your camera as fast as a mouse user but you will never be as accurate due to these things.

    1) Game-pad profiling software allows customisation of dead zones, acceleration, etc.

    2) The camera can be set up to move as fast as you want.

    3) Surely accuracy comes with practice? BTW, ESO does not require any great accuracy. Neither does Skyrim.
    Brandalf wrote: »
    I'm not anti-controller and I am happy to see they are adding native support to the game, but let's not kid ourselves here. A controller is used for sofa gaming(aka comfort) or if you have some sort of disability that prevents you from properly using a KB+mouse.Outside of that there are really no legitimate reasons to grab a controller over a KB+mouse when given the option.......

    I don't have any disability. I do play ESO from the sofa. I use a game-pad for combat and a small, wireless keyboard and mouse for non-combat. I would take this approach even if I was sitting at a desk because AFAIAC a game pad is better for playing games - this is the task it was specifically designed to do. The only reason I have to use a keyboard and mouse as well is down to poor game design. It seems as if the developers have had a competition to see how many keys they can use.

    EU Server.
  • StaticWax
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    Some of the commemts in this thread are ridiculous. As a member of the PC Gaming Master Race™ & an owner of an Nvidia Shield©, I would like native controller support for the purpose of playing on my Shield©.

    I'm happy Zen is implementing this soon™. Thanks Zen, with this you are making bio-breaks a thing of the past.

    I wish nothing but joy for everyone.
  • SFBryan18
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    rotiferuk wrote: »
    Hey, all. Just as a reminder, we recently announced on our Update 3 API Patch Notes thread for PTS that we're in the early stages of adding PC support for gamepad input. While not enabled yet, this is something we're working on.

    How will this impact on those players using Xpadder / Pinnacle / etc?

    For Xpadder, it will have no effect because as long as Xpadder is enabled, the game will just see a keyboard.

    As someone who uses Xpadder, I am looking forward to finally getting built in controller support.
  • Pallmor
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    rotiferuk wrote: »
    Hey, all. Just as a reminder, we recently announced on our Update 3 API Patch Notes thread for PTS that we're in the early stages of adding PC support for gamepad input. While not enabled yet, this is something we're working on.

    How will this impact on those players using Xpadder / Pinnacle / etc?

    That's what worries me. I hope TOS doesn't come out with half-hearted controller support that only interferes with my existing Xpadder profile. At least give us the ability to turn it off, please. I'm doing just fine with Xpadder right now.
  • SirAndy
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    Kimbyungmo wrote: »
    What would you do IF only steam-version will update their own controller support?
    Play on the PC using my mouse ...
    ;-)
  • LariahHunding
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    Nebthet78 wrote: »

    Just a couple of quick notes:

    -Dialogue options are numbered... 1 for the top one, 2 for the second one, 3 for the third one, and so on, from top to bottom. You can bind buttons to handle them or use the ones you did for your hotbar 1-5 slots.

    -Double-tap to dodge can be disabled within the game's options, and a hotkey bound in its place.

    Sadly the dodge disable didn't work with me at all. I went into the control settings and changed it, but it did not stop my character from dodging uncontrollably on it's own, especially when in sneak mode. It would still translate into a double tap of WASD. I even bound it to the "O" a key I would never use in the game and it made no difference.

    You can turn off the double-tap dodge completely. It has nothing to do with the dedicated dodge button. I believe that it is the 3rd or 4th setting at the top of the gameplay settings tab.
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • UrQuan
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    Brandalf wrote: »
    "What would you do if pigs started flying?" Is about as useful and plausible as this question. Just no.
    I'd get a pet flying pig, and name him Pigasus. Obviously.

    Oh, and I'm in the camp that really doesn't care about controller support. Every time I play a game on my PS3 I always think "man, I wish I was using keyboard and mouse". But hey, if some people prefer to play with controllers and they're putting proper controller support in, then that's cool too. I won't use it, but if it makes a segment of the player population happy that's just dandy with me.
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  • LariahHunding
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    Ur-Quan wrote: »
    Brandalf wrote: »
    "What would you do if pigs started flying?" Is about as useful and plausible as this question. Just no.
    I'd get a pet flying pig, and name him Pigasus. Obviously.

    Oh, and I'm in the camp that really doesn't care about controller support. Every time I play a game on my PS3 I always think "man, I wish I was using keyboard and mouse". But hey, if some people prefer to play with controllers and they're putting proper controller support in, then that's cool too. I won't use it, but if it makes a segment of the player population happy that's just dandy with me.

    Great comment.

    Why should I give a crap whether others use a controller or not? The only place that I see a controller causing a problem MAY be in PvP.

    Surely is not a problem in PvE.

    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • Hoamaii
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    I'd love playing with a gamepad but I'd hate having to log on Steam again.

    Not so much for the pad itself, but mainly because I wouldn't have to sit at my desk to play - I could play from my couch instead and display ESO on my wideTV screen the way I played Skyrim - completely immersive!..
    Edited by Hoamaii on July 28, 2014 7:10PM
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  • Srugzal
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    I'd learn first how to write a proper sentence. Then I'd install xpadder.

    FTFY. What's good for the goose is good for the gander. ;-)
    Edited by Srugzal on July 28, 2014 9:10PM
  • Srugzal
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    StaticWax wrote: »
    Some of the commemts in this thread are ridiculous. As a member of the PC Gaming Master Race™ & an owner of an Nvidia Shield©, I would like native controller support for the purpose of playing on my Shield©.

    I'm happy Zen is implementing this soon™. Thanks Zen, with this you are making bio-breaks a thing of the past.

    I'd at least give it a try, the Shield is a terrific controller, very responsive. The screen, however, is so miniscule and there's so much tiny text that needs to be read, my old eyes just can't handle it any more, even with reading glasses.

    You young whipper-snappers don't have that problem, of course... not yet anyway >:-]
  • GnatB
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    Hmm. I guess I'd probably switch my thumbstick on my logitech G13 from mimicking WASD to being an actual analog stick. Probably don't really need the finer control that would likely provide, but why not? Wouldn't hurt anything.

    Otherwise? Yeah, Controllers are horrible for first person games. (Admittedly, this elder scrolls game is flagrantly designed with 3rd person gameplay in mind, much to its detriment.)
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  • Elf_Boy
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    I might be interested in checking out the controller for responsiveness. And being able to separate move direction and look could be nifty, Not sure I would be happy trying to fit all my abilities into the AB YX thing. How does that work anyways?
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  • NorthernFury
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    Controllers are for consoles. Grownups use KB + mouse.

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  • SFBryan18
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    Controllers are for consoles. Grownups use KB + mouse.
    Very ignorant statement.
    Edited by SFBryan18 on July 28, 2014 11:29PM
  • RoyMallis
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    don't know if this has been stated but steam does not have it's own version of ESO. The only difference is weather the player has it linked to there steam account, which has no impact on the core game it's self other than maybe special items for people who bought imperial on steam. That in know way makes it it's own version though.
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  • ndantony
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    I hope zos makes the game playable with controller soon. I've always been playing with my Skyrim with controller. I've tried a few time with m&kb for eso but it never works for me.
  • SFBryan18
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    ndantony wrote: »
    I hope zos makes the game playable with controller soon. I've always been playing with my Skyrim with controller. I've tried a few time with m&kb for eso but it never works for me.

    Try out the Xpadder layout I made. I mapped the keys to very convenient locations. If you don't have Xpadder and don't want to buy it, there are downloads around the internet if you look for them.
  • LariahHunding
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    Elf_Boy wrote: »
    I might be interested in checking out the controller for responsiveness. And being able to separate move direction and look could be nifty, Not sure I would be happy trying to fit all my abilities into the AB YX thing. How does that work anyways?

    Here's a quick review of my layout:

    Dpad:
    Left: 1 Hold= R
    Up: 2
    Right: 3
    Down: 4 Hold = Q

    left bumper - Sprint
    Left trigger - Block (RMB)
    Back - Map
    Center Button - Sheathe
    Start - Inventory

    Left joystick - Movement plus push for crouch
    Right joystick - Camera plus push for dodge/roll

    A - E Hold for F
    X - 5 Hold for X
    Y - Jump
    B - Escape

    Right Bumper - Horse, Hold = Weapon Swap
    Right Trigger - Attack - LMB

    LT+RT = Interrupt/Bash

    I use KB/mouse for admin stuff like crafting and inv management, skill and attributes.

    Use a trackball for opening chest with buttons on the sides.

    Played all the way to VR12 with controller.
    Edited by LariahHunding on July 29, 2014 2:24PM
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • Dekkameron
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    I think a better question is...

    If ZOS delivered ice-cream to you once a month, what colour spoon would you eat it with?
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