IF you picked them ONLY cause today they where good/not good, then you pay for your own choice.
With all these changes to classes you would think they would have given a free respec or at least refunded the points in the skills that were changed....
Sleevez340 wrote: »IF you picked them ONLY cause today they where good/not good, then you pay for your own choice.
If you pay for something as a consumer. And that product/service is no longer what you payed for because its changed. You get a refund, this is basic customer service. It doesnt matter what format the currency is.
NewBlacksmurf wrote: »Why all the changes increase dmg, duration or work as intended.
If u chose those skills they work a lot better.
Why respec?
And another respec when they fix and balance next week?
Common, balancing is ongoing and happening all the time.
You picked your skills. IF you picked them ONLY cause today they where good/not good, then you pay for your own choice.
ozgod22_eso wrote: »And another respec when they fix and balance next week?
Common, balancing is ongoing and happening all the time.
You picked your skills. IF you picked them ONLY cause today they where good/not good, then you pay for your own choice.
Your post would make sense but for the fact that respeccing costs 12k+ at vet level. I don't think it's unreasonable to refund a skill point for a skill that is changed after the fact. If it's only 100g to change that one skill point, yes who cares. When you're just levelling or playing single player who cares. When you are in Trials changing a morph could be the difference between downing a progression boss or not. In that case suboptimising is not just hurting yourself it's hurting your teammates as well.
Except for this bit: "if you picked them only if they were good today"? Why would anyone stick with a morph that was less good if there was a better one that only became available after a fix? People make choices based on factual data available at the time. When those facts change they should pay 12k? That doesn't make sense.
And another respec when they fix and balance next week?
Common, balancing is ongoing and happening all the time.
You picked your skills. IF you picked them ONLY cause today they where good/not good, then you pay for your own choice.
ozgod22_eso wrote: »And another respec when they fix and balance next week?
Common, balancing is ongoing and happening all the time.
You picked your skills. IF you picked them ONLY cause today they where good/not good, then you pay for your own choice.
Your post would make sense but for the fact that respeccing costs 12k+ at vet level. I don't think it's unreasonable to refund a skill point for a skill that is changed after the fact. If it's only 100g to change that one skill point, yes who cares. When you're just levelling or playing single player who cares. When you are in Trials changing a morph could be the difference between downing a progression boss or not. In that case suboptimising is not just hurting yourself it's hurting your teammates as well.
Except for this bit: "if you picked them only if they were good today"? Why would anyone stick with a morph that was less good if there was a better one that only became available after a fix? People make choices based on factual data available at the time. When those facts change they should pay 12k? That doesn't make sense.
Yes, I do. I have my skills either they are good or bad.
I didnt pick my skills because of any numbers, but what I wanted to be able to do.
I am a DK with the talons changed. So what! They are changed for a reason. Balancing. YES, I will do less damage with them, but its balancing. It seams they did to much.
Solution: Adapt.
I have done just fine as a DK tank, heavy armor, 2 stamina pieces. No, I am by FAR any best tank. But just because my skills changes a little bit, doesnt mean I need to respec. I still use them and simply adapt.
Sorry, I think the old saying, you made your bed.....applies here.
Ps, where are all the DK complaining post about not having to pay double mana for using talons once? Hello? Maybe they pop up soon......
I agree. Im a zeno fan boy. Im also a NB. I have the haste skill morphed to focused attacks. which is now worthless due to the stam buff from the passive. so why would I not expect a freespec in that one skill?
ESO is a skill based game, which means constant balancing.
I am sorry if you did not know that......
From his previous posts I have seen. We the player lose out, because it makes the game more convenient and therefore less work.
Myself, I am quite concerned by this, and other patterns of choices, and behaviour from the developers. By the main part this game is great. But, things like this really let it down. Along with their insistence on time and money sinks making a great game, to the extent of charging people gold for getting stuck. Who dreamt that nonsense up?
daneyulebub17_ESO wrote: »
From his previous posts I have seen. We the player lose out, because it makes the game more convenient and therefore less work.
Myself, I am quite concerned by this, and other patterns of choices, and behaviour from the developers. By the main part this game is great. But, things like this really let it down. Along with their insistence on time and money sinks making a great game, to the extent of charging people gold for getting stuck. Who dreamt that nonsense up?
I think you unfairly trivialize his argument.
There very much is something to be said for fighting against the mindset of easier is always good because... easier. Way too many games have succumbed to easy-creep over time, catering to demands that taken one at a time seem like no-brainers and are often hard to argue against taken individually. Who wants to work or take forever doing something??? I just want to play the game!
Trivial fast travel, easier mobs, nerf this boss, buff this class, make crafting trivial with nodes every 2 feet, death that means nothing but a quick port to a city, etc. etc. etc. And in any MMO, once an easier or "more convenient" feature is added, its almost impossible to take it back as people go ballistic, and can't seem to grasp that work, grind and frustration actually ARE often desirable aspects of a game--they make it challenging and long lasting and make the achievements feel meaningful---otherwise just give us a button to auto-level us to VR 12 and call it a day.
All that said--there really SHOULD be a free respec in this case--too many skills have been changed to force people to pay to respec through no fault of their own.
With all these changes to classes you would think they would have given a free respec or at least refunded the points in the skills that were changed....
You didn't really think the same Zenimax that charges people 146 gold for getting stuck would give us a free skill reset did you?
And yes OP, lets have some points awarded back for the ones changed. No more, that is fair and above board.
With all these changes to classes you would think they would have given a free respec or at least refunded the points in the skills that were changed....
SK1TZ0FR3N1K wrote: »With all these changes to classes you would think they would have given a free respec or at least refunded the points in the skills that were changed....
You didn't really think the same Zenimax that charges people 146 gold for getting stuck would give us a free skill reset did you?
You seriously take the death when you get stuck? Even when falling endlessly through the earth the "Travel to Player" option still works, and its free. Use a guildie, or a group member. Quit spending money on /stuck.
Shaun98ca2 wrote: »Wonder what happens if you get /stuck but have no gold?