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Major lag and rollbacks in Cyrodiil - Handle it with less campaigns and higher pressure?

bugulu
bugulu
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I am getting worried now.

Cyrodiil is what's keeping a lot of people still playing the game and when it is lagging and having rollbacks, that's just disturbing and to be honest, a sign that we should be worried of when they implement the new campaigns.

The new campaigns will most likely have the same pressure as you can see on Bloodthorn/Auriel's Bow now. I can't speak for Auriel's Bow since I am not playing there but in Bloodthorn, the lag in primetime is astonishing.

You have abilities not damaging nor healing up since all you see is from your client and with the server lagging, it is not getting your clients input. Right now, EP just managed to capture Aleswell and *BAM*, rollback and suddenly DC controls Aleswell again.

How will this work out with the new campaigns? Will we experience the same lagfest as now?

This is not an OK standard for a subscription based game and to be honest, I am disappointed.
Edited by bugulu on July 17, 2014 7:01PM
  • Cody
    Cody
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    I was about to make a thread like this myself:) I got rollbacked twice now, while in cyrodill, due to lag. I notice it mostly happens when people bunch up and do that zerg ball stuff. so, in order to play PvP, I must avoid all keeps and bridges and major battles:/ something needs to be done. tonight was the 2nd time I got rollbacked, and im out of patience. the lag itself is bad enough. playing as a NB archer, in the kind of lag I had to deal with tonight, is not fun at all:/ im just going to stick with my other character till its resolved.
  • Aprodite
    Aprodite
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    bugulu wrote: »
    I am getting worried now.

    Cyrodiil is what's keeping a lot of people still playing the game and when it is lagging and having rollbacks, that's just disturbing and to be honest, a sign that we should be worried of when they implement the new campaigns.

    The new campaigns will most likely have the same pressure as you can see on Bloodthorn/Auriel's Bow now. I can't speak for Auriel's Bow since I am not playing there but in Bloodthorn, the lag in primetime is astonishing.

    You have abilities not damaging nor healing up since all you see is from your client and with the server lagging, it is not getting your clients input.

    How will this work out with the new campaigns? Will we experience the same lagfest as now?

    This is not an OK standard for a subscription based game and to be honest, I am disappointed.

    Same on AB (Eur) and disconnects over and over again.

    Edited by Aprodite on July 21, 2014 6:44AM
    Rip Aprodite - Sorcerer AD-Eur (it was fun untill patch 1.6, I became a tank. They gave me this strong shield to protect me. It became stronger if I stacked magicka. I never asked for this and now you expect from me to relearn my sorcerer again and spent my hardworking money on a broken game.. what do you think? Never forget 5-29-2016!) What a mess!
  • Tintinabula
    Tintinabula
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    I hypothesize that rollbacks have more to do with the devs handling exploits.(I may be wrong)
  • Kiljaz
    Kiljaz
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    This game is a cluster f***....

    I love the game when it works, but more often than not it's just more annoying than it's worth.
  • Columba
    Columba
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    The game continues to be bug filled disaster. 4 months after launch, and we continue to suffer from crippling problems. Seriously, fire a few of these inept people and bring in someone capable.
  • Cody
    Cody
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    Columba wrote: »
    The game continues to be bug filled disaster. 4 months after launch, and we continue to suffer from crippling problems. Seriously, fire a few of these inept people and bring in someone capable.
    whatever the heck works. I really enjoy the PvP in this game. I don't care about winning, I just want to fight and have fun! but that's hard to do when I find myself rolled back and the game constantly turning into a lag fest when I enter a huge battle. I did not spend the last 2 and a half months doing all the PvE content just to come to PvP and get lagged off. the FPS issue has been fixed, now to fix the lag. correct me if im wrong, but I don't remember it being this bad the first month or so of the games release.
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