Black-Bird wrote: »galiumb16_ESO wrote: »Black-Bird wrote: »Stop bashing the CS rep, Its the Dev's fault not theirs. Typical scrubby vamp like behaviour.
It is not the Dev's fault for posting that stupid recommendation about petitions.
No not their fault for posting their code of conduct on the forums and doing their job at all.
Because you and a few vamps (former vamps too) are having a nerd rage they should do there job differently? na-uh.galiumb16_ESO wrote: »Black-Bird wrote: »galiumb16_ESO wrote: »Black-Bird wrote: »Stop bashing the CS rep, Its the Dev's fault not theirs. Typical scrubby vamp like behaviour.
It is not the Dev's fault for posting that stupid recommendation about petitions.
No not their fault for posting their code of conduct on the forums and doing their job at all.
Time and place, important factors all CS Rep's should consider.
ElectricBlue97 wrote: »So as many of those reading may know. Silver shards is broke as ***. My guild set up for a AvA event and we have several vampires on our team. We brought in a good 20 people in our campaign to recap our bases and got shut down by 4-5 people with silver leash.
For those who feel vampirism isn't already balance take a look at the skill line, and then stand under a pot of oil. And please tell me your not already more or less thinking about taking vamp off. Once they fixed the crazy ult vamp didn't need to be crippled further. I myself don't use the active spells before they aren't much better (or worse) than the spells in the other treelines.
The silver leash 100% proc needs to be fixed immediately. So for vampires everywhere I' m writing a petition to urge Zenimax to fix silverleash BY THE END OF THE WEEK
Post an Aye, Hazzah!, or grunt of agreement if you feel zeni needs to fix this immediately. Before the end of patch.
Thanks
BRFP
- Welcome to the life of a werewolf, sucks doesn't it? Now imagine if the only time you got to benefit from your skill investment is the 30 seconds you use your ultimate.
- I can't stand under an oil pot either
Honestly it would be cool as hell if down the line they made a special campaign where instead of your alliance you could pick between VAMPIRE WEREWOLF and FIGHTERS GUILD and war it out like that.
StihlReign wrote: »Vampires should be one shotted by high level Fighter's Guild players.
In a World that makes sense, Vampires and Werewolves should be hunted and killed by the Fighters Guild.
Selecting Vampire or Werewolf should deny you the ability to level the Fighter's Guild skill lines, characters shouldn't be allowed to pick both.
The insta kills are fair...think how some poor soul feels when a vampire sneaks up on him and feeds, or a werewolf jumps on them and feeds.
Van Helsing to the rescue. Leave it how it is. Finally there's balance somewhere.
Honestly it would be cool as hell if down the line they made a special campaign where instead of your alliance you could pick between VAMPIRE WEREWOLF and FIGHTERS GUILD and war it out like that.
Knowning this is controversial: I like it as it is.
Many vampires had such a great time with "beneficial bugs", farmed AP without mercy and even became emperor by utilizing these bugs into oblivion.
At the same time every vampire player made a calculated decision when he/she received this "gift" and ESO is very, very soft on the consequences.
It's absolutely okay, if affected players provide helpful /feedback. But complaints including insults against developers tell much about the personal integrity of some vamp players here.
Black-Bird wrote: »They said they are working on it what more do you want? imo the FPS issue and certain skills not working are more important than this.
Black-Bird wrote: »FPS is effecting about 80% of PvP players and idk lets say 40% of PvE players > a few vamps in PvP
ElectricBlue97 wrote: »Black-Bird wrote: »FPS is effecting about 80% of PvP players and idk lets say 40% of PvE players > a few vamps in PvP
Perhaps you should have started a FPS petition.
demonlkojipub19_ESO wrote: »Honestly it would be cool as hell if down the line they made a special campaign where instead of your alliance you could pick between VAMPIRE WEREWOLF and FIGHTERS GUILD and war it out like that.
If they ever get some real fixes and balances to the power and penalties to being vampire and werewolf, as well as skills and passives against them, I would love this. However, their current "penalties and benefits" in vampire stages suck and there's no reason for vampires to drop stage 4, and WW's transformation is still just an easy kill.
And honestly, I don't think their crew can get it right any time this year, or before mid-next year...
Black-Bird wrote: »ElectricBlue97 wrote: »Black-Bird wrote: »FPS is effecting about 80% of PvP players and idk lets say 40% of PvE players > a few vamps in PvP
Perhaps you should have started a FPS petition.
Well I didn't because there was a clear cut message they were working on it.
You could always live with it, like most of the non-vamps did while you had your hay day in the sun.
ElectricBlue97 wrote: »Black-Bird wrote: »ElectricBlue97 wrote: »Black-Bird wrote: »FPS is effecting about 80% of PvP players and idk lets say 40% of PvE players > a few vamps in PvP
Perhaps you should have started a FPS petition.
Well I didn't because there was a clear cut message they were working on it.
You could always live with it, like most of the non-vamps did while you had your hay day in the sun.
I've said it a few times in other posts. I wasn't for the batswarm crap when it was people charging into crowds and dropping massive amounts of people. I just want the game balanced. vampires were already balanced before they screwed up bolts. They should have moved on, because my fighter's guild spells worked just fine in 1v1 vampires. killed them 80% of the time(as a light armor healer with dps that level 20s would laugh at). granted the pull on my silverleash didn't pull players for whatever reason. that's a minor fix that i'm not too worried about because fighters guild Vs Vampires. Fighters guild already came out on top for pvp
StihlReign wrote: »Vampires should be one shotted by high level Fighter's Guild players.
In a World that makes sense, Vampires and Werewolves should be hunted and killed by the Fighters Guild.
Selecting Vampire or Werewolf should deny you the ability to level the Fighter's Guild skill lines, characters shouldn't be allowed to pick both.
The insta kills are fair...think how some poor soul feels when a vampire sneaks up on him and feeds, or a werewolf jumps on them and feeds.
Van Helsing to the rescue. Leave it how it is. Finally there's balance somewhere.
Tintinabula wrote: »I got the cure .I'm not gonna have V1s one shotting me. Perhaps when the fix comes in three weeks ill go back. feel free to keep shooting me though with silver shards..rather than 1900 damage its about 250 now
yelloweyedemon wrote: »Simple fix: Prevent existing vampires from being able to "cure" themselves so they can stay vampires forever. Also rename the skill silver bolts to Meridia's light
Rename the update to: Being on the undead side comes at a price.
Halrloprillalar wrote: »yelloweyedemon wrote: »Simple fix: Prevent existing vampires from being able to "cure" themselves so they can stay vampires forever. Also rename the skill silver bolts to Meridia's light
Rename the update to: Being on the undead side comes at a price.
Let anyone hit by a vamp be mind controlled by them forever and you have a deal
yelloweyedemon wrote: »Halrloprillalar wrote: »yelloweyedemon wrote: »Simple fix: Prevent existing vampires from being able to "cure" themselves so they can stay vampires forever. Also rename the skill silver bolts to Meridia's light
Rename the update to: Being on the undead side comes at a price.
Let anyone hit by a vamp be mind controlled by them forever and you have a deal
Oh wanna play lore wars? sure..
All vampires are damaged while on the sun. 20 seconds kill you on stage 1, and 5 seconds kill you on stage 4. Good old IV Oblivion way. (As it should be)
LOL, I've been waiting since game start for Werewolf to be fixed.ElectricBlue97 wrote: »... BY THE END OF THE WEEK...
BRFP
ElectricBlue97 wrote: »StihlReign wrote: »Vampires should be one shotted by high level Fighter's Guild players.
In a World that makes sense, Vampires and Werewolves should be hunted and killed by the Fighters Guild.
Selecting Vampire or Werewolf should deny you the ability to level the Fighter's Guild skill lines, characters shouldn't be allowed to pick both.
The insta kills are fair...think how some poor soul feels when a vampire sneaks up on him and feeds, or a werewolf jumps on them and feeds.
Van Helsing to the rescue. Leave it how it is. Finally there's balance somewhere.
By your logic vampires and werewolfs should be able to jump up behind you in game, rip your still beating heart out of you chest and feed on it. Insta skills are not "fair" by your logic the original batswarm was fair.