Shuffle (Evasion morph) Multiple snares?

joshisanonymous
joshisanonymous
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I'm currently leveling this ability and the Shuffle morph looks like a much more appealing morph, except that the description makes very little sense to me so I don't know if it is what I think it is.

What exactly does it mean to remove more than 1 snare if you're wearing more than one piece of medium armor? Aren't you either snared or not snared? Is it just removing 1% of whatever amount of snare is on you per piece of armor or something? Does it only remove snare upon activation is or will it passively do so the whole time it's active? If it does remove snare(s) the whole time it's active, does that mean you'll be immune to 5 consecutive attempts to snare you if you have 5 pieces of armor on, for instance?

I haven't been able to find squat about this ability, partially because the word "shuffle" brings up a plethora of unrelated threads. But it's either really cool or completely useless as a way of avoiding snares, depending on which one of the many interpretations of the tooltip is correct.

(I know this is a double post but if you post in the correct section of these forums (Armor Skills) you get absolutely no views. The original post had 13 views over there in over 24 hours and I'm hoping to get an answer within a month. Sorry mods!)
Fedrals: PC / NA / EP / NB

  • Samadhi
    Samadhi
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    I think it would read as "provides immunity to snares" if that were the case.

    I went with the Elude morph either way.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • joshisanonymous
    joshisanonymous
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    Samadhi wrote: »
    I think it would read as "provides immunity to snares" if that were the case.

    I went with the Elude morph either way.

    If there's anything I know about this game, it's that interpretting tooltips is never as simple as, "Well, it would say this or that if it worked that way." Besides, I didn't say anything about being completely immune to snares.

    I'm a bit surprised that it's so difficult to get an answer from someone who has tried it. I mean, I know it's not a popular ability but no one else has been curious about what "one snare per piece of medium armor" actually means??
    Fedrals: PC / NA / EP / NB

  • Samadhi
    Samadhi
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    Samadhi wrote: »
    I think it would read as "provides immunity to snares" if that were the case.

    I went with the Elude morph either way.

    If there's anything I know about this game, it's that interpretting tooltips is never as simple as, "Well, it would say this or that if it worked that way." Besides, I didn't say anything about being completely immune to snares.

    I'm a bit surprised that it's so difficult to get an answer from someone who has tried it. I mean, I know it's not a popular ability but no one else has been curious about what "one snare per piece of medium armor" actually means??

    I think it is because it is a little difficult to reliably test; you would need to arrange time in PvP against someone from another faction in order to test it in practical application.

    As far as I comprehend snares in this game, they seem to apply separately then stack.
    If I cast a 50% snare on you, then someone casts a 40% snare on you, you end up snared for 90%.

    Having two pieces of Medium Armour on would remove both. Having one piece on would remove only one, leaving you snared with the second one for its duration.

    This is just how I have come to comprehend it though; I've not formally tested this and even though I just respecced I went for Elude morph again.

    I would be interested to see your results if you should end up testing this. Immunity would be ideal enough to encourage me to take the morph, but I don't think that is how it works.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • squshy7
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    To the OP: snares are stackable. It's not "snared or not".

    Let's say I use Kynes flight set, with a frost bow, and I use crippling grasp. That's 3 potential snares, and yes, if I get all of them on you, those percentages stack.
    Edited by squshy7 on June 30, 2014 6:10PM
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  • joshisanonymous
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    Never really thought of snares stacking like that. Now I'm sorta interested in created a build that snares people to almost no movement, haha.

    @Samadhi I wouldn't be surprised at all if it works like that, considering what you and @squshy7 are saying about snares stacking. I guess I'm just gonna try that morph to find out for sure. Even if it just removes a stack of 5 snares upon activation, it still seems worth it for a mobility build because there's hardly anything in the game that gets you out of snares.
    Fedrals: PC / NA / EP / NB

  • Samadhi
    Samadhi
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    ...Even if it just removes a stack of 5 snares upon activation, it still seems worth it for a mobility build because there's hardly anything in the game that gets you out of snares.

    Yeah I totally agree it can be worth it for that use.
    The reason I went with Elude is because I use the buff on my second bar, and did not want to have to swap weapons to remove snares.
    It really depends on planned usage.
    Edited by Samadhi on June 30, 2014 7:48PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
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