The problem I see with making stamina and magicka improve primary skills is that it then makes magicka worse. Why spend points in magicka when stamina will have the same effect on those spells as well as stamina abilities?
fromtesonlineb16_ESO wrote: »As I see one fundamental problem is that blocking/interrupting uses Stamina so stam-based builds are always going to be at a disadvantage as Magicka-based users don't use their main source of power to counter attacks like this.
Blocking and interrupting shouldn't use Stamina, period.
Yeah, I do find that stamina just has so much stacked against it besides damage output. Just about everything you do to stay alive is actively using stamina and that is a huge problem for its viability. On a magicka build, I can just sprint from encounter to encounter with no second thought about it. On stamina? You can forget about it.
The fact that all class skills (at least for DK) are all magicka based is definitely a problem. Some of the skills should be switch over to stamina. I am sure the same goes for other classes.
A fourth resource bar might be nice. Dedicate it to dodging / sprinting / interrupting. I'd say keep block as stamina though, since tanks with shields get so much reduction in that matter anyway and stamina management is part of playing a tank. That would give everyone a baseline for just how much you can do those things.
I think they should rework all class skills.
Some would be "Spells" and based on magicka/spell damage/spell crit/go against spell resist.
The others would be just be "Abilities" and based on stamina/weapon damage/weapon crit/go against armor.
The fact that all class skills (at least for DK) are all magicka based is definitely a problem. Some of the skills should be switch over to stamina. I am sure the same goes for other classes.
All class skills for every class both scale with Magicka and use Magicka as a resource. Some rely on weapon crit some spell crit but all the damage comes from Magicka and they all use Magicka.
I think you're all missing the point, and the best option. Yes, all Class skills shouldn't use just Magicka; but let the PLAYER choose. As part of character creation, you should be able to select Magicka or Stamina to "fuel" your Class skills. Mages will likley WANT Magicka, but DBs may not. Don't have the developer change the way things work, let the players change IF they WANT.
Just my 2g.