Sturmwaffel wrote: »Yes, let's add more tedium to the game by forcing everybody to complete the same quests not twice, but three times.
MonkeyAssassin24 wrote: »It's only like 4 quests a zone (which are usually the main quests for that zone and also reward a skill point) you need to complete in order to finish Caldwell's Silver. I would assume most players are going to go after these easy skill points and complete them anyway. You don't have to do any side quests or anything in the vet zones if you don't want too.
I see no problem with this. Also the...ahem, "storyline" to explain why you are in the opponent zones would um, fall apart i guess, if you could go to either as you please.
I only included that option for completion, and I said it wouldn't be a popular suggestion. That's why my actual suggestion for consideration was to allow access to the final alliance solely dependent on reaching VR6, and not having completed Cadwell's Silver. (Just as you only have to reach VR1 to access the first Vet Alliance.)Sturmwaffel wrote: »Yes, let's add more tedium to the game by forcing everybody to complete the same quests not twice, but three times.
Technically I see what you mean, as you need to complete Messages Across Tamriel to get to Coldharbour using the portal, and Messages is only given after you have completed the last alliance quest. But only a few quests from your fifth zone are actually required to get to that last alliance quest, and not any from the first 4 zones. (Again, correct me if I'm wrong.) Besides, you can get there anyway if you use /traveltoplayer to someone who is in Coldharbour.No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.
Reading comprehension is hard for some it seems.Sturmwaffel wrote: »Yes, let's add more tedium to the game by forcing everybody to complete the same quests not twice, but three times.
Technically I see what you mean, as you need to complete Messages Across Tamriel to get to Coldharbour using the portal, and Messages is only given after you have completed the last alliance quest. But only a few quests from your fifth zone are actually required to get to that last alliance quest, and not any from the first 4 zones. (Again, correct me if I'm wrong.) Besides, you can get there anyway if you use /traveltoplayer to someone who is in Coldharbour.No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.
Although I think this is barking up the wrong tree anyway, as you don't need to go to Coldharbour in order to complete the main quest (from what I understand).
Technically I see what you mean, as you need to complete Messages Across Tamriel to get to Coldharbour using the portal, and Messages is only given after you have completed the last alliance quest. But only a few quests from your fifth zone are actually required to get to that last alliance quest, and not any from the first 4 zones. (Again, correct me if I'm wrong.) Besides, you can get there anyway if you use /traveltoplayer to someone who is in Coldharbour.No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.
Although I think this is barking up the wrong tree anyway, as you don't need to go to Coldharbour in order to complete the main quest (from what I understand).
Well, I am unsure if the main quests in first 4 zones can be avoided. I did pick up initial quest for the third zone before finishing the 2nd zone.
Somebody should test it out, although, its hard to imagine a new player skipping all 4 zones and go to the last directly, since those quests would be too difficult to complete.
Regarding the last main quest, God of Schemes, my understanding is you will not get it from the prophet until you finish the final assault quest, which is the last quest initiated by the message across Tamriel.
ExiledKhallisi wrote: »If you just do the main quest you can complete the silver in 4-8hrs.....
Not a big deal.
No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.
That's a good point. Although I'd rather have the option to go there and be killed, than to be forced to do something I wasn't forced to do before.kirnmalidus wrote: »I think it should stay as it is. Just like the Mannimarco and Molag Bal fights the quests you need to complete silver and access the last set of zones are build checks (and to some extent checks to see if you are capable of grouping to complete content). If you can't finish silver you aren't going to be able to make much progress in the zones you want access to anyway.
kirnmalidus wrote: »No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.
That's not true. The main AD questline was bugged for me when I was doing it, so I just ground trash mobs to get to the level you get the Messages Across Tamriel quest at and was able to progress all the way to the vet zones before they fixed the bugged quest. After I had completed most of Cadwell's Silver I went back and finished my main alliance questline.
I think it should stay as it is. Just like the Mannimarco and Molag Bal fights the quests you need to complete silver and access the last set of zones are build checks (and to some extent checks to see if you are capable of grouping to complete content). If you can't finish silver you aren't going to be able to make much progress in the zones you want access to anyway.
ExiledKhallisi wrote: »If you just do the main quest you can complete the silver in 4-8hrs.....
Not a big deal.
In my opinion.
When you complete the main quest and unlocks Veteran content it should unlock all veteran content from the start, being able to reach all zones in the game. It should have nothing to do with cadwell journal at all.
Cadwell should remove the item reward when you complete silver and gold and add a bonus of 5 skill points for full complete of each (meaning 10 extra).
Also completion of each zone in cadwell journal under silver and gold should reward a 5% extra xp bonus at all time while being in any of the 3 factions area (this means craglorn and future areas wont be affected by this buff) meaning if you completed 3 areas you will have a total of 15% bonus xp. 7 areas would grant a 35%. 50% bonus would be max.
Completion of full cadwell should reward a 50% bonus xp for alts at all time (in all 3 faction zones, not craglorn and forward.) Which means an alt with 3 cadwell places completed would have 65% bonus. 100% would be max.
This would change 3 things.
1. Veteran areas would have more people instead of all in craglorn.
2. Veteran areas would go a bit faster to level trough and you won't be forced to do every single thing to get some xp.
3. Alts will less boring of going trough 3 factions you already done ones, because you can skip more, if you want.
For those that feel they already get too much xp and want to explore, the bonus should be optional and be able to be turned off (both alt xp bonus and cadwell bonus)
This just came from the top of my head on the phone in bed at 1am. Dont judge me
Assume you are a member of the Daggerfall Covenant for this section.
- Cadwell's Silver will begin as it does now. following the end of the Main Quest. But:
- As soon as you arrive in the starter city of Vulkhel Guard, the following text appears on-screen: New Task: Cadwell's Silver - Experience the Aldmeri Dominion.
- Cadwell's Silver is then removed/hidden from the Journal. This is so that the quest is not there hanging over you if you don't want to do it. (Progress tracking in Cadwell's Almanac proceeds as normal.)
- A projection of Cadwell invites you to visit the Aldmeri version of the Harborage to return to your own alliance. There's a projection of him in the Aldmeri Harborage as well, with the same dialogue he would have if you met him in the normal (Daggerfall) Harborage.
- Activating the Light of Meridia in the Aldmeri Harborage returns you to the Daggerfall Harborage, where Cadwell is waiting... with a new quest for you.
- Cadwell's Gold will begin as soon as you return to the Daggerfall Harborage after your initial trip to the Dominion lands. Cadwell's dialogue here ("Well, you've experienced two of the three alliances. Care to finish the set?[...]") does not need to be changed, as you have still technically experienced two alliances.
- As before, as soon as you arrive in Davon's Watch, you get a New Task: Cadwell's Gold - Experience the Ebonheart Pact.
- Cadwell's Gold is removed/hidden from the Journal to avoid clutter.
- You now have access to both Cadwell areas without being required to complete one of them first, aside from visiting the first city and leaving again.
- Returning to any version of the Harborage gives you access to the Light of Meridia. Activate it whenever you like to be given a choice of alliances to visit. eg, press E for Dominion, F for Pact or X for Covenant.
- If either section of Cadwell's Almanac is completed, you see Task Completed: Cadwell's Silver/Gold - You have completed the Dominion/Pact section of Cadwell's Almanac. At this time, the relevant quest reappears in the Journal for you to turn in to Cadwell in the Daggerfall Harborage. Turn in works as it does now.
- Cadwell Zones will have a minor progression system, so that Tier 5 zones (Bangkorai, Reaper's March, and The Rift) are more difficult than Tier 1 zones (Glenumbra, Auridon, and Stonefalls), but are of comparable difficulty to each other (The Rift is no more difficult than Reaper's March).