Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

Patch sizes...

zach.meyer_ESO
zach.meyer_ESO
Soul Shriven
I have fairly decent internet speeds, and I don't normally like to complain about trivial things, but it's a little ridiculous that every time there's a game update there's over 4 GB of information to download in a patch. And even on a very fast fiber connection it takes forever to download.

Perhaps some compression, or maybe Zenimax can change their patching technology through some sort of caching or P2P... because some of us would like to play on patch day. Especially after an 8 hour maintenance downtime -_-

Ok rant over, I feel better now.
  • Kaloran
    Kaloran
    ✭✭✭
    At least you didn't have to download it twice like someone I know...
    Hope is the first step on the road to disappointment.
  • zach.meyer_ESO
    zach.meyer_ESO
    Soul Shriven
    You never know though, a half-hour later and I am at 2%. Whoopie! So yeah, I suppose lets hope that's not the case...
    Edited by zach.meyer_ESO on June 25, 2014 1:37AM
  • lecarcajou_ESO
    lecarcajou_ESO
    ✭✭✭✭
    You know what they call this sort of thing on Steam? "Early Access." You know, for the pathologically impatient.
    "Morally Decentralized."
  • Auralia
    Auralia
    ✭✭✭
    It's not too bad, after half an hour it's downloaded 74% But I have a fast connection.
  • Kaloran
    Kaloran
    ✭✭✭
    At 1.5 mB/s, the first time took over two hours... Now I get to do it again. YAY!
    Hope is the first step on the road to disappointment.
  • Sighlynce
    Sighlynce
    ✭✭✭
    Its a big patch and for some reason my game goes from downloading the 4g patch to needing to download over 22000+ mgb :# ... This is crazy . Wonder why the whole game needs a redo.. I'm on satellite and could handle the 4gb but had to stop the patch when everything was reloading :s .. Is this happening to anyone else?
    "What is better - to be born good, or to overcome your evil nature through great effort?" - Paarthurnax
  • Umeil
    Umeil
    ✭✭
    Have to agree here.
    Your ability to make people download 12gig of data is astounding. That must take some real hardcore forward planning..... clap clap.

    Download 4.8gig at 3% then at 29% a further dl of 500 meg. then at 48% another 4.6 gig dl and then at 79% another 500 meg to dl. And wow would you believe it then have to redo it all again. Utterly brilliant realy go and pat your team on the back.
  • KerberosSoldier
    Since release of the patch I have been dling at 40-100 kb/s im at 69% -_-
  • Rotherhans
    Rotherhans
    ✭✭✭
    Its a big patch and for some reason my game goes from downloading the 4g patch to needing to download over 22000+ mgb :# ... This is crazy .
    Are you sure you´re not confusing the patching process with downloading?
    This launcher isn´t the best at conveying information clearly. :\
    First there´s the download of the 4GB gamedata patch, that gets applied to the 22+GB of the game.
    Then comes the 4GB sound&music download which patches up the rest of the game containing all the babbling & stuff. Though if you ask me there´s not much patching there, looks like an outright redownload. :|
    Edited by Rotherhans on June 25, 2014 11:29PM
    “I'm not going out of my way looking for devils;
    but I wouldn't step out of my path to let one go by.”― Robert E. Howard
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Beyond the actual patch size, they would do themselves and all of us a favor if they would stop with the one massive patch a month and fix things in smaller batches incrementally, getting it right the first time. We have 2 scheduled downtimes a week. They should use them.

    Even if they can't get it right the first time, splitting it up would be so much nicer. Assuming they introduce 2 new bugs with every 10 things they fix, I would rather get hit with 4 bugs once or twice a week than 40 bugs all at once once a month.
  • mojavemike1
    Huge patches can cause huge problems...why not give us smaller patches that are more manageable. I remember WoW doing this.
  • Rotherhans
    Rotherhans
    ✭✭✭
    It simple.
    Huge patches are easier to code. Especially when you keep changing and rewriting the content of the patch.

    “I'm not going out of my way looking for devils;
    but I wouldn't step out of my path to let one go by.”― Robert E. Howard
  • Catman14
    Catman14
    ✭✭
    Yes this is ridiculous.
    I started patching last night at 6pm and it finished sometime early this morning (I went to bed at midnight and it said it was on 73%).

    When will developers realise that outside of the major cities in the UK broadband speeds are pretty awful. I'm getting 3mb (approx.) here on the edge of a small town. I understand that in the States it is often even worse.

    If I'm having a tantrum with this game, the ones you get when you get 3 borked quests in a row or have had endless loading screens then I could be tempted to just ditch the game rather than face tying up my internet connection for 12 hours in order to download a patch that could make things even worse.
  • wafffllesss
    wafffllesss
    ✭✭✭
    Took me 28 hours to complete the download.... and you think you know pain?

    (Yes, unfortunatly the only internet provider that reaches my home is ***..)
  • Kuratla
    Kuratla
    ✭✭✭
    5 hours from the jungles of northern Thailand. Not bad... all things considering.
    V14 Templar Argonian Healer, V12 DK Orc Tank, V2 Sorcerer High Elf DPS, V1 Templar Breton DPS, V1 Nightblade Bosmer DPS, and 3 low levels.

    Check out my ESO journal["http://forums.elderscrollsonline.com/discussion/66004/kuratla-s-eso-journal"]
  • crislevin
    crislevin
    ✭✭✭✭✭
    Rotherhans wrote: »
    It simple.
    Huge patches are easier to code. Especially when you keep changing and rewriting the content of the patch.

    now we all know we are paying them to beta testing this thing......LOL
  • claudosan
    claudosan
    claudosan wrote: »
    IMO I really can't complain. I would've downloaded a 50gb patch if it meant they were gonna fix many issues.

    It would help though if they divided the patch up into even smaller pieces than 4gb and had the choice of downloading "All" or "Selected Parts."

    Being able to download a packaged update from a different server through a browser on an official ESO page would help immensely as well.

    Also, there is a download speed selection option in the launcher (just fyi).
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