Maintenance for the week of December 15:
• PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Help me with Templar leveling skills.

Kitsy
Kitsy
✭✭
Hi.

I wanna level up a Templar, but i am not sure what skill would be effective while leveling.
What i do know is that i would like one skillbar to be for solo questing/DPS, and i would like one skillbar for healing groups for Dark Anchors and perhaps Dungeons.

Is Dawns Wrath a good skill-line to use for solo dps? Kinda like a holy mage? The holy spear i see Templars use seems to become very annoying after a while.

Please help a noob templar out. <3
  • kewl
    kewl
    ✭✭✭✭✭
    You'll need all three skill lines to be effective in your jack of all trades build, "Solo questing/DPS, and I would like one skill bar for healing groups." Also consider guild skills (Volcanic Rune, honorable mention.)
    Edited by kewl on July 1, 2014 1:44PM
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    For Templar leveling, I like to use Sun Fire and its morphs. The range, the DoT, and the snare make it pretty effective against most mobs. I like the Reflective Light morph best. While fighting most mobs of my own level or below, I find that I can usually kill 3 of them before they close to melee, just by spamming Reflective Light.

    With that on your toolbar IMO you don't have to worry too much about what else is on there, so just put a skill or two from each of the class skill lines on there to ensure you get xp in those lines.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • philip.ploegerb16_ESO
    I leveled up my Templar using 90% Biting Jabs, I do know though, that the other Morph now also has become very interesting, but cannot help you in that decision.

    In General, if your Equipment is well enough, and with the nearest mob always getting knocked back, your chances are quite well, to completely burst down packs, before they kill you.

    From a todays perspective I believe though, that Destruction-Staff so Impuls (+ its Morphs) would do a lot better, because they allow to block simultaniously to dealing dmg, which lowers dmg significantly.

    Against strong solo mobs, a Combination out of Vampire's Bane and Crushing Shock would probably do very well. Those 2 can also be used while simultaniously blocking again.

    Using only Mana-skills of course works best with 7 tiles of Light armor. Try to get a Warlock-Set asap (available from lvl 14+ already) and use the Pots you find during leveling.
    Like that, I played a char from 1-VR1 in less than a week, and it only took so long, because I also finished all "Zone-quests" , Story-quests, Guild-quests and collected all Skyshards and did the group-achievements.
    Before you can use Impuls btw., Flame-Wall and also the mentioned Biting Jabs are good to finish Mob-packs, with the Wall again being slightly better, because of the Blocking-issue.

    Also, try to get the Skill named "Repentance" as soon as its available.
    Edited by philip.ploegerb16_ESO on July 1, 2014 3:08PM
    Noricum

    Thx to Giny, Sarana, Thaili, Derra, Cherahim, Gloy, Raweelz and Drimacus, you make the game worth playing even with AoE-caps, no usefull progression past Assault / Support Rank 10, and with PvP being not even close to balanced.

    Chars: Sera - VR12 Templar (Heal / DPS) ||| Seraliah - VR12 Dragonknight (DPS / Tank)
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    For 1-50 all I did was Explosive Charge, Solar Barrage, Reflective Light then Biting Jabs spam.

    It killed everything.
  • Cinna
    Cinna
    ✭✭✭
    kewl wrote: »
    You'll need all three skill lines to be effective in your jack of all trades build

    I agree with that. Initially I thought that as I was building a healer/mage I would not need aedric spear tree, but oh boy I was wrong - I never became jabs spammer but the spears and charge are awesome, as well as the low cost ultimate (especially the new morph version that gives damage mitigation). You don't sound like you want to spam jabs either, and you don't have to, even if many will suggest (and have already suggested) that.
    Kitsy wrote: »
    What i do know is that i would like one skillbar to be for solo questing/DPS, and i would like one skillbar for healing groups for Dark Anchors and perhaps Dungeons.

    If you want to be effective, I suggest utilizing BOTH of your bars in combat as soon as you get weapon swap - not using them just as save slots for separate specs for different situations. Lots of people seem to play with one bar at a time, but I find it much more interesting and effective to play with two: you have way more tools to react to changing situations and varying opponents. I know that is not what you ask for, but that's my recipe for success. And then, experiment with different spells to find what you like best.

    Have two to four heals in your bars when out in the world and increase the number only when you actually take on the role of a healer in a dungeon group (or hand in quests so you can level the skills efficiently). As a templar rapid regen (cheap and long duration) and blessing of light (expensive but big) are a nice baseline - however if on a dolmen someone else is actively using regen, don't overwrite their heal but swap the spell to something else for more efficiency (that hot doesn't stack).

    As soon as you get your Cycle of life passive make sure to have your hardest hitting spells on your resto bar (as counter intuitive as it may first sound), to make them hit even more. Earlier posters mentioned solar barrage and reflective light - they make an excellent combo (solar barrage does not apparently buff channeled or ground targeted spells so it's sort of limited what you can combine it with, but this combo works well). Fire rune from mages guild helps a lot too.

    For gearing, remember that your class skills (both dps and heals) scale with magicka, spell power and spell crit, except for the few short range aedric spear ones going with weapon crit. Resto staff skills scale with magicka, spell crit and *weapon* power, except for the light and heavy attack that go with stamina, weapon damage and weapon crit. Hence Magicka is going to be the most obvious choice of stat to focus on, soon followed by spell crit - IF you focus on templar skills (if not, then you'll need to seek more info).
  • Bullgar
    Bullgar
    ✭✭
    For 1-50 all I did was Explosive Charge, Solar Barrage, Reflective Light then Biting Jabs spam.

    It killed everything.

    ^ This is all you need. Seriously, Templars are very easy to level 1-50. Even vet lvl mobs packs of 3 can be demolished with spamming Reflective Light 8-9 times before they even get to you. Just wear 5 light with overcharged magicka regen if possible and you can do it.
    ***************************
    Bullgar, Orc Templar - DC
    Boglar, Imperial Templar - DC
    Paja Blackmane, Khajit NB - DC
    Bullgara, High Elf DK - DC
    Bull-gar, High Elf Warden - DC
  • kewl
    kewl
    ✭✭✭✭✭
    @Kitsy‌, @Cinna
    Cinna wrote: »
    I agree with that. Initially I thought that as I was building a healer/mage I would not need aedric spear tree, but oh boy I was wrong - I never became jabs spammer but the spears and charge are awesome, as well as the low cost ultimate (especially the new morph version that gives damage mitigation).

    I tired healer/mage thing also. It worked fine in the starter zone and first zone. But I was struggling in the second zone.

    Three Aedric Spear skills made the difference:
    • Blazing Spear - nice ranged AoE
    • Binding Javelin - CC
    • Biting Jabs - finisher

    I also took morphs in Dawn's Wrath that helped me handle packs:
    • Reflective light - hits multiple mobs at range
    • Solar Barrage - Templar Impulse

    For self healing I use:
    • Mutagen - pre pull buff
    • Lingering Ritual - nice kick at the end
    • Repentance - no resource heal, great for packs, not so great for boss encounters
    • Breath of Life - morphed for group encounters. It's my oh %#$@ button during boss encounters

    Honorable mention:
    • Backlash - great for long solo fights and boss encounters (I chose the healing morph.)
    • Siphon Spirit - also great for long solo fights and boss encounters (from resto stick.)
    • Volcanic Rune - amazing CC, damage and very fun animation.
    • Inner Light - some use it to increase healing and DPS. My Templar does fine without Inner Light. But for my Sorc and mage DK, it's a must have.
    Cinna wrote: »
    You don't sound like you want to spam jabs either, and you don't have to, even if many will suggest (and have already suggested) that.

    I just found that play style boring. Noting against others who use it, just my preference. However, its my go to skill when a mob is at 10% or below.


    One final note, the choice to be jack of all master of none, requires flexibility. I couldn't pull off my play style without Wykkyd's Outfitter. Other addons do the same things but, Wykkyd is the MAN!

    http://www.esoui.com/downloads/info52-WykkydsOutfitter.html
    Edited by kewl on July 2, 2014 3:49PM
  • DanielR
    DanielR
    Soul Shriven
    http://teso.mmorpg-life.com/eso-skill-calculator/templar/?calc=848.::xxf=0.0.0w12-0 <- done. that skill (after the latest patch) are healing you for 40% of the dmg dealt.
  • Kitsy
    Kitsy
    ✭✭
    It seems that i will be using mostly Magica as attack damage. But what should i do with the stamina bar? Should i just ignore it, take 1handed and shield and use it for blocking? I belive all my class abilitys are unaffected by what weapons i equip.
  • kewl
    kewl
    ✭✭✭✭✭
    Kitsy wrote: »
    It seems that i will be using mostly Magica as attack damage. But what should i do with the stamina bar?
    If you decide to use a weapon outside of staves, you'll need to invest points across all three attributes. If you plan on a mage/healz type, you'll be able to focus on health and magicka.

    While leveling my mage/healz build I chose to split magicka and health evenly 1:1. At vet I respeced to all health.

    The way ESO is balanced right now, light armor magicka builds are optimal. But don't let that change how you want to play. I have two stamina based chars (DK & NB) that are fun and challenging.
    Kitsy wrote: »
    Should i just ignore it, take 1handed and shield and use it for blocking?
    You can block with staves too. But you wont get nearly as much mitigation as sword and board.
    Kitsy wrote: »
    I believe all my class abilities are unaffected by what weapons i equip.
    Actually, Resto Staff passives will improve your Restoring Light skills. Pretty cool, huh?

    http://www.esohead.com/skills#line:34;type:2
    Edited by kewl on July 2, 2014 3:15PM
  • eliisra
    eliisra
    ✭✭✭✭✭
    Templar is one of those classes that doesn't require cookie cutter builds. Can pull of stamina builds, magicka builds, mixed or "balanced" builds.

    Sword and board, 2-Hander, staffs or bow. All these constellations will work and I love it myself. I mess around with all of the above, currently clearing up VR9-10 zones.

    But of course neither of these builds will ever be god-mode like a stacked Crit Surge sorc.

    Dumb-proof combination for Templar is casting one HoT, than Immovable (if mobs use disabling effects) + Biting Jabs/Puncturing Sweep spam until you fall asleep. That will get you from level 1- 50 the easy and slightly boring way. Also get Volcanic rune and Blazing Spear, than bomb some. Nice cc and AoE dmg for packs of mobs.
Sign In or Register to comment.