After careful review of all the passives of Heavy Armor. I have come to the conclusion that it sucks. None of the passives make any dramatic effect in survivability and seem to be a major waste of skillpoints. After testing and other stuffs, it seems medium armor or light armor will be the way to go even after that new update coming up. Any word on any serious changes to Armor stat and or Heavy armor passives?
The reason they suck is that they don't do enough for the character. A tank who puts stuff in his armor ought to have more than enough ability to tank people and not be glass in every situation. Instead the passives just do not keep up with buffs of the DPS and end up just wasting skillpoints in an armor set that doesn't even do much effect for total HP or defense. Its bad to start considering medium armor tanks for dungeons now, but this is the new theme.