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Cadwell's Silver required for Third Alliance

Enodoc
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If I understand it correctly, one is required to complete the Cadwell's Silver section of Cadwell's Almanac in order to progress to the final Alliance content. However, you are not required to complete the equivalent quests and objectives of your original Alliance in order to access the First Veteran Alliance; all you need to do is compete the Main Quest God of Schemes, and to do that, all you are required to do is the Main Story (correct me if I'm wrong).

Therefore, I think either you should be required to complete your original alliance's storyline to access Cadwell's Silver (not likely to be a very popular suggestion), or the only requirement to start Cadwell's Gold should be getting to VR6, and your progress through Cadwell's Silver should not affect this.

TL;DR: Please make Cadwell's Gold and the third alliance content only depend on reaching VR6, and not on completing Cadwell's Silver. This would make it consistent with accessing VR1 content, and would give people more choice when levelling through Vet Zones.
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  • niocwy
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    I would like it too.

    Even better : make all veteran zones accessible at the same time . I don't know why they need to block progression at this point...
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  • Sturmwaffel
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    Yes, let's add more tedium to the game by forcing everybody to complete the same quests not twice, but three times.
  • niocwy
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    Yes, let's add more tedium to the game by forcing everybody to complete the same quests not twice, but three times.

    OP actually asked to open the second VR alliance without having to complete the quests in the first.

    Edited by niocwy on June 26, 2014 10:49PM
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  • Xozah
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    In my opinion.

    When you complete the main quest and unlocks Veteran content it should unlock all veteran content from the start, being able to reach all zones in the game. It should have nothing to do with cadwell journal at all.

    Cadwell should remove the item reward when you complete silver and gold and add a bonus of 5 skill points for full complete of each (meaning 10 extra).

    Also completion of each zone in cadwell journal under silver and gold should reward a 5% extra xp bonus at all time while being in any of the 3 factions area (this means craglorn and future areas wont be affected by this buff) meaning if you completed 3 areas you will have a total of 15% bonus xp. 7 areas would grant a 35%. 50% bonus would be max.

    Completion of full cadwell should reward a 50% bonus xp for alts at all time (in all 3 faction zones, not craglorn and forward.) Which means an alt with 3 cadwell places completed would have 65% bonus. 100% would be max.

    This would change 3 things.

    1. Veteran areas would have more people instead of all in craglorn.
    2. Veteran areas would go a bit faster to level trough and you won't be forced to do every single thing to get some xp.
    3. Alts will less boring of going trough 3 factions you already done ones, because you can skip more, if you want.

    For those that feel they already get too much xp and want to explore, the bonus should be optional and be able to be turned off (both alt xp bonus and cadwell bonus)


    This just came from the top of my head on the phone in bed at 1am. Dont judge me ;)
    Edited by Xozah on June 26, 2014 11:05PM
  • MonkeyAssassin24
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    It's only like 4 quests a zone (which are usually the main quests for that zone and also reward a skill point) you need to complete in order to finish Caldwell's Silver. I would assume most players are going to go after these easy skill points and complete them anyway. You don't have to do any side quests or anything in the vet zones if you don't want too.

    I see no problem with this. Also the...ahem, "storyline" to explain why you are in the opponent zones would um, fall apart i guess, if you could go to either as you please.
    On second thought, let's not go to the forums. 'Tis a silly place.
  • Enodoc
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    It's only like 4 quests a zone (which are usually the main quests for that zone and also reward a skill point) you need to complete in order to finish Caldwell's Silver. I would assume most players are going to go after these easy skill points and complete them anyway. You don't have to do any side quests or anything in the vet zones if you don't want too.

    I see no problem with this. Also the...ahem, "storyline" to explain why you are in the opponent zones would um, fall apart i guess, if you could go to either as you please.

    It would really just add an element of choice. Some people would rather do only the side quests in the later alliances so as to not feel a traitor to their faction. I don't think it would impact the storyline much, as all you'd be doing is allowing access to the final alliance at VR6 rather than having completed the whole of Cadwell's Silver. Experiencing the story from a third angle doesn't require you to have completely finished experiencing the story from a second angle.
    Yes, let's add more tedium to the game by forcing everybody to complete the same quests not twice, but three times.
    I only included that option for completion, and I said it wouldn't be a popular suggestion. That's why my actual suggestion for consideration was to allow access to the final alliance solely dependent on reaching VR6, and not having completed Cadwell's Silver. (Just as you only have to reach VR1 to access the first Vet Alliance.)
    Edited by Enodoc on June 27, 2014 10:18AM
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  • crislevin
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    No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.
  • Enodoc
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    crislevin wrote: »
    No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.
    Technically I see what you mean, as you need to complete Messages Across Tamriel to get to Coldharbour using the portal, and Messages is only given after you have completed the last alliance quest. But only a few quests from your fifth zone are actually required to get to that last alliance quest, and not any from the first 4 zones. (Again, correct me if I'm wrong.) Besides, you can get there anyway if you use /traveltoplayer to someone who is in Coldharbour.

    Although I think this is barking up the wrong tree anyway, as you don't need to go to Coldharbour in order to complete the main quest (from what I understand).
    Edited by Enodoc on June 27, 2014 11:18AM
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  • fromtesonlineb16_ESO
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    Yes, let's add more tedium to the game by forcing everybody to complete the same quests not twice, but three times.
    Reading comprehension is hard for some it seems.
  • crislevin
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    Enodoc wrote: »
    crislevin wrote: »
    No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.
    Technically I see what you mean, as you need to complete Messages Across Tamriel to get to Coldharbour using the portal, and Messages is only given after you have completed the last alliance quest. But only a few quests from your fifth zone are actually required to get to that last alliance quest, and not any from the first 4 zones. (Again, correct me if I'm wrong.) Besides, you can get there anyway if you use /traveltoplayer to someone who is in Coldharbour.

    Although I think this is barking up the wrong tree anyway, as you don't need to go to Coldharbour in order to complete the main quest (from what I understand).

    Well, I am unsure if the main quests in first 4 zones can be avoided. I did pick up initial quest for the third zone before finishing the 2nd zone.

    Somebody should test it out, although, its hard to imagine a new player skipping all 4 zones and go to the last directly, since those quests would be too difficult to complete.

    Regarding the last main quest, God of Schemes, my understanding is you will not get it from the prophet until you finish the final assault quest, which is the last quest initiated by the message across Tamriel.
  • ExiledKhallisi
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    If you just do the main quest you can complete the silver in 4-8hrs.....

    Not a big deal.
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  • Enodoc
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    crislevin wrote: »
    Enodoc wrote: »
    crislevin wrote: »
    No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.
    Technically I see what you mean, as you need to complete Messages Across Tamriel to get to Coldharbour using the portal, and Messages is only given after you have completed the last alliance quest. But only a few quests from your fifth zone are actually required to get to that last alliance quest, and not any from the first 4 zones. (Again, correct me if I'm wrong.) Besides, you can get there anyway if you use /traveltoplayer to someone who is in Coldharbour.

    Although I think this is barking up the wrong tree anyway, as you don't need to go to Coldharbour in order to complete the main quest (from what I understand).

    Well, I am unsure if the main quests in first 4 zones can be avoided. I did pick up initial quest for the third zone before finishing the 2nd zone.

    Somebody should test it out, although, its hard to imagine a new player skipping all 4 zones and go to the last directly, since those quests would be too difficult to complete.

    Regarding the last main quest, God of Schemes, my understanding is you will not get it from the prophet until you finish the final assault quest, which is the last quest initiated by the message across Tamriel.

    That is something I may well test out during my Vet alliances, as direct prerequisites for the fifth zone quests should be the same regardless.

    I will also test out Final Assault and God of Schemes; I had heard that if you could grind to 50 and had already completed Council of the Five, then that was all that was needed. We shall see :)
    If you just do the main quest you can complete the silver in 4-8hrs.....

    Not a big deal.

    The time it takes is not the issue. The issue is regarding player choice.
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  • kirnmalidus
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    crislevin wrote: »
    No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.

    That's not true. The main AD questline was bugged for me when I was doing it, so I just ground trash mobs to get to the level you get the Messages Across Tamriel quest at and was able to progress all the way to the vet zones before they fixed the bugged quest. After I had completed most of Cadwell's Silver I went back and finished my main alliance questline.

    I think it should stay as it is. Just like the Mannimarco and Molag Bal fights the quests you need to complete silver and access the last set of zones are build checks (and to some extent checks to see if you are capable of grouping to complete content). If you can't finish silver you aren't going to be able to make much progress in the zones you want access to anyway.
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  • Enodoc
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    I think it should stay as it is. Just like the Mannimarco and Molag Bal fights the quests you need to complete silver and access the last set of zones are build checks (and to some extent checks to see if you are capable of grouping to complete content). If you can't finish silver you aren't going to be able to make much progress in the zones you want access to anyway.
    That's a good point. Although I'd rather have the option to go there and be killed, than to be forced to do something I wasn't forced to do before.

    The system as it is applies an inappropriate emphasis on the First Veteran Alliance content over the other two, which I do not think it should.
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  • kitsinni
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    I think it was a dumb idea when they put it in but it is really time to take it out now. As long as they allow for craglorn to grind you throug VR levels the VR zones are ghost towns. There is no one to quest with. No one to do dolmen, world bosses with. It is very tedius to expect people to do it all solo. They need to just remove it already and let people go where they want. This is just another barrier to being able to play with your friends. We were in guild and were going to do all the public dungeon group achievements but nops some people didn't do cadwell's silver .. just one more way to keep people from playing together in a multiplayer game.
  • Enodoc
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    I see they've recently mentioned some changes coming to the Veteran system including slightly easier veteran levelling content and a reduction in the amount of XP needed to level up vet ranks.

    Hopefully within their considerations is removing the Cadwell's Silver requirement for the final alliance as well.
    I think having some sort of requirement is necessary though, as you still need to get to 50 before you can access the first round of Vet Content. So having the either/or condition of Cadwell's Silver or VR6 may be a good consideration.
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  • crislevin
    crislevin
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    crislevin wrote: »
    No, you have to complete all your original Alliance quest, that's required before they allow you to goto coldharbor.

    That's not true. The main AD questline was bugged for me when I was doing it, so I just ground trash mobs to get to the level you get the Messages Across Tamriel quest at and was able to progress all the way to the vet zones before they fixed the bugged quest. After I had completed most of Cadwell's Silver I went back and finished my main alliance questline.

    I think it should stay as it is. Just like the Mannimarco and Molag Bal fights the quests you need to complete silver and access the last set of zones are build checks (and to some extent checks to see if you are capable of grouping to complete content). If you can't finish silver you aren't going to be able to make much progress in the zones you want access to anyway.

    That's hard to believe, the last quest in ad is to walk two moon path with the champion, are you saying you didn't do this and still got message across tamriel? Who give you that quest?
  • Ivo
    Ivo
    If you just do the main quest you can complete the silver in 4-8hrs.....

    Not a big deal.

    Can you explain me how can i find out which ones are the main quest line quests, how can i make a difference?
    Im not a fan at all of doing Covenant quests with my Nord, so id like to skip as much of it and also Dominion as i can, not that i dont like them but i do want to do it with my alts in the proper alliances.

    Also am i not gimped xp and lvl wise if i only do main quests? Im still VR2 and in the first Covenant zone.
  • stefan.gustavsonb16_ESO
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    Ivo wrote: »
    Can you explain me how can i find out which ones are the main quest line quests, how can i make a difference?

    Read the journal (J), under "Cadwell's Almanac". The main quests for each zone are clearly listed there.
  • NewBlacksmurf
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    Xozah wrote: »
    In my opinion.

    When you complete the main quest and unlocks Veteran content it should unlock all veteran content from the start, being able to reach all zones in the game. It should have nothing to do with cadwell journal at all.

    Cadwell should remove the item reward when you complete silver and gold and add a bonus of 5 skill points for full complete of each (meaning 10 extra).

    Also completion of each zone in cadwell journal under silver and gold should reward a 5% extra xp bonus at all time while being in any of the 3 factions area (this means craglorn and future areas wont be affected by this buff) meaning if you completed 3 areas you will have a total of 15% bonus xp. 7 areas would grant a 35%. 50% bonus would be max.

    Completion of full cadwell should reward a 50% bonus xp for alts at all time (in all 3 faction zones, not craglorn and forward.) Which means an alt with 3 cadwell places completed would have 65% bonus. 100% would be max.

    This would change 3 things.

    1. Veteran areas would have more people instead of all in craglorn.
    2. Veteran areas would go a bit faster to level trough and you won't be forced to do every single thing to get some xp.
    3. Alts will less boring of going trough 3 factions you already done ones, because you can skip more, if you want.

    For those that feel they already get too much xp and want to explore, the bonus should be optional and be able to be turned off (both alt xp bonus and cadwell bonus)


    This just came from the top of my head on the phone in bed at 1am. Dont judge me ;)

    Fair....the issue tho is that many don't want to have to do them at all.
    Who thinks that after completing your factio, you must complete the others?
    The whole Silver n gold quests are only for people who don't want to make alts in other factions....otherwise is tedious, wasteful and boring
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  • RakshaTheKhajiit
    I agree with OP that completing silver to access gold zones is dumb and needlessly forces you to do main quest. I'd rather not be forced to become VR6 though, zones v6 to v10 are perfectly doable on vr1 and quite fun if you have optimized character.

    Anyway, I'd enjoy questing through vet zones if I didn't have to do those damn zone main quests that make me feel like a filthy traitor. Quests are fun in this game, but questing while constantly reminding myself that this is just 'to open new zones' and has nothing to do with my character is very immersion breaking.
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  • Enodoc
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    This thread is from June 2014, and my opinion on Silver and Gold no longer matches the OP. With the subsequent (to this thread's creation) announcement that VRs are being removed, it is quite likely that Silver and Gold will no longer be required to be completed in order to be viable for endgame. The best situation would be to allow you to do Silver and Gold in either order, without Silver being required for Gold.

    I agree that you should not seem forced into doing the zone main quests, but I still think they should be required for completion of the quest, because that is the essence of Cadwell's Almanac - to experience the important parts of the othe factions. It just needs to be fully optional, like the Craglorn storyline.

    I posted this elsewhere, but here's what I'd like to see:
    Enodoc wrote: »
    Assume you are a member of the Daggerfall Covenant for this section.
    • Cadwell's Silver will begin as it does now. following the end of the Main Quest. But:
      • As soon as you arrive in the starter city of Vulkhel Guard, the following text appears on-screen: New Task: Cadwell's Silver - Experience the Aldmeri Dominion.
      • Cadwell's Silver is then removed/hidden from the Journal. This is so that the quest is not there hanging over you if you don't want to do it. (Progress tracking in Cadwell's Almanac proceeds as normal.)
      • A projection of Cadwell invites you to visit the Aldmeri version of the Harborage to return to your own alliance. There's a projection of him in the Aldmeri Harborage as well, with the same dialogue he would have if you met him in the normal (Daggerfall) Harborage.
      • Activating the Light of Meridia in the Aldmeri Harborage returns you to the Daggerfall Harborage, where Cadwell is waiting... with a new quest for you.
    • Cadwell's Gold will begin as soon as you return to the Daggerfall Harborage after your initial trip to the Dominion lands. Cadwell's dialogue here ("Well, you've experienced two of the three alliances. Care to finish the set?[...]") does not need to be changed, as you have still technically experienced two alliances.
      • As before, as soon as you arrive in Davon's Watch, you get a New Task: Cadwell's Gold - Experience the Ebonheart Pact.
      • Cadwell's Gold is removed/hidden from the Journal to avoid clutter.
    • You now have access to both Cadwell areas without being required to complete one of them first, aside from visiting the first city and leaving again.
    • Returning to any version of the Harborage gives you access to the Light of Meridia. Activate it whenever you like to be given a choice of alliances to visit. eg, press E for Dominion, F for Pact or X for Covenant.
    • If either section of Cadwell's Almanac is completed, you see Task Completed: Cadwell's Silver/Gold - You have completed the Dominion/Pact section of Cadwell's Almanac. At this time, the relevant quest reappears in the Journal for you to turn in to Cadwell in the Daggerfall Harborage. Turn in works as it does now.
    • Cadwell Zones will have a minor progression system, so that Tier 5 zones (Bangkorai, Reaper's March, and The Rift) are more difficult than Tier 1 zones (Glenumbra, Auridon, and Stonefalls), but are of comparable difficulty to each other (The Rift is no more difficult than Reaper's March).

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