To be fair the rarity of the item only goes so far in justifying its price.
A level 45 purple food, for example is only about 15-20 in stats less, an absolute drop in the bucket.
Drops aren't limited to "people that have no real life responsibilities and can play the game for hours every day". A player can login and find a purple recipe within 5 minutes whilst another can play for hours and find nothing. It's all RNG. To state otherwise is misleading.it's also the drop rate that determines market prices... these items should not be limited to people that have no real life responsibilities and can play the game for hours every day.. For something like a motif which is purely cosmetic i don't get a ***, but for a recipe for food, which is important to your stats, I think the drops need to be more frequent. This is common sense.
The reason motifs and recipes should be rare is because you only ever need one of each. Eventually their values will tank anyway. You already see it happening with motifs and blue recipes. That price drop had less to do with the drop rate and more to do with the fact that most people who wanted them had already landed a copy and didn't need another.
At least by making the drops somewhat rare you can delay their eventual exodus from the economy. It also creates demand for master crafters who have learned the recipes or motifs. Without the recipes being rare no one would ever need a Provisioner. That is literally the only limitation to the skill since anyone can max it in a few hours.
Odd. I find purple food in my trading guilds more often than not, and one call out in chat for purple food will get you tells. Not to mention the purple food always up for sale in zone chat. One can make a lot of gold by simply selling high end provisioning mats and not the actual food.The reason motifs and recipes should be rare is because you only ever need one of each. Eventually their values will tank anyway. You already see it happening with motifs and blue recipes. That price drop had less to do with the drop rate and more to do with the fact that most people who wanted them had already landed a copy and didn't need another.
At least by making the drops somewhat rare you can delay their eventual exodus from the economy. It also creates demand for master crafters who have learned the recipes or motifs. Without the recipes being rare no one would ever need a Provisioner. That is literally the only limitation to the skill since anyone can max it in a few hours.
And yet trading guilds stand completely empty of vet 5 foods most of the time.
Speaking of which, I should start supplying that market, its just a lot of box diving for mats.
To be fair the rarity of the item only goes so far in justifying its price.
A level 45 purple food, for example is only about 15-20 in stats less, an absolute drop in the bucket.
That's my point.. I bought a lvl 35 purple recipe for maybe 5k earlier in the game.. how has it inflated this much????
900k is cheap if it was a vet 5 purple. I see peeps in my veteran guilds buy/sell them for a million plus. One day I may find or afford one. I really wish they would just up the drop rate on them. It makes provisioning lackluster (for me)when I cannot even afford the recipes that I am capable of cooking. So I keep stockpiling mats in the bank hoping I get a lucky drop one day since I have to keep respeccing on my character (25k+) every time ZOS decides to try and 'fix' my nightblade.
I understand I can make money selling the mats I store up, but the point is I have been a lvl 50 provisioner since head start and still cannot make any purple food over lvl 35 due to the cost/drop rate barrier. I want to make my own food. The ingredients should be the barrier, not the recipe. I doubt Gordon Ramsey had to spend millions to learn to make a beef wellington...
Cheers!
Someone was spamming this in AD Auriel's Bow Cyrodiil spam.....
Really? How do people make this amount? I'm just wondering cause I could use the damn recipe!
Please share....
To be fair the rarity of the item only goes so far in justifying its price.
A level 45 purple food, for example is only about 15-20 in stats less, an absolute drop in the bucket.
That's my point.. I bought a lvl 35 purple recipe for maybe 5k earlier in the game.. how has it inflated this much????
To be fair the rarity of the item only goes so far in justifying its price.
A level 45 purple food, for example is only about 15-20 in stats less, an absolute drop in the bucket.
That's my point.. I bought a lvl 35 purple recipe for maybe 5k earlier in the game.. how has it inflated this much????
Because, Humans. People will exploit other people for as much as they can as long as they have the option to do so. Although the highest I've seen one advertised for is 300K but still that's stupid. Epic Food is inferior to Superior (blue) food anyway due to giving less stats. Sure it gives all 3 but quite a bit less and if you run 0/49/0 like most do Health is a non-issue, or if you're a Caster like many are, Stamina is a non-issue.
thorntk421 wrote: »I have no idea how rare purple recipes actually are. But, in my experience they seem to not exist. I have two lv 42's and a 25 and have never gotten a purple recipe. I search 90% of the bags,packs,crates I see..Maybe the RNG gods just hate me.
thorntk421 wrote: »The prices are high but these things are indeed super duper rare.
Super duper rare is funny, because the prices of those recipes are probably also that high, because of the super-dupers that existed in the beginning of eso ^^ .
No, seriously: I have 2 chars. I farmed, quite a lot, I quested, I farmed Style Books, while they were still at something between 60 and 80k, and I PvPed.
Those 2 characters which I got, got 2 times full-legendary-equip including legendary runes, which costed me roughtly 650k. I got 150k on the Bank, and own Materials worth another 100k, so that's the 900k that are talked of:
Really: My highest respect, should you have bought this recipe with legitemately earned gold, you really got determination .
If you however found that recipe, wow, must you be lucky.