If you like small group PvP (2-4 players) and solo PvP check out my video https://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
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I don't agree with all of his points but (some of) the comments are quite interesting to read.
If you like small group PvP (2-4 players) and solo PvP check out my video https://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
indytims_ESO wrote: »Morrowind?
You do know that they made two games AFTER Morrowind that were BETTER than Morrowind, right?
I don't need a video to tell me that.
I don't recall being promised a perfect TES experience for ESO. In fact, it isn't really possible. There is quite a bit in TES games that really can't be replicated in ESO. The TES games were always designed as single-player games, and to suddenly toss in multiplayer, or MMO, kinda breaks the mold and forces a lot of changes that die-hard TES fans are obviously going to hate.
For me - a fan of the series since Arena - every TES game has gotten better than the previous one, with Skyrim easily being the best. ESO is not necessarily a TES game, but it has a definite TES 'feel' to it. It just so happens to be crowded with thousands of other players, most of whom couldn't care less about the TES series itself, and many of whom enjoy being *** and ruining the experience for others.
If you like small group PvP (2-4 players) and solo PvP check out my video https://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
indytims_ESO wrote: »Morrowind?
You do know that they made two games AFTER Morrowind that were BETTER than Morrowind, right?
I don't need a video to tell me that.
I don't recall being promised a perfect TES experience for ESO. In fact, it isn't really possible. There is quite a bit in TES games that really can't be replicated in ESO. The TES games were always designed as single-player games, and to suddenly toss in multiplayer, or MMO, kinda breaks the mold and forces a lot of changes that die-hard TES fans are obviously going to hate.
For me - a fan of the series since Arena - every TES game has gotten better than the previous one, with Skyrim easily being the best. ESO is not necessarily a TES game, but it has a definite TES 'feel' to it. It just so happens to be crowded with thousands of other players, most of whom couldn't care less about the TES series itself, and many of whom enjoy being *** and ruining the experience for others.
indytims_ESO wrote: »Morrowind?
You do know that they made two games AFTER Morrowind that were BETTER than Morrowind, right?
I don't need a video to tell me that.
I don't recall being promised a perfect TES experience for ESO. In fact, it isn't really possible. There is quite a bit in TES games that really can't be replicated in ESO. The TES games were always designed as single-player games, and to suddenly toss in multiplayer, or MMO, kinda breaks the mold and forces a lot of changes that die-hard TES fans are obviously going to hate.
For me - a fan of the series since Arena - every TES game has gotten better than the previous one, with Skyrim easily being the best. ESO is not necessarily a TES game, but it has a definite TES 'feel' to it. It just so happens to be crowded with thousands of other players, most of whom couldn't care less about the TES series itself, and many of whom enjoy being *** and ruining the experience for others.
TL;DR - Just read the bold.
Have to disagree with you for the most part.
I think the evolution of TES titles has brought about great improvements and great drawbacks.
The real problem in my eyes is neither side is willing to acknowledge the other.
A lot of this is just my opinion so take it with a grain of salt, but....
Skyrim had by far the best gameplay in a TES title. The action flowed very smoothly... the mana/stamina systems worked and the variety of left hand / right hand weapons / abilities was phenomenol.
It had a pretty good story, but there have been better stories in Elders Scrolls games. Oblivion and Morrowind both outclass Skyrim in this department.
Morrowind had a much larger diversity of not only weapons, but abilities. Things you can do.....
I remember making a Dragoon in Morrowind.. enchanting my armor with tons of Jump and 1pt Feather running around with a spear. I think near the end-game my enchants had gotten so powerful I could literally leap from city to city.
The gradual dumbing down is to appeal to the masses, and some of it yes is constructive, some of it is simply unecessarily simplistic (like reducing the game to only 3 weapon types).
Your mileage may vary. I dont think any of the TES games stands out as a clear winner. They seem to excel at different aspects of RPG game-dom.
If you like small group PvP (2-4 players) and solo PvP check out my video https://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
If you like small group PvP (2-4 players) and solo PvP check out my video https://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
I don't think so. Morrowind was very detailed coming from Daggerfall with its procedurally-generated everything, but it wasn't any more detailed than Skyrim in most respects.People think Skyrim and ESO are detailed games? Their minds would be blown away in the first 10 minutes of playing Morrowind.
Some of the dumbing down was due to technical issues. Morrowind removed the climbing present in Arena and Daggerfall, which was likely because climbing all the perfectly-vertical walls in those games was much easier to code than climbing round, rough objects from later games. Oblivion removed the levitate spells so you had to use the door to get into town, which allowed them to make much more detailed cities without destroying performance on the lower-end machines of the time. I'm sure there are others I don't remember or didn't grasp the reasoning behind.The gradual dumbing down is to appeal to the masses, and some of it yes is constructive, some of it is simply unecessarily simplistic (like reducing the game to only 3 weapon types).