What does this tooltip mean?
Damage is increased vs. enemies with low Health. From Whirlwind and its morphs in Dual wield.
Damage increasing based on target's health loss, to a maximum of X%. Reverse slash in Two-handed
Is it a reverse percentage? Fixed below a threshold? Something else?
Addon hell at the moment does not allow me to test, maybe someone else has already?
Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.