Anyone else out there tired of taking damage when you're clearly out of the damage area? I've noticed that this is ubiquitous throughout the game, but here's a specific example; I'm fighting The Bad Man in Bad Man's Hollow, I see him powering up and I tap S and successfully dodge backward. He is standing still, clearly out of melee range, but his attack knocks me down and I take damage. Really? Heck, I've even experienced taking damage from a forward melee attack when I was behind the boss. And getting out of the red, in dungeons, doesn't always guarantee you won't take damage. Come on Zenimax, tighten things up! Overall, great game, though.