well, thing is, people don't play video games for realism, its a GAME. its supposed to be FUN. an ESCAPE from real life in a game, I really DO expect a sword to be at least very close to the power of a fire ball, because its not fun when one build is so much more power full than the other types of builds. Stop defending crap like this, it is a problem, call everyone here a whiner if you want."Do you think it, at all, reasonable that light armor and staff builds are the only viable dps for trials?"
It's called Mechanics. Is it normal that a fireball hurts more and longer than a sword? <= Yes."Zenimax never said you would be successful with "play your way?" THAT'S your argument? That's like saying a car manufacturer never said you could drive the car they sold you...It will just be good driveway decoration."
Erm no, its like a car manufacturer lending you a car factory giving you all the materials that you want and freedom of design<= If you decide to place one wheel in the midle and make your car 20m high, don't blame the manufacturer for your stupid ideas.If this game had the balance issues that ESO currently does, only the wizards, sorcerers and magicians could do the end game content.
Except it's not the case in ESO, not only sorcs can do end game content Craglorn is end game content.
It's not fine with everyone having to spec EXACTLY THE SAME WAY to be optimal. There's a huge difference. Because it's just like saying that only wizards, sorcerers and mages get to dps end game. And that's absurd in this game or any other.
You call it absurd, I call it mechanics (plus it's not true you have to spec EXACTLY the same way). Rocks are stronger than wood. They DPS more when you throw them at crybabies like you, you find this absurd? I call it Natural Mechanics. IRL you can fight with guns or arow & bow. Odly, wars are fought with guns because they do more DPS than bows. There is no balance in the world, why should there be in the game? Why should swords be as strong as spells? This is your point of view, your wish, maybe it's not ZOS's?
Bottom line: Less QQ more Pew Pew, if you don't like the game, just unsub or patiently wait for evolution to kick in and classes to be more balanced.
Wifeaggro13 wrote: »I think i read the Tool tips right. the numbers speak for them selves. If i have problems with stam on some bosses i just swap to some medium pieces and change food. Sorry but i just dont see anything of value in heavy armor. the cap is the same . Seeing how every single ability that you would use to tank aside from immovable or Circle which are completely situational tools for certain bosses . I view heavy armor as worthless. really a 3.5 percent increase to healing and reduced blocking? you really swap a full set of gear for that? To each his own Enjoy your day and world cup.
Wifeaggro13 wrote: »xMovingTarget wrote: »That nightblade pulls out 850-1.1k dps while dualwielding lol. Its not so much about medium + dualwield. It´s more about the playstyle, build and Skillrotation.
@xMovingTarget
can you please pm me? have some questions about doing that dps
Just a flurry Build likely i doubt he is using more then that from dual wield
mike.gaziotisb16_ESO wrote: »Wifeaggro13 wrote: »I think i read the Tool tips right. the numbers speak for them selves. If i have problems with stam on some bosses i just swap to some medium pieces and change food. Sorry but i just dont see anything of value in heavy armor. the cap is the same . Seeing how every single ability that you would use to tank aside from immovable or Circle which are completely situational tools for certain bosses . I view heavy armor as worthless. really a 3.5 percent increase to healing and reduced blocking? you really swap a full set of gear for that? To each his own Enjoy your day and world cup.
I'll enjoy the World Cup, so long as the Germans keep trolling everybody
Have a good day yourself
jambam817_ESO wrote: »grimsfield wrote: »I would have kicked you too... Some things just don't work well in this game atm, unfortunately. You really should respec... and it would be wise to listen to people who offer advice.
Jerk.
He's not being a jerk, he's being realistic. Most of the people in this thread talking about elitest players, jerks, and idiots have never done a single trial.
The simple fact of the matter is that the trials are designed a certain way and it comes down to a dps check. The OP might be different, but most people wearing heavy armor and wielding a 2h weapon simply aren't effective in trials.
You need a certain amount of sustained dps to beat a trial with a good group, not to mention a pug with little coordination.
If you're using a melee weapon, than you are having to run in and out of range because of boss AoE and other mechanics, which lowers your DPS. If you are wearing heavy armor, than you most likely don't have the resources or the regen to spam skills for 3 straight minutes, which will kill your dps.
Not enough dps=wipe. If you refuse to adjust your build simply because you don't want to, then you can't blame other players for not wanting you in their group.
There are only 2 types of players for trials... those that can help and those that can hurt. Try to be one of the types that can help and you'll be fine.
This is really no different than asking in zone chat for a healer and getting a tank just because he wants to be part of a group.
I think the OP understand this. It is not about the players, it is how the trials were designed.
I haven't started trials yet but have been hardcore raider for a decade and a few things concern me.
1. Nobody knows any real theorycrafting around these encounters yet.
2. We cannot at this time judge someone dps. There is no way of knowing OP dps not like wow where we can see the metre
3. The ONLY way 1 player can be impacting a group on a dps check boss is if the group is bad - that is say there 8 dps and u need 4800 dps . If you only pull 300 and your group fails that means your group was bad not just you. Again if the group was geared they could have carried the drop on a particular encounter - perhaps the next requires melee.
These points led to the conclusion that OP was scapegoated by a pseudo elitist who organised a pug and downed two bosses the all of a sudden it's - THAT ONE'S fault we died.
Sad methinks
Sorry for my poor English.
Well, I think group leader was right. Even more, he took his time and explained why he made his decision. So calling him “elitist jerk” is inappropriate.
In every other MMO there is a distinction between PvP builds, solo-PvE builds and group/raid-PvE builds. For example if you want to rule in PvP content, you need to sacrifice you ability to effectively play in PvE and vice versa. You can be an excellent and almost immortal tank (if healed by dedicated healer) but killing single opponent in PvP will be almost impossible. And if you cannot meet certain requirements (DPS/HPS/agro generation) no one take you into group/raid.
In ESO, you can actually maintain two or three different builds on single character. All you need are different sets of equipment and enough skillpoints. Some morphs will be less effective in certain situations, but you still able to play in solo-PvE/group-PvE and even PvP with one character without respec.
There should be some reward for abandoning 2/3 of game content in exchange for maximum effectiveness in one area of specialization. Therefore, if you play all-around hybrid you can do anything, but someone who has specialization for it will do it better.
So, if you want to play 2H+heavy (I do so myself) you definitely have the right to do so. But level up your light armor and staff and spend some skillpoints on them. Just in case you will want to play in group-oriented content.
Remember: in solo PvE you can do anything, no one suffer from your mistakes except you. In PvP you can do almost anything, because if you have poor effectiveness it have little impact on other players of your alliance. But in group-PvE no one cares for your personal pleasure/fun, only thing that matters is your usefulness for a group.
mike.gaziotisb16_ESO wrote: »Wifeaggro13 wrote: »I think i read the Tool tips right. the numbers speak for them selves. If i have problems with stam on some bosses i just swap to some medium pieces and change food. Sorry but i just dont see anything of value in heavy armor. the cap is the same . Seeing how every single ability that you would use to tank aside from immovable or Circle which are completely situational tools for certain bosses . I view heavy armor as worthless. really a 3.5 percent increase to healing and reduced blocking? you really swap a full set of gear for that? To each his own Enjoy your day and world cup.
Yep, I swap to to 5H/2L for boss tanking and swap back to 7/7 Light when the fight is over. It's not costly, I only have to press one button.
Why would you put Medium Armor to tank? You're losing out on both armor and spell res, on top of the block cost reduction which at 20% is huge. You'll also not be able to sustain Lightning Form because you lost the spell cost reduction.
There's a reason every high-end tank spec you see on theorycrafting threads has minimum 5H. Heavy armour could do with some improvements for sure, but it's neither broken nor useless. I would like to see the same perk that was added to Medium's Wind Walker (stamina cost reduction) added to Heavy's Consitution.
I'll enjoy the World Cup, so long as the Germans keep trolling everybody
Have a good day yourself
mike.gaziotisb16_ESO wrote: »Wifeaggro13 wrote: »I think i read the Tool tips right. the numbers speak for them selves. If i have problems with stam on some bosses i just swap to some medium pieces and change food. Sorry but i just dont see anything of value in heavy armor. the cap is the same . Seeing how every single ability that you would use to tank aside from immovable or Circle which are completely situational tools for certain bosses . I view heavy armor as worthless. really a 3.5 percent increase to healing and reduced blocking? you really swap a full set of gear for that? To each his own Enjoy your day and world cup.
Yep, I swap to to 5H/2L for boss tanking and swap back to 7/7 Light when the fight is over. It's not costly, I only have to press one button.
Why would you put Medium Armor to tank? You're losing out on both armor and spell res, on top of the block cost reduction which at 20% is huge. You'll also not be able to sustain Lightning Form because you lost the spell cost reduction.
There's a reason every high-end tank spec you see on theorycrafting threads has minimum 5H. Heavy armour could do with some improvements for sure, but it's neither broken nor useless. I would like to see the same perk that was added to Medium's Wind Walker (stamina cost reduction) added to Heavy's Consitution.
I'll enjoy the World Cup, so long as the Germans keep trolling everybody
Have a good day yourself
Taiminator wrote: »Why anyone would choose heavy armor to DPS and then complain why that setup isn't wanted in a competetive environment, is beyond me. Do you really expect to deal equal damage to a light or medium armor user while having all that extra armor and health regen or whatever heavy armor passives are. Heavy Armor is meant of tanking in every game. Expecting to deal equal damage with more mitigation is not reasonable.
BugCollector wrote: »I honestly feel for you guys who are stamina/medium armor/heavy armor users.
Zenimax should make those builds more viable, because atm light armor/magicka builds are king.
Taiminator wrote: »Why anyone would choose heavy armor to DPS and then complain why that setup isn't wanted in a competetive environment, is beyond me. Do you really expect to deal equal damage to a light or medium armor user while having all that extra armor and health regen or whatever heavy armor passives are. Heavy Armor is meant of tanking in every game. Expecting to deal equal damage with more mitigation is not reasonable.
Yes I just love the extra 10 health regen every 2 secs lol... I think Heavy needs more mitigation in this gameIt needs more help ... I prefer heavy in MMO's I would love to wear it .... I just cant wear it in this game, unless Im the tank holding agro on one boss...... In PVP im constantly out of endo because I need endo to sprint/break CC/keep from being CCed/ stealth/block ....
I have suggested before what would really help heavy armor.. It would be a endo set in heavy like the warlock set in light... Maybe a Endo Furnace setAlso a set that is not broke that adds critical is nice to... The current sets totally favor magicka over endo
Ish_Fingers wrote: »I have unfortunately been witness to similar treatment OP, though it was another member of the group who received the hostilities. A member if the guild asked if someone could come help out in some dungeons and I'm always happy to oblige.
The victim was Lv.20 DK tank and we were running the three 20-23 dungeons. We started in Elden Hollow and, despite a few deaths (no wipes) we made it through. Though it was tarnished by constant whining from our group leader about the tank taking too much damage.
Long story short, the leader kicked the tank as we were about to enter the 2nd dungeon and said he is looking for another. There was no communication or attempt to help the tank, just passive-aggressive remarks. I promptly left the group, befriended the tank and helped him find (and finish) the remaining dungeons.
I understand that for a lot of people, this may be their first MMO experience and they're probably not 'hardcore' players. I don't consider myself 'hardcore' either but fortunately played enough MMOs to understand what's what. And by being lenient towards these players, they're more likely going to stay and play for longer thus making all our game time more enjoyable.
Say NO to elitism.
timidobserver wrote: »Sometimes you have to just be aware and intelligent. An informed ESO player knows that using stamina is not optimal for DPS, nor is heavy armor. If you don't like it then complain, quit, don't do trails, or whatever, but don't try to force someone to carry you because you are protesting the terrible state of stamina builds by running one. If you are going to try to do trials, do some research and come up with an at least half way viable build for it.
That's not my problem. I want to play the way I want, unfortunately with trials i'm forced to play a certain way with certain equipment and if i dont i get removed from the PUG group.
Its zenimax's fault that magicka staff users are the only viable way to do trials
I understand that. You can't just build ANY way and expect to be as optimal or even as viable as other builds.
My point is, going heavy armor and 2 hand in a game like this is supposed to be is hardly some weird unreasonable build to be viable. It's not like the guy, in DAoC terms, is a crossbow specced tank, or something. It's freaking 2 hand and heavy armor. Fantasy game archetypical, for Pete's sake.