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Is Firey Chains even worth it now

Fairydragon3
Fairydragon3
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So the recent news on how Fiery chains was changed to only affect target on the same altitude as you, well it causes feels.

Ive mostly been on my NB crafter, but was very much looking forward to getting that behind me and working om my ardent flame dark elf. PVPing with them was sooo fun, and playing paddle ball with people using chains then destructive fire touch gave me great joy.

I know why this was change this way, and also know that the change "might" not be permanent, but in all honesty this severely reduces the fun factor an my enjoyment with the class, so I'm afraid that this change is here to stay.

Personally I would rather them have another way to change it or just plan make up a new ability that will replace the funfactor.

Ex: instead of pulling people with chains, can I blow them away with a Booming Roar?
Edited by Fairydragon3 on July 10, 2014 1:21PM

Is Firey Chains even worth it now 60 votes

Yes, it's good for PVP and PVE
23%
AnrikFisshIorailers101284b14_ESOSyndysnowmanflvb14_ESOtxfeinbergsub17_ESObooksmcreadstabbykittehmumokSarevoccSoulharvesterNerfEverythingJunkogen 14 votes
Yes, it's good for PVP
3%
Aeratusalreadybaked 2 votes
Yes, It's good for PVE
5%
gcalex5RammanjeffAhPook_Is_Here 3 votes
No, Change it back please
21%
BaphometWhitePawPrintsMaverick827AlphashadoIceDreadShialldobrtThyIronFistanothermeKavidVunterSensesfail13NobleX35 13 votes
No, find another way to change it
25%
manyrabidratsshanersimms_ESOGeckoferdokerb16_ESOBillyMailmanThatRedguardGuyjcasini222ub17_ESOShunraviWebBullsotoninUsaraFairydragon3OcocAeaerenBooba 15 votes
Just ditch the conflabit ability and give Ardent flame another ability
6%
ObscureMaulkinsevcik.miroslaveb17_ESOebondeath 4 votes
No Opinion
15%
Gothicfrwinters_ESOOmegaSevenAriBohYakidafiDymenceemeraldbayRenuoCyanhide 9 votes
  • ers101284b14_ESO
    ers101284b14_ESO
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    Yes, it's good for PVP and PVE
    Just because you can no longer abuse it doesn't mean it's not still viable. You can still use it to sneak pull enemies which is how I use it. Sneak up behind someone in PVP and try it out.
  • sevcik.miroslaveb17_ESO
    Just ditch the conflabit ability and give Ardent flame another ability
    I never liked death grip in WoW so I don't really like this ability here either. I would rather see another ability to take it's place.

    As for nerf... It was well done.
  • Fairydragon3
    Fairydragon3
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    No, find another way to change it
    Just because you can no longer abuse it doesn't mean it's not still viable. You can still use it to sneak pull enemies which is how I use it. Sneak up behind someone in PVP and try it out.

    never abused it....unless you count the paddle ball, Like i said, i'm mostly on my crafter who is vr6, my DK is actually only lvl 12
  • gcalex5
    gcalex5
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    Yes, It's good for PVE
    I haven't played my DK in a while but I remember using that a lot as a taunt and liked the little extra DPS it gave me to help entertain the enemy when I was tanking so it still has it uses just maybe not so much in PvP anymore I guess. I'm sure it'll be changed again next week though in the ongoing war to find 'balance'(whatever the hell that means)
  • Aeaeren
    Aeaeren
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    No, find another way to change it
    I liked the poll but the comments are going to get this thread closed as people who hate it are going to all say it is GREAT how it is now and those of us who have it don't like the way it is now. It can be used now but the restrictions don't warrant a spot on a limited bar any longer. Changing it might be needed but this wasn't a change this was a kill it.
  • Fairydragon3
    Fairydragon3
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    No, find another way to change it
    gcalex5 wrote: »
    I haven't played my DK in a while but I remember using that a lot as a taunt and liked the little extra DPS it gave me to help entertain the enemy when I was tanking so it still has it uses just maybe not so much in PvP anymore I guess. I'm sure it'll be changed again next week though in the ongoing war to find 'balance'(whatever the hell that means)

    yeah that what I figured, the war is continuous battle, all I can see it being used for in PVP is if your wall already has a hole, or your fighting outside on the front lines, or as @ers101284b14_ESO described. still fun, but still make me nervous with there being little information about it

    Unfortunately for PVE i need no taunt, in fact that would be bad for me, so chains goes unused in PVE in my case
  • Rosveen
    Rosveen
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    It was a good taunt. I'm not sure if it still works, I remember there were some changes, not sure what they entailed. I haven't used it in a while.
  • Orchish
    Orchish
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    Just because you can no longer abuse it doesn't mean it's not still viable. You can still use it to sneak pull enemies which is how I use it. Sneak up behind someone in PVP and try it out.

    Because pulling an enemy off the wall if he stepped to close to the edge while firing his range spells was abuse right?

    Pulling somebody on the same level closer to me is completely useless when i can just use invasion to close the gap and stun them at the same time.
  • Hilgara
    Hilgara
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    Orchish wrote: »
    Just because you can no longer abuse it doesn't mean it's not still viable. You can still use it to sneak pull enemies which is how I use it. Sneak up behind someone in PVP and try it out.

    Because pulling an enemy off the wall if he stepped to close to the edge while firing his range spells was abuse right?

    Pulling somebody on the same level closer to me is completely useless when i can just use invasion to close the gap and stun them at the same time.

    No but rolling an alt in an enemy faction levelling to 10 then going to cyro and pulling your former team mates over the wall is though :wink:
    Edited by Hilgara on July 10, 2014 1:53PM
  • Fairydragon3
    Fairydragon3
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    No, find another way to change it
    Hilgara wrote: »
    Orchish wrote: »
    Just because you can no longer abuse it doesn't mean it's not still viable. You can still use it to sneak pull enemies which is how I use it. Sneak up behind someone in PVP and try it out.

    Because pulling an enemy off the wall if he stepped to close to the edge while firing his range spells was abuse right?

    Pulling somebody on the same level closer to me is completely useless when i can just use invasion to close the gap and stun them at the same time.

    No but rolling an alt in an enemy faction levelling to 10 then going to cyro and pulling your former team mates over the wall is though :wink:

    That it is, stupid cheaters ruing my ability!
  • alreadybaked
    alreadybaked
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    Yes, it's good for PVP
    good for pvp, now for pve its a waste to have on bar imo
  • Sensesfail13
    Sensesfail13
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    No, Change it back please
    Its alright, lets keep complaining about every ability until Elder Scrolls flops that will teach them. There was no problem with the chains to begin with, people just like to whine.
    Wisherr, Dragonknight, Haderus, NA Server.
    Wisher of Naught, Nightblade, Haderus, NA Server.
    Guild officer: Abandoned Legion
  • jcasini222ub17_ESO
    jcasini222ub17_ESO
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    No, find another way to change it
    I've actually run into some problems when on the "same altitude" as another npc in PvE. As in I run up a stairway, say there is a dip in the ground before the npcs, try to use fiery grip and the skill does not fire. This, also, has presented itself as a problem when fighting npcs on hills; I can't pull down a hill or pull up a hill.

    I usually just PvE and I certainly can tell there as been a smoothness difference in use of the skill since the change. If someone an npc is standing up a hill I'm pretty sure I should be able to fiery grip him/her to me without a problem.

    I wouldn't mind seeing it tweaked to account for terrain/distance in a better sense.
  • Fairydragon3
    Fairydragon3
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    No, find another way to change it
    Its alright, lets keep complaining about every ability until Elder Scrolls flops that will teach them. There was no problem with the chains to begin with, people just like to whine.

    No there was a problem, it was just easier i guess to nerf the abiltiy instead of, IDK making the Gates larger to where the top is out of range of people at the bottom
  • crislevin
    crislevin
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    Orchish wrote: »
    Just because you can no longer abuse it doesn't mean it's not still viable. You can still use it to sneak pull enemies which is how I use it. Sneak up behind someone in PVP and try it out.

    Because pulling an enemy off the wall if he stepped to close to the edge while firing his range spells was abuse right?

    Pulling somebody on the same level closer to me is completely useless when i can just use invasion to close the gap and stun them at the same time.

    There is a reason a keep is there for protection. Why do you think they build it? If players can ignore the wall, bolt escape and teleport strike should go through your wall, how about that?
  • sevcik.miroslaveb17_ESO
    Just ditch the conflabit ability and give Ardent flame another ability
    Since teleport strike or bolt escape does not work up, I seriously don't get why are DKs so upset with making their skill inline with others.
  • crislevin
    crislevin
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    Since teleport strike or bolt escape does not work up, I seriously don't get why are DKs so upset with making their skill inline with others.

    Its called DK exceptionalist mindset.
  • jcasini222ub17_ESO
    jcasini222ub17_ESO
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    No, find another way to change it
    I don't think its exceptionalism, sure maybe to protest being able to pull off walls, but the unintended consequence of not being able to fiery grip an npc due to a dip in the terrain is unfortunate. I certainly see npcs "bolt escape" to me ignoring the terrain difference.
  • Maulkin
    Maulkin
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    Just ditch the conflabit ability and give Ardent flame another ability
    Can we get this long-demanded skill instead?
    # "Dragon Fart"- 250HP poison AoE damage on a 10 meter radius around the "caster"

    With morphs:
    # "Rancid Bowels" - for a powerful DoT element or
    # "Silent But Violent" - for an instant disorienation of anybody within radius
    Edited by Maulkin on July 10, 2014 2:21PM
    EU | PC | AD
  • Baphomet
    Baphomet
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    No, Change it back please
    With the upcoming changes to campaigns, emperor farming will most likely never be an issue again but they still went ahead an nerfed a class (again) without giving something back - instead of addressing a flaw in the game mechanics (alright, the cost of the ability was reduced a bit but it was very little).

    Fiery chain was one of the most fun and dynamic mechanics of the game and it is sad to see it nerfed.

    I'd like to see chains reverted back to its former state, but if that's not gonna happen then DKs need a new ability altogether.
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • Vunter
    Vunter
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    No, Change it back please
    I think it's bugged currently.
    I'm too lazy to explain, but you can see! Just create a new char and put the first skillpoint in that ability, you'll see you can't pull an enemy that is 1 cm above/under you.
  • Sensesfail13
    Sensesfail13
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    No, Change it back please
    Teleport strike and bolt escape move YOU, Fiery Chains moves your target. Big difference.
    Teleport Strike.
    - Step through the shadows, appearing next your target
    - Deal magic damage to enemy and stun him
    Bolt Escape.
    - Stun nearby enemies for short duration
    - Teleport forward 15 meters

    Now Tell me how that makes any sense compared to Fiery Chains. You flying up a wall or flying away from your opponents as compared to dragging your enemies closer?
    Tell me, did you eat your wheaties today? Or are you just that stupid?
    Edited by Sensesfail13 on July 10, 2014 2:28PM
    Wisherr, Dragonknight, Haderus, NA Server.
    Wisher of Naught, Nightblade, Haderus, NA Server.
    Guild officer: Abandoned Legion
  • Fairydragon3
    Fairydragon3
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    No, find another way to change it
    Since teleport strike or bolt escape does not work up, I seriously don't get why are DKs so upset with making their skill inline with others.

    actually Teleport strike does work with enemies that are above me, and those abilities have a shorter range compared to Fiery chains, Those are not supposed to be equivalent abilities.

    This change hardly breaks the game for me, it just breaks this one ability that I enjoyed to use, because it was cool.

    Hoenestly this is a poll/discussion about the ability, where we hope they are going somewhere with this. so comments besides that, specifically ones that question the motives of others actions, are not really appreciated
  • Fairydragon3
    Fairydragon3
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    No, find another way to change it
    Can we get this long-demanded skill instead?
    # "Dragon Fart"- 250HP poison AoE damage on a 10 meter radius around the "caster"

    With morphs:
    # "Rancid Bowels" - for a powerful DoT element or
    # "Silent But Violent" - for an instant disorienation of anybody within radius

    humm can I morph to fart rainbows? lol
  • Gix
    Gix
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    If you don't like the skill, don't use it. If too many people stop using the skill, the devs can see that data and make proper adjustments. Come back when you feel it's useful again.

    It's like, what? a 2 skill points investment?
  • Fairydragon3
    Fairydragon3
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    No, find another way to change it
    Teleport strike and bolt escape move YOU, Fiery Chains moves your target. Big difference.
    Teleport Strike.
    - Step through the shadows, appearing next your target
    - Deal magic damage to enemy and stun him
    Bolt Escape.
    - Stun nearby enemies for short duration
    - Teleport forward 15 meters

    Now Tell me how that makes any sense compared to Fiery Chains. You flying up a wall or flying away from your opponents as compared to dragging your enemies closer?
    Tell me, did you eat your wheaties today? Or are you just that stupid?

    Also the templar ability, forget what it's called, can screw with FC big time, causes the caster to be moved to the target's position target
  • Fairydragon3
    Fairydragon3
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    No, find another way to change it
    Gix wrote: »
    If you don't like the skill, don't use it. If too many people stop using the skill, the devs can see that data and make proper adjustments. Come back when you feel it's useful again.

    It's like, what? a 2 skill points investment?

    yeah it's easy to ignore it for now, but I still would like to discuss this here, with others to try to draw more attention to it, thus have it addressed a bit faster
  • Gecko
    Gecko
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    No, find another way to change it
    It is not really good for anything at the moment. I understand the need to fix it, but mine seems to not work if the target is on a slight incline compared to my DK. Essentially, it only seems to work on a flat surface. Maybe they should adjust the height difference to not work if the difference in height is greater than 10 m or something. It seems too narrow at the moment.
  • Soulharvester
    Soulharvester
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    Yes, it's good for PVP and PVE
    Yes, I think its fine for pvp/pve.

    Apparently the change was needed for a reason and thats good enough for me.

    Like all things, just adapt and adjust it to make it work for ya!

    I like the sound it makes! I hope they add screaming sounds from the people we grab! ;)
  • Fairydragon3
    Fairydragon3
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    No, find another way to change it
    Gecko wrote: »
    It is not really good for anything at the moment. I understand the need to fix it, but mine seems to not work if the target is on a slight incline compared to my DK. Essentially, it only seems to work on a flat surface. Maybe they should adjust the height difference to not work if the difference in height is greater than 10 m or something. It seems too narrow at the moment.
    hell that is fine i don't care about keep wals, but as it is now, it's like I'm firing the world's worst gun.

    "I'm gonna shoot that motherOH he's gone down a hill guess i better chase after him instead of using this projectile. because right now the laws of physics don't apply so I can't aim up or down".......yeah that's an immersive ability
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