I just want to leave some short feedback on the World Bosses (skull and crossbones on the in-game map). It's one of my favorite parts of the game and I love forming an impromptu group of players to come together to take them down. When I first started playing I was part of an active guild and we rampaged through the first zone bad beating them. At the time the feature didn't seem like anything special because it wasn't a challenge with that big of a group. Consequently, taking them on when you're too high level for the zone also eliminates and fun from the fight.
Going back now and taking them on with one or two other people has shown me how much fun they can be. It's a challenge but I really enjoy them and I'm glad they're in the game. It's also insanely gratifying when you take one down. If anything I wouldn't mind seeing more of them added to the map in future expansions/updates.
I've read other threads where people have talked about private instancing them so only small groups can fight them and you don't have to worry about the timer. I know that soaks up game resources and I personally don't think its a big enough problem to warrant needing to private instance them. Sure I've left and come back sometimes but I've always been able to get in there and fight if I wanted to.
Just my two cents on one of my favorite in-game features. Thanks for reading!
I don't always drink Skooma, but when I do I go to the Southwall Corner Club. May you walk on warm sands my friends.