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Destro DK vs Destro NB

marten_philip
marten_philip
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So I have been messing around with both classes yesterday.

Using light armor and destruction flame staff as weapon.

Both seemed to abnormaly well compared to the standard idea using bows,swords and axes.

But I can't really decide which one to level.

Everyone says Des DK's are OP, but on lower levels Des NB's seem to be better.
Has anyone experienced both classes on max level using Des + light armor?

Also, it's difficult to choose a race, as far top 3 seem to be Breton,Dunmer and Altmer.

Statistically seen Altmers seem to get more overal dmg and magica bonusses from their racials compared to Breton and Dunmer.

But Dunmer seem to get increased fire dmg which seems handy when deciding to use a flame staf + DK.

And breton has improved spell resistance.

I'm at a lost.

And what would be most favoured anyway, when it comes to pve/pvp grouping? a full OP dps or a High dps with great support?

  • Gloran
    Gloran
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    DK has higher survivablity in close quarters, NB has better ranged DPS options,
    DK Dunmer, NB Breton.
    There aren't many NBs out there that want to play Caster Builds, but those who do, are highly apprecaited to have in group play.
    Overall hands down, DK still top of the food chain.
    Officer of Alacrity
    Niwilav - AD Sorc VR12
    Nivilaw - AD Nightblade VR12
  • marten_philip
    marten_philip
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    Breton NB? I thought using a Altmer would be better.
  • Dayv
    Dayv
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    I've played an NB up to VR7 being LA destro for much of VR. I much prefered my DK alt, so parked up the NB to do crafting. I've been playing my DK la/destro now from late 40s through to VR4 and don't think I'll ever go back to NB. I don't really know why I was masochistic enough to play to VR7.
  • Aeratus
    Aeratus
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    By Destro, I'm assuming you're relying on impulse, since that's the most useful skill in the destro line.

    NB caster build is very powerful compared to NB stamina build. For NBs, impulse has two significant synergies with class skills.

    The first is siphoning attacks, which procs on each enemy that is hit. Each enemy hit gives you 10% chance to regenerate 15% of your magicka and stamina (so 1.5% per hit on average). So if there are 6 mobs, then each time you use impulse, you regen 9% of magicka on average. This lets you use impulse over and over in AOE situations, sometimes continuously.

    The second is drain power (power extraction, sap essence). With power extraction, you can get a buff of up to +99% weapon damage if there are 9 enemies nearby. This probably gives NBs the strongest impulse of any class.

    On the other hand, DK has more crowd control abilities than NB.
    Edited by Aeratus on June 23, 2014 5:09PM
  • kitsinni
    kitsinni
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    I have both V6 DK and V12 NB. Everyone says in trials vs. single target bosses that the DK can do more damage. I have yet to get it to work correctly but I am not V12 on my DK yet.

    For AE pulls .. don't hang me for saying this .. I prefer NB. Power Extraction + Impulse = a lot of dps. Also I think NB might have the only Ultimate that is on par with the DKs. With NB using Power Extraction is about the fastest possible way to build ultimate. Power Extraction + impulse might even do more AE damage than a DK but DK has fire AE passives so it is hard to tell. I would bet if you time it right a NB doing Power Extraction - Imulse morph (Fire Ring) for the dot - Power Extraction until the DOT ticks - Impulse would have an ulti up multiple times in a fight. Truth is in AE fights the packs die really fast and both do an absurd amount of AE damage.

    On a NB I use resto staff for single target and pulling more than 700 dps takes almost perfect timing, gearing and potions. I hear DK's can break 1000 but I have not been able to get there yet .. again I'm only V6 and I wear gear I pick up with no potions.

    NB has better extras like Cloak but DK has better tank skills.
  • Bhakura
    Bhakura
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    Aeratus wrote: »

    On the other hand, DK has more crowd control abilities than NB.

    Which isnt needed, you only need one as caster NB, Soul tether, the aoe stun as opener, by the time stun is over you can finish everything off with killerblade if theres even still stuff standing. the little damage you take if you take any at all is healed by killer blade and siphon strikes lets you do that indefinitely.
    Been doing that for ages untill it started to bore me to kingdom come :P

  • Aeratus
    Aeratus
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    Bhakura wrote: »
    Aeratus wrote: »

    On the other hand, DK has more crowd control abilities than NB.

    Which isnt needed, you only need one as caster NB, Soul tether, the aoe stun as opener, by the time stun is over you can finish everything off with killerblade if theres even still stuff standing. the little damage you take if you take any at all is healed by killer blade and siphon strikes lets you do that indefinitely.
    Been doing that for ages untill it started to bore me to kingdom come :P
    At high vet zones, it's not possible to kill all the mobs when soul tether runs out. Mobs can have over 4k hp each. Furthermore, some of the zones have very dense mobs, and you can be fighting 6 at once. That's why veil of blades is much better in vet zones, IMO.

    Furthermore, soul tether (and even veil of blades) requires ultimate. On the other hand, DK talons can be activated any time, without the ultimate bar. DK's talon is much better than the CC abilities that NB have.
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