nerevarine1138 wrote: »
I'm basing my statements on zone population as well as the general leveling speed of the average player. It takes a while to hit VR12. Most players aren't there yet, simply by virtue of the fact that most players haven't put in that much playtime on one character.
I'm VR12 and still haven't cleared all the Craglorn dungeons. There are plenty of achievements for dolmens, public dungeons, VR dungeons, trials, repeatable Craglorn quests, etc. Trials are not the only endgame content. Not by a long shot.
nerevarine1138 wrote: »
I'm basing my statements on zone population as well as the general leveling speed of the average player. It takes a while to hit VR12. Most players aren't there yet, simply by virtue of the fact that most players haven't put in that much playtime on one character.
I'm VR12 and still haven't cleared all the Craglorn dungeons. There are plenty of achievements for dolmens, public dungeons, VR dungeons, trials, repeatable Craglorn quests, etc. Trials are not the only endgame content. Not by a long shot.
You don't know that about the player base. I think most people rushed VR12 basing my statement on the fact that craglorn is the most populated zone in game and most other zones are empty and the lower zones are prolly filled with alts.
As for Craglorn, I cleared all the dungeons at VR12 in less than 3H with 2 other VR12 and 1 VR7, didn't really break a sweat except on the 3 lamias.
Achievements are not end game content since you can get them when ever you want in game and they are uterly useless except for braging rights and soon dyes.
Craglorn Daily quests are useless because the reward is useless and you don't need experience.
Public dungeons: Useless at VR12 since you don't need experience and loot is crap.
VR dungeons: No experience needed so waste of time. You could do them to drop rare loot but most people don't want those sets.
So yeah, once again, the only real End Game content that is worth doing for everybody is trials.
nerevarine1138 wrote: »
Most people didn't rush VR12, and if you think Craglorn is the most populated zone, you clearly haven't been leveling lately. Also, most of the characters I level my alts alongside are new to that content.
And if your criteria for good endgame content is "I get experience or a guaranteed awesome reward," then you'll be sorely upset. If, on the other hand, you enjoy playing the game, with the chance at getting some good loot (or maybe not, who really cares?), then there's plenty to do. But again, that's a matter of personal preference. It sounds like WoW is more your pace (rush to endgame with an endless gear-grind to follow). Have you tried it?
nerevarine1138 wrote: »
Most people didn't rush VR12, and if you think Craglorn is the most populated zone, you clearly haven't been leveling lately. Also, most of the characters I level my alts alongside are new to that content.
And if your criteria for good endgame content is "I get experience or a guaranteed awesome reward," then you'll be sorely upset. If, on the other hand, you enjoy playing the game, with the chance at getting some good loot (or maybe not, who really cares?), then there's plenty to do. But again, that's a matter of personal preference. It sounds like WoW is more your pace (rush to endgame with an endless gear-grind to follow). Have you tried it?
My criteria for good endgame content like any competitive gamer is having hard rewarding stuff to do and getting better at how I play in order to achieve those rewards, it's to have a good final set for PVP, a good set for PVE and go have fun in any of those when I wish to while I wait for the next new area or next new conent.
And no, sorry for you, I won't be sorely upset, ZOS will implement at least 2 more areas after Craglorn, more end game content, more things to do like justice system and Arenas so I'll get my End Game content and the game will rock.
As you said, it's a matter of personal preference. You might enjoy wasting time doing useless quests for no reward, I enjoy challenges and working towards getting better at beating them. Game must have content for both and it currently lacks content for the latter. <= Because it was released too soon and we are beta or (Gama or Delta if you prefer) testing it before it's released to console.
As @Evergnar said, the console release delay confirms it.
Think about it this way STOP if you don't like it.
Yep, just you complaining really. No one forced you to play now. Why didn't you wait until the console release to start playing? Most games, and certainly every MMO has a breaking in period. You could have easily waited until this timeframe was over before playing if you can't handle the bumps.
Think about it this way STOP if you don't like it.Yep, just you complaining really. No one forced you to play now. Why didn't you wait until the console release to start playing? Most games, and certainly every MMO has a breaking in period. You could have easily waited until this timeframe was over before playing if you can't handle the bumps.
Its not okay to advertise an mmo as complete. Then spend months finishing after they sell it to us. We're talking about lighting patches when heavy, med, and light armor aren't even balanced. Stamina and magicka aren't balanced. Classes aren't balanced.
Saying I could have easily waited until some timeframe was over. A timeframe no developer in his right mind admit to. Screw that. If they say it's finished it should be finished.
nerevarine1138 wrote: »Name one MMO where people aren't still complaining about balance. That has nothing to do with it being a finished product.
nerevarine1138 wrote: »Name one MMO where people aren't still complaining about balance. That has nothing to do with it being a finished product.
You're exaggerating "it's all opinions" to defend the beta version of a game released as finished.
The amount of changes to DKs alone in the first 3 months shows they haven't even began to flush out the class. Meaning they're working on covering the grid still.. i.e. lighting
nerevarine1138 wrote: »nerevarine1138 wrote: »Name one MMO where people aren't still complaining about balance. That has nothing to do with it being a finished product.
You're exaggerating "it's all opinions" to defend the beta version of a game released as finished.
The amount of changes to DKs alone in the first 3 months shows they haven't even began to flush out the class. Meaning they're working on covering the grid still.. i.e. lighting
Compare any class in WoW today to the vanilla version of the class. Or compare the classes 6 months after they launched to the launch day builds. Balance is an ongoing project in any MMO.
nerevarine1138 wrote: »Compare any class in WoW today to the vanilla version of the class. Or compare the classes 6 months after they launched to the launch day builds. Balance is an ongoing project in any MMO.
m.stollb16_ESO wrote: »When I heard how there was a complete re-design of the provisioning system more than 3 months after the game's release while so many issues that are more important to the PC player-base are being ignored, yes, that made me feel a bit like I'm paying to beta-test a console game, like I'm being used as a test market to see what will work best on the market where it really matters.
Rockstar has stated this, many companies have stated this, the money nowadays is in consoles. That's why there still isn't a GTA V release for PC because it's not a priority.
nerevarine1138 wrote: »
So to invoke the big kid on the block: WoW was unfinished at release?
Because endgame in vanilla WoW had less to do that ESO currently does.
Oh, and the console release delay confirms that they weren't ready to release the console version yet. Which probably has far more to do with coding issues than the game not being "finished" yet.
You don't know what you're talking about.
WoW had, Scholomance, Stratholme, Blackrock Depths, Blackrock Depths: Upper City, Lower Blackrock spire, and Upper Black Rock spire. All real dungeons, with real content. That took over an hour to do at release and you could bring as many people as you wanted. They put a cap on it later.
I can't stand WoW either. I played it. Im not defending it. To compare these two games is ridiculous.
Feel however you want. The reality is, the word "beta" has a specific definition, and the beta test is over. So your feelings are nothing more than a comparison between the current game you play, and what you might experience in a beta test.
So the game is obviously not a beta. Are PC players testing for console? How could they not be? Fact is, the game came out first on PC, so any improvements made would carry over to later releases. Same thing is happening with Grand Theft Auto 5. All the bugs are being worked out on last gen consoles, so when they come out on next gen they will be practically flawless. THIS INCLUDES THE PC VERSION. Do you think PS3/360 players are whining that they are beta testers for PC? Maybe.
This could be looked at from two perspectives:
A. I got a game that was not finished, whah!
B. Instead of having to wait longer, I got access to a new game before everyone else and am happy even though it needs improvements.
If you feel the answer is A, then don't play it until it gets better. It's that simple.
You may just be getting to end game content, many people have been there for more than a month and are left with nothing to do because the game wasn't finished. Just because you don't play competitively, it doesn't mean competitive players shouldn't be encouraged, it's actually those players that develop strategies that allow you to finish difficult content when you get to higher level, it's those players who make PVP alive and fun.
Wrong, 10000% wrong. Current trading system sucks. All you get is people spaming chat because the guild trading fees are so high that noone wants to sell or buy there, sure, if you're low level you prolly don't see this, but after a while guild trading becomes just useless. The update they are implementing in Update 3 (and that was planed since the begining) will make it really good.
Sure your game won't crash, you just have quests impossible to complete because the NPC isn't here or isn't answering, lag & FPS issues, broken game mechanics, unexistent trading system.
Nope. The fact that something was planned for release then pushed back does not mean the game was "unfinished". Craglorn wasn't needed at release. There are really too many people in there now. Encouraging content locusts and poopsocking is bad expectation management.Wrong again. Game was obviously unfinished since they are pushing out now (3 months later), content that was planed to be included in the game since the begining. Planing new zones, higher level cap, major world & story updates (like LineageII) on a long run is one thing, inserting functionalities you didn't have time to finish is an other.
diamondeyethunderbow_ESO wrote: »Refer to previous statement. Major content EVOLUTIONS are not an issue. Incomplete and unbalanced game mechanics are.
]They do have everything to do. Did you even read my whole original post? They are waiting for those things to be balanced and fixed in order to put out a "Balanced and complete" version on console. If they had released the same game they released in April to consoles, it would be doing as bad if not worse as the Pc game.
Yup, but ONCE AGAIN, they WILL be fixed for console release, at our expense, when they could have been fixed during BETA, where it's SUPOSED to be fixed.
Actually, when you know what you're doing, no, it aint that hard since most of the titles that come out for PC and Consoles are (once again and except rockstar games lately) released at the same time. As for the decision being made later in the development, it's almost certainly untrue since the game UI is console oriented.
Heck, this kind of people are the reason companies feel like they can continue this business model, making PC players pay and suffer for the benefit of console players just because: That's where the money is nowadays.
As for having "no idea or a cursory idea", I work in software development management and testing, so yeah, I have a pretty good idea of what the development policies are.
nerevarine1138 wrote: »Name one MMO where people aren't still complaining about balance. That has nothing to do with it being a finished product.
You're exaggerating "it's all opinions" to defend the beta version of a game released as finished.
The amount of changes to DKs alone in the first 3 months shows they haven't even began to flush out the class. Meaning they're working on covering the grid still.. i.e. lighting