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16% health reduction + 16% damage reduction =?
There have been a few people saying that a 16% nerf to mob health and a 16% nerf to their damage results in a 16% overall nerf . (yea I know the damage nerf has since been proved to be around 30%)
So I decided to test this
Lets say pre nerf you could kill 2 standard mobs before dying. They would get 10 hits in on you and the 10th hit would reduce your health to zero so each hit taking 10% of your health
Now for arguments sake (and to make the maths easier) lets say you reduce the mobs health and damage by 20%.
This means that the time to kill will be reduced by 20% right. They get 2 less hits in leaving you with 20% health when they die.
But the hits themselves are also reduced by 20% so instead of those 8 hits taking 10% of your health each hit they are only taking 8%. 2% less damage per hit reducing their outgoing damage by 16%
So now you have 36% health at the end of the fight.
So its not quite as simple as adding 16 + 16 but neither is it a flat 16% nerf.
Edited by Hilgara on July 9, 2014 7:22AM