I think you are mistaken... Are you testing that with the same enemy NPC? No matter how you kill an enemy you get the same XP
When I tested it today in the VR2 zone, I was still getting about ~120 VP per kill even though I killed things much faster.
Wait... I thought NB was broken... If you can one shot a mob your level then everyone has to stop crying how bad a NB is. I can two shot some mobs as the all powerful God aka light armor, stick using sorc but I still get full XP for that.
I guess this is a NB issue only then?
Wait... I thought NB was broken... If you can one shot a mob your level then everyone has to stop crying how bad a NB is. I can two shot some mobs as the all powerful God aka light armor, stick using sorc but I still get full XP for that.
I guess this is a NB issue only then?
Finesse is a special resource in ESO that gives you several valuable benefits. To accumulate it you must perform well in combat. You receive finesse for successful blocking, interrupting, attacking and other actions. It is an indicator of how good you are. Your rewards from each fight depend on the amount of finesse acquired during an encounter.
A basic level of finesse grants a minor experience bonus, but finesse rewards increase proportionally to the complexity of the fight and your proper actins during the fight. If you use your skills in time, use bonuses from synergy and react quick you receive extra gold, experience and loot. So you are interested in getting as many finesse as you can because you can accumulate more gold and level up faster.
Direct rewards are great but it is only one side of finesse benefits. Finesse points are earned through participating in combat but they also help you to defeat enemies quicker. Each class has its unique Ultimate abilities allowing huge variety of special attacks, summons or other actions. They are powerful and can be recharged only by accumulating finesse. The more finesse you receive the quicker you recharge your Ultimates.
An explanation of finesse from ESOFinesse is a special resource in ESO that gives you several valuable benefits. To accumulate it you must perform well in combat. You receive finesse for successful blocking, interrupting, attacking and other actions. It is an indicator of how good you are. Your rewards from each fight depend on the amount of finesse acquired during an encounter.
A basic level of finesse grants a minor experience bonus, but finesse rewards increase proportionally to the complexity of the fight and your proper actins during the fight. If you use your skills in time, use bonuses from synergy and react quick you receive extra gold, experience and loot. So you are interested in getting as many finesse as you can because you can accumulate more gold and level up faster.
Direct rewards are great but it is only one side of finesse benefits. Finesse points are earned through participating in combat but they also help you to defeat enemies quicker. Each class has its unique Ultimate abilities allowing huge variety of special attacks, summons or other actions. They are powerful and can be recharged only by accumulating finesse. The more finesse you receive the quicker you recharge your Ultimates.
Now why would finesse even exist if they didn't want you to develop some skills?
I suppose you can lead a hose to water......
The real question is why are you fighting mobs? You don't level in VR by killing mobs. Do dolmens, delves, world bosses, and the Cadwell quests. This should get you about one full level. Move to the next zone.
Mix in some of the group VR dungeons and you are golden. Killing mobs has always been worthless in VR.
I've never heard of this mechanic, the game clearly failed to explain itself to me.An explanation of finesse from ESOFinesse is a special resource in ESO that gives you several valuable benefits. To accumulate it you must perform well in combat. You receive finesse for successful blocking, interrupting, attacking and other actions. It is an indicator of how good you are. Your rewards from each fight depend on the amount of finesse acquired during an encounter.
A basic level of finesse grants a minor experience bonus, but finesse rewards increase proportionally to the complexity of the fight and your proper actins during the fight. If you use your skills in time, use bonuses from synergy and react quick you receive extra gold, experience and loot. So you are interested in getting as many finesse as you can because you can accumulate more gold and level up faster.
Direct rewards are great but it is only one side of finesse benefits. Finesse points are earned through participating in combat but they also help you to defeat enemies quicker. Each class has its unique Ultimate abilities allowing huge variety of special attacks, summons or other actions. They are powerful and can be recharged only by accumulating finesse. The more finesse you receive the quicker you recharge your Ultimates.
Now why would finesse even exist if they didn't want you to develop some skills?
I suppose you can lead a hose to water......
I think you are mistaken... Are you testing that with the same enemy NPC? No matter how you kill an enemy you get the same XP
Yep. I've always noticed this. NB stealth surprise attack on a clothy. Inta kill at vet 10 gives 20xp. First noticed it about mid vets level and it never changed. install a combat add and test yourself.
I think you are mistaken... Are you testing that with the same enemy NPC? No matter how you kill an enemy you get the same XP
I think you are mistaken... Are you testing that with the same enemy NPC? No matter how you kill an enemy you get the same XP
Yep. I've always noticed this. NB stealth surprise attack on a clothy. Inta kill at vet 10 gives 20xp. First noticed it about mid vets level and it never changed. install a combat add and test yourself.
Very same discussion thread was some time ago, however think it mainly concentrated on pre-vet exp but very same situation. Problem is that the add-on logs do not show exp gains correctly and when exp is made it usually comes in multiple parts... this finesse and the actual exp killing mob.
CLS would show
You gain 17vp
You gain 104vp
from same kill, at the same time something like xpview might only show one of those, lets say 17 which would make you believe you only got 17vp from the kill.
When this was open issue on pre-vet discussion thread I did my test but I looked the exp before and after from the in game exp bar and counted the exp gain. No matter did I one shot mob or used 30sec to fight it blocking, dodge, skill, normal attack the exp was the same.