I do not understand how to get a certain look in crafting armour.
Before I spend a boatload of material to test, have any of you done this already?
Obvously the Motif determine the base style, but then what.
Does Trait matter for anything, like color?
Does Level matter for anything, like complexity?
Does Quality matter for anything, like wear?
Does an applied Set matter for anything, like details?
If so, how to determine this without wasting all my materials?
If not, WHY!?
Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.