Greetings all,
I am currently working on building an order sheet that pulls from a database of information. It will allow me to receive an order from a client, and simply select the level required, skill line, item type, style, trait, and markup percent from drop-down lists and generate a price to charge for said item.
I am currently working on building my database so that the order form can be as user-friendly and as simple as possible. However, some of the information I need I can't seem to find from a reliable source, nor can I get from in-game as I am not quite high enough level to craft the upper tiers.
*** Edited: After some digging, I solved the initial question, with the results below:
Dagger:
- Level 1-14 = 2-8 materials
- Level 16-24 = 3-7 materials
- Level 26-34 = 4-8 materials
- Level 36-44 = 5-9 materials
- Level 46-50 = 6-8 materials
- Level V1-V3 = 7-9 materials
- Level V4-V6 = 8-10 materials
- Level V7-V8 = 9-10 materials
- Level V9-V12 = 10-13 materials
Add 1 Material: Axe, Hammer, Sword, Bow, All Staves
Add 3 Material: Head, Shoulders, Hands, Waist, Feet, Battleaxe, Maul, Greatsword
Add 4 Material: Legs, Shield
Add 5 Material: Chest
Materials:
- Level 1-14 = Jute, Rawhide, Iron, Maple
- Level 16-24 = Flax, Hide, Steel, Oak
- Level 26-34 = Cotton, Leather, Orichalcum, Beech
- Level 36-44 = Spidersilk, Thick Leather, Dwarven, Hickory
- Level 46-50 = Ebonthread, Fell Hide, Ebony, Yew
- Level V1-V3 = Kresh Fiber, Topgrain Hide, Calcinium, Birch
- Level V4-V6 = Ironthread, Iron Hide, Galatite, Ash
- Level V7-V8 = Silverweave, Superb Hide, Quicksilver, Mahogany
- Level V9-V12 = Void Cloth, Shadow Hide, Voidstone, Nightwood
That said, if you notice any inconsistencies, feel free to comment!
Edited by Enjinir on June 26, 2014 7:50PM