jelliedsoup wrote: »Ok, I'm an NB, DW/Bow Build.
I'm in NZ, so it appears the latency is a big factor. My latency is around 200-300
kelly.medleyb14_ESO wrote: »jelliedsoup wrote: »Ok, I'm an NB, DW/Bow Build.
OK stop right there, that's your problem. Reroll any other class till they fix stamina and other NB abilities. Otherwise you are in for a very long, tedious and frustrating leveling experience.
Alternatively you can retrain to cloth/resto staff and breeze through or go find a grind (booooring) group in Crag.
GL!
jelliedsoup wrote: »Ok, I'm an NB, DW/Bow Build.
jelliedsoup wrote: »Each time I die, which is a lot, consists of the following, getting hit once or twice.
AlienDiplomat wrote: »jelliedsoup wrote: »Each time I die, which is a lot, consists of the following, getting hit once or twice.
Block? Roll dodge?
Sorry, I don't mean to sound rude, but I am VR6 wearing all LIGHT armor and there is no way you are dying in 2 hits unless you are getting hit by the incredibly obvious windup abilities or ground-telegraphed AOE.
AlienDiplomat wrote: »jelliedsoup wrote: »Each time I die, which is a lot, consists of the following, getting hit once or twice.
Block? Roll dodge?
Sorry, I don't mean to sound rude, but I am VR6 wearing all LIGHT armor and there is no way you are dying in 2 hits unless you are getting hit by the incredibly obvious windup abilities or ground-telegraphed AOE.
I don't agree, but this goes back to play style. I hate playing rogue-types but I enjoyed it at first with NB, until I started convulsing at the thought of facing more than a two-man mob of casters with a bow.
The skill trees for class and the Bow tree have no bow blocks (which would really be a nifty thing inside all the cramped dungeons), we don't have a reliable interrupt with reasonable pool cost, our snares are funny in that they don't snare the way NPC snares do (I can slow something pretty well, but I can't arrest its casting), medium armor 5-set mandatory for armor-based mitigation is laughable for how little there is, and DW spell costs out of the magicka pool don't scale with ROI.
I welcome advice on a better build, but it doesn't change the fact that NB needs an overhaul. When I'm "struggling" to get through a three-man mob with a bow in a small corner of a bend in a dungeon, and some heavy armor sorc with a staff blows past spewing so much fire it singes my eyelashes in real life, it's disheartening.
I don't agree, but this goes back to play style. I hate playing rogue-types but I enjoyed it at first with NB, until I started convulsing at the thought of facing more than a two-man mob of casters with a bow.
The skill trees for class and the Bow tree have no bow blocks (which would really be a nifty thing inside all the cramped dungeons), we don't have a reliable interrupt with reasonable pool cost, our snares are funny in that they don't snare the way NPC snares do (I can slow something pretty well, but I can't arrest its casting), medium armor 5-set mandatory for armor-based mitigation is laughable for how little there is, and DW spell costs out of the magicka pool don't scale with ROI.
I welcome advice on a better build, but it doesn't change the fact that NB needs an overhaul. When I'm "struggling" to get through a three-man mob with a bow in a small corner of a bend in a dungeon, and some heavy armor sorc with a staff blows past spewing so much fire it singes my eyelashes in real life, it's disheartening.