also, as EU player with hundreds ping - this skill even after "alot of fixes" not working sometimes. this skill has very bad angle so slightest relief collision (hill or lowland) makes difficult to use this skill or even breaks casting.
I never use it in PvE. You get more damage simply from a stealthed attack so you save a slot and some majicka. In PvP it's very hit and miss. Even if it goes off without lag the player I have just jumped has moved another 5 meters before the game engine realises hes been jumped and stuns him. I'm supposed to teleport to where he is not where he was 2 seconds ago.
Fairydragon3 wrote: »
Don't know about PVP, but this is my PVE Opener, sneak and get behind them, and I still get the sneak attack bonus, plus they are stunned
Fairydragon3 wrote: »
Don't know about PVP, but this is my PVE Opener, sneak and get behind them, and I still get the sneak attack bonus, plus they are stunned
Surprise attack from behind stealthed gives more damage, doesn't take up an extra slot and stuns for longer. You first attack is the only one that benefits from the stealthed bonus. If that is ambush or teleport strike you are wasting an opportunity to get a really massive opener. I can one shot clothies (pre nerf) with a stealthed surprise attack in vet 10 areas. Also because of the ruffian passive from duel wield the damage you do after while they are in a 4 second stun gets bonus damage.
Fairydragon3 wrote: »Fairydragon3 wrote: »
Don't know about PVP, but this is my PVE Opener, sneak and get behind them, and I still get the sneak attack bonus, plus they are stunned
Surprise attack from behind stealthed gives more damage, doesn't take up an extra slot and stuns for longer. You first attack is the only one that benefits from the stealthed bonus. If that is ambush or teleport strike you are wasting an opportunity to get a really massive opener. I can one shot clothies (pre nerf) with a stealthed surprise attack in vet 10 areas. Also because of the ruffian passive from duel wield the damage you do after while they are in a 4 second stun gets bonus damage.
been testing this just now. I'm getting the same amount of damage unless it is a different armor type, when ever i sneak and do damage with my weapon, or if i sneak and use teleport strike, TP strike wins because most groups of mobs will see you as you get into striking position. I always get a longer stun anytime i sneak attack, so the only thing happening here is that sneak attack stun overwites TPS stun
yea. I forgot about the complete helplessness during teleport strike.AlienDiplomat wrote: »Something I found incredibly disappointing with this ability is the fact that it doesn't make you immune to projectiles while in transit. For example, if someone throws a dagger at you, and you teleport strike while it is still half way to you, it will hit you in transit as if you hadn't dodged!
That to me is incredibly stupid and lazy and should be fixed ASAP.
Especially since stamina classes already get royally screwed out of using the awesome roll dodge and block abilities as liberally as other classes, since we end up running out of our primary resource.
Fairydragon3 wrote: »Fairydragon3 wrote: »
Don't know about PVP, but this is my PVE Opener, sneak and get behind them, and I still get the sneak attack bonus, plus they are stunned
Surprise attack from behind stealthed gives more damage, doesn't take up an extra slot and stuns for longer. You first attack is the only one that benefits from the stealthed bonus. If that is ambush or teleport strike you are wasting an opportunity to get a really massive opener. I can one shot clothies (pre nerf) with a stealthed surprise attack in vet 10 areas. Also because of the ruffian passive from duel wield the damage you do after while they are in a 4 second stun gets bonus damage.
been testing this just now. I'm getting the same amount of damage unless it is a different armor type, when ever i sneak and do damage with my weapon, or if i sneak and use teleport strike, TP strike wins because most groups of mobs will see you as you get into striking position. I always get a longer stun anytime i sneak attack, so the only thing happening here is that sneak attack stun overwites TPS stun
Oddly enough they don't see you, even if one of the mobs is facing you. You can one shot the caster/healer and immediately make it a 2 mob group. The stun from the stealthed surprise attack is at least 3 times longer than the ambush stun. Also if you have stacked spell crit instead of weapon crit then the following attacks will lose damage because melee damage (weapon or spell) all get their crit from weapon crit.
So by using TS instead of a sneak surprise attack from behind you have lost 3 seconds of stun duration. A slot on your bar and a lot of crit damage (if you are stacking spell crit, which was how this discussion started)
not sure about NB best healers if you are speaking about resto stave (hello sorc's surge)Personally:
Srocs and DK make the best tanks / DPS'ers and NB and Templars make the best healer / DPS'ers... Atleast the way I like to play and how I design my characters.